AlexTheCoder
9c4b787436
Make protection enchantments actually protect wearer from damage (Fixes PC-311)
2016-06-30 17:41:09 -05:00
AlexTheCoder
36bb0b9ae8
Force player visibility to refresh in games over a steady rate (Fixes PC-497)
2016-06-30 17:41:09 -05:00
samczsun
3e1c44bfa3
UHC improvements
...
Lots of hacky NMS stuff. Ask me if you're confused
Basically, decorate the world async
Keep spawn chunks loaded
Make sure view distance is capped so no chunks are genned on teleport
Add regeneration and resistance on spawn to prevent damage
Set health objective score manually
Teleport player two times to ensure no block glitching
Disable kicking and NCP while teleporting
2016-06-30 17:15:01 -05:00
xGamingDudex
0393e682c3
Merge clean up
...
Every bloody time there are files who don't want to join the rest in the
merge commit.... >.>
2016-06-30 23:10:28 +02:00
xGamingDudex
6d9e84b817
Merge branch 'develop' of
...
ssh://git@github.com/Mineplex-LLC/Minecraft-PC.git into
feature/mavericks-master-builders
Conflicts:
Plugins/Mineplex.Core.Common/src/mineplex/core/common/util/F.java
Plugins/Mineplex.Core.Common/src/mineplex/core/common/util/UtilBlock.java
Plugins/Mineplex.Hub/src/mineplex/hub/Hub.java
Plugins/Mineplex.Hub/src/mineplex/hub/HubManager.java
Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/GameType.java
Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/build/Build.java
Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/build/BuildData.java
2016-06-30 23:08:31 +02:00
xGamingDudex
03511a7234
Updated values
...
Updated teleport mav world value to fit new version of the map.
Split themes of multiple words to new lines.
Fixed bug where 16+ long lines on scoreboard would get random colors.
Seem to have forgotten to include the MavWorldManager earlier... ups.
2016-06-30 22:56:26 +02:00
Sam
40124b2cdd
Updated changed method name (getThrower)
...
In the ProjectileData class GetThrower was changed to getThrower, this
fixes that in any of my classes
2016-06-30 17:19:53 +01:00
Sam
69bd4006d4
Merge remote-tracking branch 'refs/remotes/origin/develop' into bugfix/mopple-sprint
2016-06-30 17:14:38 +01:00
samczsun
045e1b3064
Fix various Clans bugs
...
Viper destroying armor
Legendaries not saving properly
Combat log NPC for vanished players
2016-06-30 05:20:44 -05:00
Thanos Paravantis
e25a6e4327
Reset leap data when needed (death/quit/game end)
2016-06-30 05:18:39 -05:00
Thanos Paravantis
5c60819179
Prevent NPE on player interact event
2016-06-30 05:18:39 -05:00
xGamingDudex
f9208b67ef
Added schematic support for ground in MB.
...
Also fixed an NPE and moved a constructor to protected.
2016-06-29 15:19:46 +02:00
xXVevzZXx
880ac6b88f
Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into bugfix/general-bugfixes
2016-06-29 06:21:18 +02:00
xGamingDudex
32ee27d9ee
Small bugfixes with QA
...
Never re-show reviewed builds in review-server.
Toggle debug messages in review-server.
Fixed minor bugs with QA
2016-06-29 03:49:53 +02:00
xGamingDudex
9d8eb1f044
ArcadeManager doing .zip check, but not acting upon it
2016-06-29 03:46:58 +02:00
LCastr0
671dcaf3aa
Merge branch 'project-cosmetics' of https://github.com/Mineplex-LLC/Minecraft-PC into project-cosmetics
2016-06-28 18:14:05 -03:00
LCastr0
324a967135
Merge pull request #118 from Mineplex-LLC/develop
...
Merge develop into project-cosmetics
2016-06-28 18:13:09 -03:00
LCastr0
24186d9992
More fixes for gadget persistence
2016-06-28 18:11:00 -03:00
Thanos Paravantis
04cb0fb0b0
Use updated ProjectileUser method names
2016-06-28 23:09:52 +03:00
Thanos Paravantis
4436ba0710
Merge branch 'develop' into thanos-mineware
2016-06-28 23:05:11 +03:00
Thanos Paravantis
c5c08562c3
Merge branch 'master' into thanos-mineware
2016-06-28 23:01:42 +03:00
Thanos Paravantis
42ebb95db1
Fix NPE on zombie infection
2016-06-28 21:57:32 +03:00
Thanos Paravantis
973666a42f
Improve challenge selection system
...
- Game will no longer end unexpectedly, when all challenges are played.
- Challenges are now marked correctly as played.
2016-06-28 21:57:17 +03:00
Thanos Paravantis
5e9f16424c
Add shouldDie method, update zombie wrapper name
2016-06-28 20:38:32 +03:00
Thanos Paravantis
43f375fd86
Reset team data on team challenges
2016-06-28 20:37:26 +03:00
Thanos Paravantis
eea980b354
Apply smoother knockback on volley pig
2016-06-28 18:41:50 +03:00
Thanos Paravantis
c5367d4510
Remove double plants entire from spawn locations
2016-06-28 12:15:49 +03:00
Thanos Paravantis
cf434b92de
Modify punch the pig description
2016-06-28 11:47:47 +03:00
Thanos Paravantis
dc250d4bf2
Store locations after game start (fix NPE)
2016-06-28 11:47:25 +03:00
Thanos Paravantis
7218dc710f
Retrieve scoreboard data only when possible
2016-06-28 11:46:38 +03:00
xGamingDudex
8ad63ef7ea
Tweaked some code to better fitt schematics.
2016-06-28 06:29:44 +02:00
xGamingDudex
cd5555c3f9
Fixed invis entities after pasting blocks + removed debug code
2016-06-28 04:03:40 +02:00
AlexTheCoder
beeddfedd4
Force the ball to drop if the carrier is AFK
2016-06-27 21:07:44 -04:00
xGamingDudex
a69101bef3
Cleaned out some debug messages and added some java-docs.
2016-06-28 01:35:37 +02:00
xGamingDudex
65e05b9d8c
Small polish on Mavericks Master Builders
2016-06-28 01:13:34 +02:00
AlexTheCoder
5b32eb4815
Update to Kit Progression system
2016-06-27 18:47:15 -04:00
AlexTheCoder
119931ac71
Remove unneeded Data Loc
2016-06-27 18:33:01 -04:00
AlexTheCoder
ab315627ad
Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into update/basketball-game
2016-06-27 17:45:36 -04:00
xGamingDudex
d6672c44f4
Finalized the hub module and finished local testing
...
Cleaned up some source. Applied some small updates. Finished local
testing.
2016-06-27 00:34:17 +02:00
xGamingDudex
966eaf1616
Fixed some entity tracking bugs regarding chunk update packets
2016-06-27 00:16:04 +02:00
xXVevzZXx
c966620808
Change resourcepack links
2016-06-25 19:52:22 +02:00
xXVevzZXx
fbd9b17ba0
fix playeringametime being 0
2016-06-25 12:35:59 -05:00
xXVevzZXx
8d4f5f0f93
Modularize Minestrike and add Strike Games
2016-06-25 19:11:08 +02:00
Thanos Paravantis
a714144159
Implement new challenge selection system
...
The new challenge selection system stores only one instance of each
challenge, instead of creating new ones when the next challenge is
selected. In addition to that, challenge data is now reset every time
the challenge ends to be able to reuse the same resources.
In a future commit, I might as well only generate the spawnpoints once
in an attempt to make things as quick as possible. The new system may have
some bugs, since it's not fully tested with QA yet.
2016-06-25 13:19:09 +03:00
Thanos Paravantis
bc229c44aa
Apply small changes to Zombie Infection
2016-06-25 11:56:55 +03:00
xXVevzZXx
7a55b131d4
Add SmasgDom, Smash Glags, Tiny Smash, Smash Sheep, Sky Smash, Changing Kits and OP Sheep
2016-06-25 09:11:42 +02:00
LCastr0
30f413d04e
Fixes for persistence:
...
No longer save items after they are disabled
No longer keep the particle effect after a staff vanishes
2016-06-25 02:22:20 -03:00
TadahTech
50759661cf
Merge branch 'develop' of https://github.com/Mineplex-LLC/Minecraft-PC into feature/party-v2
2016-06-24 23:52:27 -05:00
xXVevzZXx
b34d652617
Add Lucky Bridges, CookieFight and OP MB
2016-06-25 06:35:08 +02:00
LCastr0
d75abe3aea
Persistence fixes
2016-06-25 00:36:00 -03:00