Thanos Paravantis
0368500ad7
Replace QuickChangeBlockAt with resetBlock method
2016-06-18 20:56:59 +03:00
Thanos Paravantis
bccce7593f
Update second Lava Run to patch obsidian bugs
2016-06-18 20:56:33 +03:00
Shaun Bennett
4e3062f413
Swap Cosmetic and Booster interface slot
2016-06-17 15:23:53 -05:00
TadahTech
d16f83af00
Attempt to fix duplicate messages bug. I cannot reproduce in testing.
2016-06-16 21:12:17 -05:00
cnr
16f6d75dea
Revert kit name changes
...
We can change this back whenever we've migrated to the new name in mssql
2016-06-16 20:36:33 -05:00
TadahTech
3dc93e5c8f
Fix rare GUI reported bug.
2016-06-16 19:46:31 -05:00
TadahTech
2e0965a064
Fix Infestor kit
...
Fix rare occurrence of players getting a GUI they shouldn't (reported)
2016-06-16 19:45:36 -05:00
TadahTech
e28d411ee4
Fix evolution not progression.
...
Fixed incorrect description in Gladiators
Reformatted kits in Bridges
2016-06-16 18:39:37 -05:00
TadahTech
5ac6249684
Fix Bridges Kits not getting their items.
...
Fix Kits breaking at Level 5
2016-06-16 15:34:23 -05:00
Shaun Bennett
ea551182b6
Make booster gui smaller
2016-06-16 15:29:05 -05:00
Thanos Paravantis
ce7bb82d67
Update blockBreakEffect and replace old methods
2016-06-16 12:48:28 +03:00
Thanos Paravantis
49fa3377fc
Update Lava Run challenge
...
This update includes bug fixes and improvements for Lava Run.
- Fixed obsidian staying in the map after the challenge has ended.
- Obsidian block now appears after the challenge has started,
so players cannot spot it before the challenge starts.
- Added block break particle when the obsidian changes position.
- Players can no longer be damaged from the lava
(damage is now disabled on all challenges when they end).
- Minor performance update.
2016-06-16 12:37:31 +03:00
TadahTech
e7d76e2ef4
Hot fixes.
2016-06-16 03:56:32 -05:00
samczsun
d6d8d288ca
Prevent TNT duping in Bridges. Fixes PC-132
2016-06-15 22:10:43 -04:00
Shaun Bennett
cbfbd6fe1c
Booster GUI update
2016-06-15 17:40:20 -05:00
TadahTech
27afd3d96c
Kit progression update
2016-06-15 15:54:53 -05:00
Thanos Paravantis
e5cec9c976
Change min players on Treasure Digger back to 4
2016-06-14 14:44:43 +03:00
Thanos Paravantis
47a4e5d9a9
Make chickens attack with more accuracy
2016-06-14 14:41:56 +03:00
Shaun Bennett
aa785ed3d5
Code clean-up and documentation
2016-06-12 21:18:11 -05:00
Shaun Bennett
2421fd1cfe
Update booster page, proper booster rewards
2016-06-10 19:40:27 -05:00
Shaun Bennett
e6920b4549
Work on booster gui, display wait time
2016-06-10 17:17:43 -05:00
Shaun Bennett
ceb4de8b35
Load booster groups for arcade
2016-06-10 16:33:53 -05:00
Thanos Paravantis
6d380c6c6f
Rename building champion to Speedy Builders
2016-06-10 22:44:13 +03:00
cnr
06cee364fc
Merge branch 'mopple' into develop
2016-06-10 14:12:07 -05:00
Sam
739fcdc649
Fixes the problem where players could not fire a bow in OITQ
...
Users with high latency were not able to fire bows.
2016-06-10 16:29:27 +01:00
Thanos Paravantis
f47d2abd87
Hide map quicker from players
2016-06-10 16:44:51 +03:00
Thanos Paravantis
f277e5ca9a
Fix diamond hunt map creation
2016-06-10 16:44:11 +03:00
Thanos Paravantis
1ed27e72a6
Use resetBlock method to set air blocks
2016-06-10 16:08:06 +03:00
Thanos Paravantis
5b021d3ecc
Update all challenges to use new set block method
2016-06-10 16:03:33 +03:00
Thanos Paravantis
00f14131df
Update treasure digger to use new set block method and apply minor improvements on chicken attack
2016-06-10 15:11:48 +03:00
Thanos Paravantis
47c4e57ce4
Fix unexpected challenge end
2016-06-10 13:33:20 +03:00
Thanos Paravantis
52ce640391
Merge branch 'develop' into thanos-mineware
2016-06-10 12:15:54 +03:00
Thanos Paravantis
b08abf9a73
Apply zombie infection improvements (wip)
2016-06-10 12:13:01 +03:00
Shaun Bennett
08e47b4b1b
Enable tips in bonus gui
2016-06-09 22:41:41 -05:00
Shaun Bennett
8bf26dbc11
Use a better podium for NPC, reenable boosters
2016-06-09 18:57:48 -05:00
Shaun Bennett
35e1c2af65
Use rewardCoinsLater for giving shards
2016-06-09 18:19:22 -05:00
xXVevzZXx
f6b60ad956
fix idle manager to persist teleports and make xp rewards depending on playtime
2016-06-09 15:51:27 -05:00
Shaun Bennett
ece08c23a9
Fix merge issues
2016-06-09 00:40:05 -05:00
Shaun Bennett
699b35995f
Merge remote-tracking branch 'remotes/origin/develop' into feature/gems
...
# Conflicts:
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/ArcadeManager.java
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameGemManager.java
2016-06-09 00:39:39 -05:00
Shaun Bennett
d4ac309daa
Merge remote-tracking branch 'remotes/origin/master' into feature/gems
2016-06-09 00:29:27 -05:00
Shaun Bennett
83be0d7efe
Disable game boosters in arcade
2016-06-09 00:28:48 -05:00
cnr
cf6e3cf05d
Merge branch 'feature/game-variants' into develop
2016-06-08 22:47:16 -05:00
Shaun Bennett
c9d5b91c52
Proper booster activation events
2016-06-08 19:22:25 -05:00
xXVevzZXx
ce8c8543f6
fix game class not beeing added to modable classes
2016-06-09 01:11:19 +02:00
xXVevzZXx
b66b459e05
implement xp multiplier
2016-06-08 23:40:48 +02:00
cnr
d54bed150e
Merge branch 'mopple' into develop
2016-06-08 12:59:06 -05:00
xXVevzZXx
1aba217c55
slowly increase spider energy
2016-06-08 12:51:07 -05:00
xXVevzZXx
aa1c599b5e
Disable particles in DMT, disable Monster Damage in OITQ, fix teleport out minion despawning, horsman description, ice melting in master builders and energy draining for spider leap in SSM
2016-06-08 12:51:07 -05:00
Shaun Bennett
37a412f1bf
Starting to merge boosters into arcade code
2016-06-07 17:24:24 -05:00
Sam
8066eb939a
PC-500
...
Fixes an issue where players were able to open beacon inventories can
give themselves the buffs from it.
2016-06-06 18:14:06 +01:00
Thanos Paravantis
7288c4f131
Fix landing detection on cloud fall and improve clouds
2016-06-06 19:40:54 +03:00
Sam
4b576dbf3c
PC-164
...
Fixes an issue where players would be able to duplicate items in Bridges
2016-06-05 23:03:04 +01:00
LCastr0
cb71bf4ba5
Removes morphs from gadget persistence (PC-429)
2016-06-05 17:44:34 -03:00
Thanos Paravantis
b9a6fdee24
Fix dragon eggs not disappearing after challenge end
2016-06-05 20:13:32 +03:00
Sam
64ff9f193a
PC-403
...
Fixes an issue where if a player was in the respawning state in MCL and
their tower was destroyed they would not receive their gold armor
2016-06-05 15:34:20 +01:00
Sam
05e85523b1
PC-405
...
Fixes an issue where players would be able to fill buckets of water in
Bridges and get to the centre before the Bridges has fallen.
2016-06-04 17:42:30 +01:00
Sam
78c5b8a0a3
PC-402
...
Fixes a typo with the BeastMaster kit.
2016-06-04 17:00:09 +01:00
Sam
981943b38b
PC-413
...
Fixes an issue where /vanish could be abused during GameState.Prepare
2016-06-04 00:14:12 +01:00
Sam
f99d4bc14d
PC-164
...
Fixes an issue where players would be able to duplicate kit items by
giving them to another player then using their "Early game revive"
2016-06-03 23:29:46 +01:00
xXVevzZXx
5a5a25a799
make "and" bold
2016-06-03 14:15:46 +02:00
Sam
1ff06adf18
Rewrite of how /vanish is handled in game servers (PC-Bug-413)
...
Fixes all /vanish based issues where players would be not correctly
handled while toggling /vanish in game servers.
2016-06-03 13:13:19 +01:00
xXVevzZXx
f517954064
edit gem/shard display layout
2016-06-03 14:12:55 +02:00
LCastr0
c5cbca3ed0
Merge branch 'project-cosmetics' of https://github.com/Mineplex-LLC/Minecraft-PC into project-cosmetics
2016-06-02 18:30:22 -03:00
Sam
ee10751e23
Players could flip trap doors (PC-Bugs-440)
...
Fixes an issue where players would be able to flip trap doors in Dragon
Escape to either troll players or give them an advantage.
2016-06-02 22:30:18 +01:00
xXVevzZXx
719ac114d8
change text color
2016-06-02 21:19:54 +02:00
xXVevzZXx
231b55d018
add shards depending on rank
2016-06-02 21:13:12 +02:00
Thanos Paravantis
c1bd25cdbe
Merge branch 'develop' into thanos-mineware
...
Conflicts:
Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/GameType.java
2016-06-02 22:06:59 +03:00
Thanos Paravantis
f86a430266
Use disguisePlayers() and remove clone() method
2016-06-02 22:04:52 +03:00
Thanos Paravantis
daf0247d2d
Add brackets to statements
2016-06-02 22:04:00 +03:00
Thanos Paravantis
656c713132
Elevate egg smash score hologram
2016-06-02 22:03:15 +03:00
xXVevzZXx
aa1ea63337
adding shard reward to games
2016-06-02 20:16:36 +02:00
Sam
eaada4acaf
PC-400
...
Fixes an issue where items could be placed in item frames and then would
not be able to be retrieved.
2016-06-01 23:40:03 +01:00
Sam
6a423b571a
PC-379
...
Fixes an issue where the map selector for Paintball and Snow Fight did
not work in MPS.
2016-06-01 22:40:07 +01:00
Sam
146f878e62
PC-422
...
Fixes a not well constructed kit description. (Medic)
2016-06-01 22:03:13 +01:00
Sam
d83a6cd95c
PC-421
...
Fixes a typo when a user was reported for an inappropriate build.
"Buildres" to "Builders"
2016-06-01 21:57:34 +01:00
Sam
b08c2c9467
PC-149
...
Fixes an issue where entities wouldn't be removed when a build got a
"Failure" score.
2016-06-01 15:41:02 +01:00
Sam
4c4363ffaa
PC-409 - 2
...
Not sure why but it missed out an if statement in the previous commit
2016-06-01 14:54:23 +01:00
Sam
df9fe45d7e
PC-409
...
Fixes an issue where the game lobby scoreboard would not account for
players in /vanish.
2016-06-01 14:51:22 +01:00
Sam
1a9f58451b
PC-383
...
Fixes the issue where players would not be able to move when joining a
game in Mine-Strike as the GetSpectatorLocation() method would be
outside the map borders.
2016-05-31 22:35:52 +01:00
Sam
6b70292837
PC-124
...
Fixes an issue where if a user did /spec pre-game they would not be
given a Spell-Book in game.
2016-05-31 20:04:03 +01:00
Sam
d98afaf829
PC-125
...
Fixes a small grammatical error where "effect" was used instead of
"affect".
2016-05-31 19:44:29 +01:00
Sam
6a2b43f32d
PC-130
...
Fixes an issue where you could right click the UHC item in the set game
page which would allow you to have a golden apple in game.
2016-05-31 14:15:19 +01:00
Sam
c7757117fc
PC-148
...
Fixes a very trivial issue with Ocelots being named incorrectly
2016-05-31 13:40:20 +01:00
Sam
3bdc541c9d
Debug message removal
2016-05-31 11:12:55 +01:00
Sam
6db4c3acc7
PC-203
...
Fixes the issue of "auto-bowing" in OITQ
2016-05-31 01:46:50 +01:00
Sam
55317730fa
Merge remote-tracking branch 'refs/remotes/origin/develop' into mopple
2016-05-30 23:21:38 +01:00
Sam
cb2dd508bd
PC-413 (Fixed)
...
Fixed some aggressive auto-formatting
2016-05-30 23:21:20 +01:00
Sam
4a0558d5c8
PC-413
...
If staff join any game normally with /vanish disabled, then vanish
before the game starts, you still participate in the game except you're
invisible to everyone.
2016-05-30 23:11:19 +01:00
Alex-The-Coder
abb2729c0e
Remove arcade logitech advertisement
2016-05-30 14:46:29 -04:00
Shaun Bennett
4e9a48ab4f
Finish off the tip system
2016-05-30 12:02:12 -05:00
Thanos Paravantis
b258ec69ac
Update Deadly TNT and remove Fishing Day
...
Deadly TNT was updated in order to display a cooldown bar until
the next TNT throw, just above the player's inventory.
Fishing Day was removed from rotation as requested.
2016-05-30 14:54:10 +03:00
Thanos Paravantis
e77bee5cd8
Implement building champion, remove quick climber and enhance chicken attack
...
Building Champion achievement was implemented as a replacement
for quick climber achievement, since quick climber is almost impossible
to complete in public games. Build Champion is based on Build Race challenge,
and it requires players to place all blocks in their inventory,
within 15 seconds. Moreover, chicken minions can now attack players,
even if they are stuck in the water.
2016-05-30 12:51:58 +03:00
Thanos Paravantis
76f161f9ed
Update Zombie Infection and Zombie Wrapper
2016-05-30 12:48:07 +03:00
Thanos Paravantis
a918f9067d
Add double plant generation and fix life reduction bug
2016-05-30 12:46:04 +03:00
Thanos Paravantis
8ee53c935b
Use getPlayersWithRemainingLives() on map creation
...
The getPlayersAlive().size() has been replaced with
getPlayersWithRemainingLives(), since during map generation
players have not been reset yet. With that, all players are
selected properly.
2016-05-30 12:43:35 +03:00
Thanos Paravantis
d11c3c76eb
Add chicken attack info message
...
Every time chicken attack is triggered for a player, a chat message will
be displayed that explains why the player is being attacked by chickens.
Also, two debug messages were removed, since they were no longer used.
2016-05-30 12:39:17 +03:00
Shaun Bennett
e380354bad
Refactor CurrencyType
2016-05-29 16:34:21 -05:00
Shaun Bennett
4bbf39ca1c
Update JOOQ files
2016-05-28 08:59:03 -07:00
LCastr0
255191f01a
Changed gadget persistence to use Player Key/Value system (Thanks to Connor)
...
Changed the method names for some classes
2016-05-26 23:58:36 -03:00
LCastr0
e52ff13712
Merge branch 'project-cosmetics' of https://github.com/Mineplex-LLC/Minecraft-PC into project-cosmetics
2016-05-25 12:20:18 -03:00