Commit Graph

4076 Commits

Author SHA1 Message Date
xGamingDudex
bcfdfd4619 Added better team mate detection for team super smash 2016-10-21 16:51:16 +02:00
xGamingDudex
ff1d29bd2e Apply wool bomb damage to self in team games 2016-10-21 01:37:14 +02:00
xGamingDudex
70d554fa2d Fixed witch daze potion 2016-10-21 01:12:02 +02:00
xGamingDudex
ca0f36d142 Prevent armorstand used by laze to block projectiles 2016-10-21 00:55:44 +02:00
xGamingDudex
45c5ba66bd Prevent multiple perks from affect team mates and cleaned up some code 2016-10-21 00:55:18 +02:00
xGamingDudex
c8edc2d01e Rewrote daze potion damage calculations 2016-10-21 00:54:04 +02:00
xGamingDudex
6a6a589cb7 Fixed wolf cub sometimes not being removed 2016-10-21 00:25:37 +02:00
xGamingDudex
db3106d8a4 Prevent golem fissure from effecting team mates 2016-10-20 23:20:26 +02:00
xGamingDudex
d26103d321 Increase Whirlpool damage 2016-10-20 23:20:02 +02:00
xGamingDudex
d42a5f1897 Prevent Chicken Rocket from resetting cooldown when hitting team mates 2016-10-20 23:13:32 +02:00
xGamingDudex
08b7b7cb48 Removed unused files. Move wool bomb patch to correct file 2016-10-20 23:11:55 +02:00
xGamingDudex
7ad0b214a5 Change team display text 2016-10-20 23:08:40 +02:00
xGamingDudex
be2bc09896 Added comma to laser text 2016-10-20 22:56:12 +02:00
xGamingDudex
875bdc1fca Removed unused code 2016-10-20 22:50:12 +02:00
xGamingDudex
d119a94d53 Fixed concurrency issue 2016-10-20 22:44:43 +02:00
xGamingDudex
4e4fd2a8e9 Changed respawn title text 2016-10-20 22:44:13 +02:00
xGamingDudex
0705e38b3e Fixed NPE 2016-10-20 22:43:51 +02:00
xGamingDudex
db9f358718 Increase Angry Heard durration 2016-10-20 02:01:40 +02:00
xGamingDudex
59712b4089 Prevent multiple abilities from dealing damage and knockback on teammate 2016-10-20 02:01:23 +02:00
xGamingDudex
21d004b3f2 Make the skelleton kit deal static 6 damage for arrows 2016-10-20 02:00:30 +02:00
xGamingDudex
6851a20e92 Fix /lives debug command 2016-10-20 02:00:01 +02:00
xGamingDudex
0d688534b1 Reduce slime smash durration 2016-10-20 01:28:25 +02:00
xGamingDudex
33a7deed58 Tweaked witch daze potion damage 2016-10-20 01:27:43 +02:00
xGamingDudex
74d6c599b5 Fixed snowman turret targeting team mates 2016-10-20 01:27:22 +02:00
xGamingDudex
82f1ec1ac6 Tweaked spider smash 2016-10-20 01:01:46 +02:00
xGamingDudex
2306dbc909 Fixed creeper XP 2016-10-20 01:01:31 +02:00
xGamingDudex
8de69d2573 Fixed guardian passive to acctually work 2016-10-19 17:49:59 +02:00
xGamingDudex
0b02bc9e2d Fixed with daze potion self damage and only randomly working 2016-10-19 16:35:49 +02:00
xGamingDudex
9e3cf58ff5 Type in blaze smash 2016-10-18 19:39:06 +02:00
xGamingDudex
35c9d2ecb1 Tweaked damage/KB values and fixed text issues 2016-10-15 14:56:38 +02:00
Sam
76a413548b More unused imports 2016-10-13 23:31:32 +01:00
Sam
4810960d82 Stop visible armorstands 2016-10-13 23:19:11 +01:00
Sam
99c72a3b31 Fix debug command 2016-10-13 23:10:59 +01:00
Sam
e698037a73 Remove unused import 2016-10-13 22:44:48 +01:00
Sam
c93e6be98b Merge remote-tracking branch 'refs/remotes/origin/develop' into update/ssm 2016-10-13 22:43:08 +01:00
Sam
ca0da15b8c Fix magma cube 2016-10-13 22:43:04 +01:00
Sam
f72f6e8aaa Tweaks 2016-10-13 20:20:00 +01:00
Sam
a5d52d9e2f MERGE PLEASE! 2016-10-13 16:11:01 +01:00
Shaun Bennett
bb32a06caf Add Halloween Words 2016-10-12 23:30:52 -04:00
AlexTheCoder
7ec530a8c7 Fix lobby protection on build server, make map locks persistent, implement larger parsing size, make map lock command require op, prevent raining on build server, and make block hunt actually work with any map with required information regardless of order 2016-10-12 23:01:25 -04:00
xADudex
311751cc39 Pumpkin's Revenge (#237)
* Initial Commit

* Update

* Bunch of new stuff

* Fixed fletcher arrow typo

* Added reward pet, fixed typo, tweaked lose cinematic

* Lots of tweaks and fixes with QA

* Cleaning up a little code

* Removed debug message on prince death

* Added nighttime to halloween game lobby maps

* Tweaked spawn rates and mob caps

* Typo

* Tweaked texts, cleaned import and cleared all mobs from boss cinematic

* Fixed creepers not getting properly removed during boss cinematic

* Reward typo

* Fixed rare NPE

* Typos

* Tweaked mini zombie

* Typo

* Prevent zombie from spawning minis after being removed

* Tweaked wave announcements + formated WaveVictory

* Changed color of prince tag + formated ZombieSpawner

* Fixed (another) rare NPE

* Tweaked boss wave cinematic
2016-10-12 22:40:05 -04:00
Sam
2b124cb16c I have really lost track on what I'm doing... 2016-10-09 12:24:49 +01:00
Sam
28a2a8c098 More from GI testing 2016-10-08 11:14:55 +01:00
Sam
e5e953a8ab Merge remote-tracking branch 'refs/remotes/origin/develop' into update/ssm 2016-10-06 15:03:53 +01:00
Sam
bb9ca490b1 GI changes 2016-10-06 15:03:51 +01:00
Shaun Bennett
a6727bf104 Halloween Fixes/Prep 2016-10-05 22:57:44 -04:00
LCastr0
8da5813f29 Add Halloween Cosmetics (#227)
* Internal:
Changed imports from java.awt.Color to org.bukkit.Color

External:
Added Double Jump Halloween
Added Arrow Trail Halloween
Added Pumpkin Hat

* Internal:
Fixed Arrow Trail Halloween
Added new methods to ParticleData
Renamed playerNPC to _playerNPC (WinEffectLavaTrap)
Removed unecessary method (WinEffectManager)
Added a command to test win rooms properly
Fixed Squid Morph not showing name unless players hovered over it
Created a Manager for the Morphs so we avoid using deprecated methods

External:
Added Halloween Win Room
Added Grim Reaper Morph
Added Headless Horseman Morph
Added Nightmare Steed

* Internal:
Renamed RewardType enums to have upper case

External:
Added Halloween Death Effect
Added Haunted Chest
Added Baby Zombie Jockey Pet
Changed the names of the items
Added Grim Reaper pet

* Slack integration to test stuff (Will not be in the code in the last commit)

* Fixed Grim Reaper Hoe not being removed after the morph is disabled

* Details for the Haunted Chest

* Details for all the items (lores, icons, texts, effects, etc)
Removed Headless Horseman Morph

* Fixes for lores and names
Support server stuff

* Fixes for the Lock and Unlock cosmetics commands

* Fixes for the Grim Reaper Morph

* Fixes for the Grim Reaper Morph
Removed debug messages

* Fixed a memory leak. Thanks to Sam

* Fix imports

* Removed unused code
Added javadocs to UtilTextBottom#displayProgress()
Added javadocs to UtilAlg#getRandomLocation()

* Removed Death Effect
Increased Arrow Trail particles
Increased Double Jump particles
2016-10-05 10:27:45 -04:00
Keir Nellyer
46db80a056 Always check game object is not null before attempting to access it (#225) 2016-10-04 15:32:04 -04:00
Sam
53c6c07208 Lazer to Laser 2016-10-03 23:17:14 +01:00
Sam
e48dfbefe4 Even more fixes! 2016-10-03 21:20:15 +01:00