Chiss
3a220b6f1c
Micro Update
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SGTeams inv click fix.
2014-08-09 13:11:32 +10:00
Jonathan Williams
6bd9273edf
Refactored getting item count for ClientInventory
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Fixed up Arcade gem boosters so they are hooked into inventory.
Cleaned up unused code.
2014-08-08 22:10:02 -05:00
Chiss
313f675ae4
Hub Parkour update
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Smash kit prices
2014-08-09 12:16:37 +10:00
Chiss
b36b1cb007
Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex
2014-08-08 17:05:23 +10:00
Chiss
fa3695be4e
Gem Booster In Lobby
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Achievement Stuff
2014-08-08 17:05:11 +10:00
Shaun Bennett
9395711dcb
Merge remote-tracking branch 'origin/master'
2014-08-08 01:51:50 -05:00
Shaun Bennett
b7ecf5eb04
GET MINEPLEX ULTRA FOR AMAZING FUN TIMES
2014-08-08 01:51:11 -05:00
Chiss
1a33dbb5ee
Achievement Module
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Gem Booster/Achivement
2014-08-08 13:46:35 +10:00
Shaun Bennett
2fd7621a81
Display proper team in Arcade Lobby (Fixes bug where a player connecting will break scoreboards)
2014-08-07 18:44:27 -05:00
Jonathan Williams
c01fbd279d
Merge branch 'master' of ssh://184.154.0.242:7999/min/Mineplex
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Conflicts:
Plugins/Mineplex.Hub/src/mineplex/hub/gadget/GadgetManager.java
2014-08-07 00:48:32 -07:00
Jonathan Williams
6d86f403ac
Added coins Currency to web api
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Added coins purchase for all cosmetic items
Added Stats manager
Added Inventory Manager
Redesigned gadgets/morph/particle/pets/mounts page and inventory.
2014-08-07 00:33:24 -07:00
CoderTim
8a74b08b0d
Fixed silly mistake I made
2014-08-06 23:59:52 -04:00
CoderTim
f7f9d3e703
Sneaky assassin power-up maximum is 5 and hanging entities cannot be damaged
2014-08-06 21:35:11 -04:00
Chiss
c647e6b48d
Missing morphs
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Bacon brawl knockback increase over time
Parse color error fix
2014-08-07 09:47:11 +10:00
Chiss
a737aa8624
Game desc
2014-08-06 19:16:17 +10:00
Chiss
c4768a8a9c
Smokebomb doesnt end instantly :o
2014-08-06 19:13:25 +10:00
Chiss
f68586cca4
Micro Battle
2014-08-06 19:00:18 +10:00
Chiss
248111749f
Sneaky Changes
2014-08-06 17:14:07 +10:00
CoderTim
bea6eabb95
Sneaky Assassins: Revealed players have wither effect. Fireworks are yellow. Additional announce messages
2014-08-06 01:41:50 -04:00
CoderTim
16353c4bc9
Changes to Sneaky Assassin power-ups, including addition of compass power-up.
2014-08-06 01:23:06 -04:00
Chiss
9e047847c2
scoreboard fix
2014-08-06 12:42:07 +10:00
Chiss
4108a02f50
Sneaky scoreboard order
2014-08-06 12:37:41 +10:00
Chiss
a0010668c6
Sneaky Assassins changes
2014-08-06 12:23:02 +10:00
Chiss
f09506e436
Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex
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Conflicts:
Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/sneakyassassins/SneakyAssassins.java
2014-08-06 11:09:16 +10:00
Chiss
c8dfb2f02e
Parser Fixes
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Sneaky Stuff
2014-08-06 11:07:49 +10:00
CoderTim
3ee0b271b6
Merge branch 'master' of ssh://184.154.0.242:7999/min/Mineplex
2014-08-05 01:23:37 -04:00
CoderTim
0240d50029
Sneaky Assassins Changes:
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- when you get a kill, give an armor upgrade and 1 smoke bomb
- Revealer range increased to 12 blocks
- NPC dies once every 2 seconds
- Lose 1 hunger every second. Gain 8 when damaging player or NPC
- Reveal all players every 60 seconds, for 2 seconds
- Added cloaking back to smoke bomb
- Power-up is always green and type alternates per player. Power-ups always include smoke bomb and mushroom soup.
- NPC speed slightly decreased
- Corrected sword power-up progression
2014-08-05 01:23:24 -04:00
Shaun Bennett
e8d14e9fbf
Remove created by comment
2014-08-04 00:33:34 -05:00
Shaun Bennett
1c5b3919e1
Merge remote-tracking branch 'origin/master'
2014-08-04 00:31:56 -05:00
Shaun Bennett
0edb0d74a7
Fix bugs with kit sorting + cost of kits
2014-08-04 00:31:46 -05:00
CoderTim
e7d3cf9e02
Sneaky Assassins previous commit bug fix
2014-08-04 01:06:11 -04:00
CoderTim
012382ec48
Merge branch 'master' of ssh://184.154.0.242:7999/min/Mineplex
2014-08-04 01:02:27 -04:00
CoderTim
8a727e1365
Smarter Sneaky Assassins AI
2014-08-04 01:02:05 -04:00
Shaun Bennett
e4662ab563
Update my SneakyAssassinKit change to work with Tim's changes
2014-08-03 23:41:54 -05:00
Shaun Bennett
34dfe8dacd
Merge remote-tracking branch 'origin/master'
2014-08-03 23:32:37 -05:00
Shaun Bennett
fe32cf5444
Remove KitAvailability.Blue
2014-08-03 23:31:55 -05:00
CoderTim
39e23c16f0
Merge branch 'master' of ssh://184.154.0.242:7999/min/Mineplex
2014-08-04 00:00:12 -04:00
CoderTim
482f48f994
Prevent players in Sneaky Assassins from breaking paintings and item frames
2014-08-04 00:00:04 -04:00
CoderTim
ec48a59301
Added option DISGUISE_TYPE:<ENTITY_TYPE> in WorldConfig.dat for Sneaky Assassins to configure which entity players are disguised as.
2014-08-03 23:59:10 -04:00
Shaun Bennett
35b16e026c
Blue kits cost gems instead of being premium kits
2014-08-03 22:44:01 -05:00
Chiss
07fe476fd3
fix for stuff that jon broke
2014-08-01 17:45:22 +10:00
Chiss
b6fe33e6fb
Ultra/hero gems removed
2014-08-01 17:03:07 +10:00
Chiss
0f9e72d623
Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex
2014-08-01 14:06:13 +10:00
Chiss
599a6eb1f7
Changed kit availability to be based on free/premium.
2014-08-01 14:05:53 +10:00
CoderTim
c36242cc47
Added stained glass around power-up beacon base in sneaky assassins to identify power-up more easily.
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Added workaround to make revealer fireworks explode consistently
Power-ups use UtilPlayer.message and have a sound effect is player when a power-up is aqcuired
Power-up bug fixes
2014-07-31 23:35:50 -04:00
CoderTim
6ac00cde99
Move Sneaky Assassins NPCs during Prepare and Live
2014-07-31 23:32:26 -04:00
CoderTim
22748eb225
Updated KitRevealer description
2014-07-31 23:31:42 -04:00
CoderTim
77b6f0250e
Play zombie_unfect sound when PerkRevealer explodes
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PerkSmokeBomb also applies effects to NPCs
PerkSmokeBomb now uses HUGE_EXPLOSION effect
Set Sneaky Assassins PrepareFreeze flag to false
2014-07-30 23:56:40 -04:00
Chiss
308c2e1b91
Kit availability
2014-07-31 13:00:05 +10:00
Chiss
a4d579789c
Sneaky Assassins changes :)
2014-07-31 12:58:33 +10:00