Commit Graph

8913 Commits

Author SHA1 Message Date
AlexTheCoder
9c4b787436 Make protection enchantments actually protect wearer from damage (Fixes PC-311) 2016-06-30 17:41:09 -05:00
AlexTheCoder
36bb0b9ae8 Force player visibility to refresh in games over a steady rate (Fixes PC-497) 2016-06-30 17:41:09 -05:00
samczsun
3e1c44bfa3 UHC improvements
Lots of hacky NMS stuff. Ask me if you're confused

Basically, decorate the world async
Keep spawn chunks loaded
Make sure view distance is capped so no chunks are genned on teleport
Add regeneration and resistance on spawn to prevent damage
Set health objective score manually
Teleport player two times to ensure no block glitching
Disable kicking and NCP while teleporting
2016-06-30 17:15:01 -05:00
xGamingDudex
0393e682c3 Merge clean up
Every bloody time there are files who don't want to join the rest in the
merge commit.... >.>
2016-06-30 23:10:28 +02:00
xGamingDudex
6d9e84b817 Merge branch 'develop' of
ssh://git@github.com/Mineplex-LLC/Minecraft-PC.git into
feature/mavericks-master-builders

Conflicts:
	Plugins/Mineplex.Core.Common/src/mineplex/core/common/util/F.java
	Plugins/Mineplex.Core.Common/src/mineplex/core/common/util/UtilBlock.java
	Plugins/Mineplex.Hub/src/mineplex/hub/Hub.java
	Plugins/Mineplex.Hub/src/mineplex/hub/HubManager.java
	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/GameType.java
	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/build/Build.java
	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/build/BuildData.java
2016-06-30 23:08:31 +02:00
xGamingDudex
03511a7234 Updated values
Updated teleport mav world value to fit new version of the map.
Split themes of multiple words to new lines.
Fixed bug where 16+ long lines on scoreboard would get random colors.

Seem to have forgotten to include the MavWorldManager earlier... ups.
2016-06-30 22:56:26 +02:00
Sam
40124b2cdd Updated changed method name (getThrower)
In the ProjectileData class GetThrower was changed to getThrower, this
fixes that in any of my classes
2016-06-30 17:19:53 +01:00
Sam
69bd4006d4 Merge remote-tracking branch 'refs/remotes/origin/develop' into bugfix/mopple-sprint 2016-06-30 17:14:38 +01:00
samczsun
045e1b3064 Fix various Clans bugs
Viper destroying armor
Legendaries not saving properly
Combat log NPC for vanished players
2016-06-30 05:20:44 -05:00
Thanos Paravantis
e25a6e4327 Reset leap data when needed (death/quit/game end) 2016-06-30 05:18:39 -05:00
Thanos Paravantis
5c60819179 Prevent NPE on player interact event 2016-06-30 05:18:39 -05:00
xGamingDudex
f9208b67ef Added schematic support for ground in MB.
Also fixed an NPE and moved a constructor to protected.
2016-06-29 15:19:46 +02:00
xXVevzZXx
880ac6b88f Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into bugfix/general-bugfixes 2016-06-29 06:21:18 +02:00
xGamingDudex
32ee27d9ee Small bugfixes with QA
Never re-show reviewed builds in review-server.
Toggle debug messages in review-server.
Fixed minor bugs with QA
2016-06-29 03:49:53 +02:00
xGamingDudex
9d8eb1f044 ArcadeManager doing .zip check, but not acting upon it 2016-06-29 03:46:58 +02:00
LCastr0
671dcaf3aa Merge branch 'project-cosmetics' of https://github.com/Mineplex-LLC/Minecraft-PC into project-cosmetics 2016-06-28 18:14:05 -03:00
LCastr0
324a967135 Merge pull request #118 from Mineplex-LLC/develop
Merge develop into project-cosmetics
2016-06-28 18:13:09 -03:00
LCastr0
24186d9992 More fixes for gadget persistence 2016-06-28 18:11:00 -03:00
Thanos Paravantis
04cb0fb0b0 Use updated ProjectileUser method names 2016-06-28 23:09:52 +03:00
Thanos Paravantis
4436ba0710 Merge branch 'develop' into thanos-mineware 2016-06-28 23:05:11 +03:00
Thanos Paravantis
c5c08562c3 Merge branch 'master' into thanos-mineware 2016-06-28 23:01:42 +03:00
Thanos Paravantis
42ebb95db1 Fix NPE on zombie infection 2016-06-28 21:57:32 +03:00
Thanos Paravantis
973666a42f Improve challenge selection system
- Game will no longer end unexpectedly, when all challenges are played.
- Challenges are now marked correctly as played.
2016-06-28 21:57:17 +03:00
Thanos Paravantis
5e9f16424c Add shouldDie method, update zombie wrapper name 2016-06-28 20:38:32 +03:00
Thanos Paravantis
43f375fd86 Reset team data on team challenges 2016-06-28 20:37:26 +03:00
Thanos Paravantis
eea980b354 Apply smoother knockback on volley pig 2016-06-28 18:41:50 +03:00
Thanos Paravantis
c5367d4510 Remove double plants entire from spawn locations 2016-06-28 12:15:49 +03:00
Thanos Paravantis
cf434b92de Modify punch the pig description 2016-06-28 11:47:47 +03:00
Thanos Paravantis
dc250d4bf2 Store locations after game start (fix NPE) 2016-06-28 11:47:25 +03:00
Thanos Paravantis
7218dc710f Retrieve scoreboard data only when possible 2016-06-28 11:46:38 +03:00
xGamingDudex
8ad63ef7ea Tweaked some code to better fitt schematics. 2016-06-28 06:29:44 +02:00
xGamingDudex
cd5555c3f9 Fixed invis entities after pasting blocks + removed debug code 2016-06-28 04:03:40 +02:00
AlexTheCoder
beeddfedd4 Force the ball to drop if the carrier is AFK 2016-06-27 21:07:44 -04:00
xGamingDudex
a69101bef3 Cleaned out some debug messages and added some java-docs. 2016-06-28 01:35:37 +02:00
xGamingDudex
65e05b9d8c Small polish on Mavericks Master Builders 2016-06-28 01:13:34 +02:00
AlexTheCoder
5b32eb4815 Update to Kit Progression system 2016-06-27 18:47:15 -04:00
AlexTheCoder
119931ac71 Remove unneeded Data Loc 2016-06-27 18:33:01 -04:00
AlexTheCoder
ab315627ad Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into update/basketball-game 2016-06-27 17:45:36 -04:00
xGamingDudex
d6672c44f4 Finalized the hub module and finished local testing
Cleaned up some source. Applied some small updates. Finished local
testing.
2016-06-27 00:34:17 +02:00
xGamingDudex
966eaf1616 Fixed some entity tracking bugs regarding chunk update packets 2016-06-27 00:16:04 +02:00
xXVevzZXx
c966620808 Change resourcepack links 2016-06-25 19:52:22 +02:00
xXVevzZXx
fbd9b17ba0 fix playeringametime being 0 2016-06-25 12:35:59 -05:00
xXVevzZXx
8d4f5f0f93 Modularize Minestrike and add Strike Games 2016-06-25 19:11:08 +02:00
Thanos Paravantis
a714144159 Implement new challenge selection system
The new challenge selection system stores only one instance of each
challenge, instead of creating new ones when the next challenge is
selected. In addition to that, challenge data is now reset every time
the challenge ends to be able to reuse the same resources.

In a future commit, I might as well only generate the spawnpoints once
in an attempt to make things as quick as possible. The new system may have
some bugs, since it's not fully tested with QA yet.
2016-06-25 13:19:09 +03:00
Thanos Paravantis
bc229c44aa Apply small changes to Zombie Infection 2016-06-25 11:56:55 +03:00
xXVevzZXx
7a55b131d4 Add SmasgDom, Smash Glags, Tiny Smash, Smash Sheep, Sky Smash, Changing Kits and OP Sheep 2016-06-25 09:11:42 +02:00
LCastr0
30f413d04e Fixes for persistence:
No longer save items after they are disabled
No longer keep the particle effect after a staff vanishes
2016-06-25 02:22:20 -03:00
TadahTech
50759661cf Merge branch 'develop' of https://github.com/Mineplex-LLC/Minecraft-PC into feature/party-v2 2016-06-24 23:52:27 -05:00
xXVevzZXx
b34d652617 Add Lucky Bridges, CookieFight and OP MB 2016-06-25 06:35:08 +02:00
LCastr0
d75abe3aea Persistence fixes 2016-06-25 00:36:00 -03:00