Jonathan Williams
2b2b251548
Merge branch 'clans/beta' into develop
2016-04-15 12:41:14 -05:00
AlexTheCoder
09f9ae3b7a
- Update for playability
2016-04-14 23:05:14 -04:00
AlexTheCoder
33b557eb10
- Huuuuuuuge amount of changes for chiss
2016-04-14 22:45:21 -04:00
Joseph Prezioso Jr.
742807d80e
Added generatePlayerElos and updated saveDivision
...
Added method to fill EloManager's playerElos hashmap with values
--This may not work as intended
--Currently only implemented in Team Death Match
2016-04-14 17:17:26 -04:00
cnr
6b2f601c7a
Prevent a spectator race condition in arcade games
...
Previously, a player would erratically become a spectator if s/he
spammed the "spectate next player" action between rounds (i.e.
left-click while spectating a player).
2016-04-13 18:20:39 -05:00
Joseph Prezioso Jr.
9e8a7b582b
Elo updates
...
EloRanking turned on for Domination, Team Deathmatch, Turf Wars, CTF
Database QoL changes made to EloManager and EloRepository
--Unfortunately, Database still seems to not be updating properly
--Something on my end, or something to do with the queries? Unsure.
2016-04-13 18:35:56 -04:00
Thanos paravantis
ea6219984a
Add missing Spleef challenge to removed package
2016-04-09 11:06:46 +03:00
Thanos paravantis
0b780c8e99
Fix teleport delay and incorrect win placement.
...
Players that die during a challenge have the ability to fly
around as spectators. Although, once the challenge was ended
their fly mode was removed and they would fall for a very short
amount of time, which was noticeable. With that fix, players
now get reset once they are teleported to the spawn locations
of the next challenge. That happened because during the player
reset and spawn teleportation, the map would be generated, as a
result, causing a very small notable delay.
Moreover, win placement was fixed. In the previous version, the
third player would appear as second and the second player would
appear as the third one. The cause of this issue was that, after
the second and the third player is added to the winner list, the
last player that is remaining alive is added as first. To fix that,
I've implemented a swap method that changes the location of the
second with the third player.
2016-04-09 11:04:23 +03:00
Ben
a04f7c23c6
Disable incognito for staff in hub invisibility, and vice-versa
2016-04-08 20:18:56 +01:00
Joseph Prezioso Jr.
59001bdef6
Fix merge-related errors
...
Fix, polish, and re-implement Elo code.
2016-04-07 16:40:30 -04:00
Joseph Prezioso Jr
91e550bdcc
Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into develop
...
Conflicts:
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/siege/outpost/Outpost.java
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/siege/weapon/SiegeWeapon.java
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/tutorial/command/FinishCommand.java
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/tutorial/command/TutorialCommand.java
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/tutorial/tutorials/clans/objective/goals/attackenemy/BlowUpWallGoal.java
2016-04-06 19:40:01 -04:00
Joseph Prezioso Jr
a07e71ba08
GameOption takes a generic value to eliminate the need for more than the one GameOption class.
...
Remove the--now unnecessary--classes that inherited from GameOption.
Consequently, the creation and implementation of GameOptions should be much more efficient.
Note: it may be necessary to add decimal points to doubles and to cast 'long' data types as 'long'.
The above note generally applies to numerical values, but may apply to other values, as well.
2016-04-06 18:10:31 -04:00
Joseph Prezioso Jr
f030f78f08
Add headers to new classes, so as to comply with coding standards.
...
To that end, change methods to camel case and refactor them, so that the newly-renamed methods do not result in errors.
2016-04-06 16:20:26 -04:00
Joseph Prezioso Jr
c6c52885a9
Fixed commit
2016-04-05 15:16:40 -04:00
Ben
7f92a3c048
incognito changes
2016-04-05 00:38:27 +01:00
Shaun Bennett
ff929a8515
Merge remote-tracking branch 'remotes/origin/develop' into clans/beta
...
# Conflicts:
# Plugins/Mineplex.Core/src/mineplex/core/MiniPlugin.java
# Plugins/Mineplex.Core/src/mineplex/core/resourcepack/ResourcePackManager.java
2016-04-05 00:57:28 +10:00
Shaun Bennett
fecd3c1eaa
Final changes
2016-04-04 23:28:38 +10:00
Thanos paravantis
cc68b7087a
Change wool color on Wave Crush challenge
...
During map generation, the wool color is now predetermined and not
random.
2016-04-03 17:15:20 +03:00
Thanos paravantis
18ff9c23f7
Modify block removal from Wave Crush challenge
...
The removeExtraBlocks() method was changed, in order to include all
arena blocks. The previous version did not remove all extra blocks,
as it was using the getArenaSize() method inside the for-loop, which
returns a different integer depending on the challengers.
To fix that, I've implemented the '_arenaStartSize' field to store the
starting arena size value that is used in the map generation method.
2016-04-03 16:53:14 +03:00
Thanos paravantis
114fac2655
Refactor Red Light Green Light challenge
...
Separated functionality into different methods in order to improve
readability and maintainability. All four abstract methods were
updated, in order to make sure they work as intended without any
second thoughts.
Moreover, a PlayerQuitEvent listener was added to remove players from
the '_cooldown' array list and a null check in the onEnd method, to
prevent any null pointer exceptions.
Also, there were some minor display changes, regarding titles and chat
messages on the moveTextAndSound() and cannotMoveTextAndSound() methods.
Lastly, the bedrock layer was removed from map generation.
2016-04-03 16:49:31 +03:00
Thanos paravantis
f454a6de81
Comment game classes and remove unnecessary checks
...
Added comments on game classes, except challenges
and statistics trackers.
Removed challenge validity checks from onCollide method in Anvil Dance
and Falling Blocks, since that is now handled on the Collide method
located in the main game class.
2016-04-02 22:49:56 +03:00
Thanos paravantis
12b90501e2
Refactor Wave Crush challenge
...
Separated functionality into different methods in order to improve
readability and maintainability. All four abstract methods were
updated, in order to make sure they work as intended without any
second thoughts.
Also, a new PlayerQuitEvent listener is added, in order to remove
players from the '_survivedWaves' hash map, which keeps track of
the waves every player survived.
Lastly, onCollide if-statement logic was reversed to reduce and
simplify the lines of code inside the method.
2016-04-02 22:10:43 +03:00
Cheese
9969b7d783
support for resource packs for different MC versions
2016-04-02 11:39:40 +11:00
Joseph Prezioso Jr
5e1003cccb
Missed a minus sign in my previous commit.
2016-03-31 14:06:45 -04:00
Joseph Prezioso Jr
6ccc6df6aa
Elo calculations now account for player's Elo, relative to the average Elo among players
2016-03-31 13:57:21 -04:00
Joseph Prezioso Jr
cbb9798c35
Added AdjustPlayertElo method to increment/decrement the Elo's of individual players at the end of a game. Currently calling the new method in AnnounceEnd.
2016-03-31 12:49:22 -04:00
AlexTheCoder
4ae4f056ea
- Map Polish
2016-03-31 03:46:43 -04:00
AlexTheCoder
40175db217
- Lots of polish
2016-03-31 03:41:07 -04:00
Thanos paravantis
51820faceb
General bug fixes and minor changes.
2016-03-30 19:30:22 +03:00
Joseph Prezioso Jr
6048c97b52
Tweaks to clean/clarify things
2016-03-29 17:50:06 -04:00
Joseph Prezioso Jr
51cd770d38
Changes to help smooth the transition into using EloSettings.
2016-03-29 16:00:57 -04:00
Joseph Prezioso Jr
d8d952691b
cleaning up my code a bit
2016-03-28 13:40:34 -04:00
Joseph Prezioso Jr
abcdadc8d0
Corrected a small error in GameOption.
2016-03-28 12:40:41 -04:00
Thanos paravantis
cd08e5581a
Fix volley pig challenge, apply minor changes and bug fixes on Infestation, Reverse Tag.
2016-03-27 17:45:58 +03:00
AlexTheCoder
2530bc512e
- Fixed some more buggies
2016-03-26 14:02:18 -04:00
AlexTheCoder
bb28b7ad89
- Forgot to comment out 2 lines
2016-03-25 20:27:17 -04:00
AlexTheCoder
6678dffb61
- Updated everything for Sigils and chiss
2016-03-25 20:25:43 -04:00
Joseph Prezioso Jr
57a1e06406
no message
2016-03-25 20:11:35 -04:00
Joseph Prezioso Jr
f7575360db
Setting up a class to handle Materials as GameOptions
2016-03-25 16:42:39 -04:00
Joseph Prezioso Jr
05ede7910e
All errors have been fixed.
2016-03-25 15:27:11 -04:00
Joseph Prezioso Jr
262c6c2fa6
Quick Lunch-time bug-squashing update. Still have tons of errors to go through, but I want to make sure everything is backed up, should the weather turn foul(er) and a power outage should occur
2016-03-25 13:53:20 -04:00
Joseph Prezioso Jr
c1ef185e82
Flags have been changed and I have started to get rid of the errors that have started cropping up.
2016-03-25 12:48:39 -04:00
Joseph Prezioso Jr
667ec03f06
Still a few more flags to go. I'll get to them tomorrow. Hopefully, I'll also figure out where/if I need to change things elsewhere in the code.
2016-03-24 18:43:02 -04:00
Joseph Prezioso Jr
eb6c385936
More flags changed
2016-03-24 17:52:02 -04:00
Joseph Prezioso Jr
0246ec275e
More flags have been changed to use the new Game Options. WHY IS NOTHING BREAKING!? Not that I'm complaining. Just really confused...
2016-03-24 17:47:07 -04:00
Joseph Prezioso Jr
b5d3a6b8c3
Small fix to last commit so that everything works while I continue working on getting GameOptions working
2016-03-24 16:34:16 -04:00
Joseph Prezioso Jr
4e02258124
Merge branch 'clans/beta' of github.com:Mineplex-LLC/Minecraft-PC into clans/beta
...
Conflicts:
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/commands/ClansCommand.java
2016-03-24 16:32:33 -04:00
Shaun Bennett
e8dcc4a3e2
Merge branch 'develop' into clans/beta
...
# Conflicts:
# Plugins/Mineplex.Cache/src/mineplex/cache/player/PlayerCache.java
# Plugins/Mineplex.Core/src/mineplex/core/MiniPlugin.java
# Plugins/Mineplex.Core/src/mineplex/core/account/repository/AccountRepository.java
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/ArcadeManager.java
2016-03-23 11:02:20 +11:00
Shaun Bennett
a107c38f28
Comment out missing ring game kit so we can compile
2016-03-23 10:18:22 +11:00
Shaun Bennett
85cb065d5c
Merge pull request #14 from Mineplex-LLC/Dual_1.9
...
1.9 Bugfixes + Ring game
2016-03-22 19:25:37 +11:00
Thanos paravantis
72994656dd
Improve dragon egg handling. Implement chat silence during challenge description.
2016-03-21 22:06:49 +02:00
Shaun Bennett
61b79fab9d
Merge pull request #13 from Mineplex-LLC/PC-15
...
Fix PC-13, PC-15, PC-16, PC-17
2016-03-21 20:31:58 +11:00
Thanos paravantis
644e7a08bb
Bug fixes (detailed description below) and hit box improvements.
...
- Cancel teleport event to prevent the game from breaking.
- Block Lobbers: Fix falling block spawning and item drops.
- Color Change: Fix platform not spawning after first stage.
2016-03-20 23:26:55 +02:00
Jonathan Williams
750b960b46
Fixed references to snake events.
2016-03-20 16:24:11 -05:00
Jonathan Williams
109190ee58
Moved snake events to their own classes.
...
Memory cleanup for Snake.
2016-03-20 15:54:04 -05:00
Jonathan Williams
262f659ffa
Fix with TurfForts infinite while loop.
2016-03-20 15:46:57 -05:00
Thanos paravantis
f57bd37116
Rush push, cloud fall and treasure digger updates/refactoring. Added /mark command to reveal and correct misplaced spawn locations.
2016-03-20 17:20:40 +02:00
Thanos paravantis
8084897782
Rush Push: Update custom damage event listener.
2016-03-20 12:14:09 +02:00
Thanos paravantis
c080bc31ab
Refactor rush push challenge, update win placement.
2016-03-20 11:10:16 +02:00
Jonathan Williams
3bc8dd0098
Fixed bug with infinite loop in Bridges MushroomSpawn.
2016-03-20 00:32:33 -05:00
Ben
723f62b8f9
incognito fixes and loads of other fixes
2016-03-20 01:06:46 +00:00
Thanos paravantis
1a51f51f60
Refactor color change, reverse tag and treasure digger challenge.
2016-03-19 17:36:27 +02:00
Thanos paravantis
115508cf72
Refactor onChallengeUpdate method.
2016-03-19 16:14:56 +02:00
Thanos paravantis
4c8292e7c9
Update color change and reverse tag challenge, changes and improvements and spawnpoints update.
2016-03-19 16:01:42 +02:00
Thanos paravantis
dd6d128b44
Rename files to match challenge name, change kit description, refactor color change challenge.
2016-03-18 18:36:32 +02:00
AlexTheCoder
3212b75e4e
- Finally finished all of chiss' changes
2016-03-12 09:35:44 -05:00
Thanos paravantis
2f96325f0c
Challenge refactoring.
2016-03-12 11:16:37 +02:00
Ben
86c50cc3cd
updates
2016-03-11 19:03:32 +00:00
git
557b0bf978
Fix Wither disguise
2016-03-11 01:55:49 +13:00
Virizion
67e844db29
Added /e bridge <seconds> PC-17
2016-03-08 21:21:53 -05:00
Ben
5b3da3d06f
Consistency. (Changed Vanish to Incognito)
2016-03-09 01:53:01 +00:00
Virizion
6c0d18662f
Added /e clear <player or @a> PC-16
2016-03-08 20:45:23 -05:00
Ben
befb27d3db
Finalized Vanish system
2016-03-09 01:45:17 +00:00
Virizion
c89669aec9
Add /e announce <text> PC-15
2016-03-08 20:23:33 -05:00
Thanos paravantis
1ee7a42b9c
Challenge refactoring, modify challenge ending and chat messages, add generateGrass helper method.
2016-03-07 18:32:33 +02:00
git
496983ee04
Untested bugfixes
2016-03-07 22:29:14 +13:00
Thanos paravantis
4e6ba4ebd1
Challenge refactoring.
2016-03-06 16:45:25 +02:00
Thanos paravantis
c2d5699aa8
Challenge refactoring, bug fixes, add additional helper methods.
2016-03-06 00:59:13 +02:00
Thanos paravantis
0f58c1378c
Challenge refactoring.
2016-03-05 17:51:30 +02:00
Thanos paravantis
c30f6b0f96
Main class and challenge refactoring.
2016-03-05 17:06:07 +02:00
Shaun Bennett
d108679d43
Fix compile error
2016-03-04 14:09:20 -06:00
Thanos paravantis
51d4db5e46
Implement game settings and challenge list. Add isChallengeValid and isPlayerValid for event checks.
2016-03-04 20:01:08 +02:00
git
6d0ca4f813
Merge branch 'Dual_1.9' of https://github.com/Mineplex-LLC/Minecraft-PC into Dual_1.9
...
Conflicts:
Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/GameType.java
2016-03-03 13:49:31 +13:00
git
0ffa67dfb8
Ring game
2016-03-03 13:48:22 +13:00
Thanos paravantis
9e09d8c477
Challenge refactoring.
2016-03-02 22:54:47 +02:00
Shaun Bennett
3447354814
Dual 1.9 Fixes
2016-03-02 12:58:30 -06:00
Thanos paravantis
9a4f4dbd7c
Merge branch 'master' into thanos-mineware
2016-03-02 18:47:30 +02:00
Thanos paravantis
60dfce4612
Challenge refactoring, move challenges to new package.
2016-03-02 18:45:27 +02:00
Shaun Bennett
a3b7a3269c
Merge branch 'develop' into Dual_1.9
2016-03-01 15:14:59 -06:00
Thanos paravantis
cb8b180c2f
Start challenge refactoring, implement helper methods.
2016-03-01 18:50:41 +02:00
Thanos paravantis
77871e3195
Implement challenge settings and data.
2016-03-01 17:09:43 +02:00
Thanos paravantis
6570adc4af
Improve zombie on infestation challenge.
2016-02-29 22:40:09 +02:00
Thanos paravantis
dd538dedd5
Fix Lava Run challenge map generation.
2016-02-29 20:19:26 +02:00
Thanos paravantis
6a2f66f722
Challenge bug fixes and refactoring.
2016-02-29 15:07:33 +02:00
Thanos paravantis
2bc396dc17
General bug fixes and improvements, add map height preference.
2016-02-28 18:15:37 +02:00
Thanos paravantis
bcb489f13d
Map support and parse locations. Minor changes and bug fixes.
2016-02-27 00:13:02 +02:00
Thanos paravantis
1e08e1a5db
Update player death handling, add aggressive chicken behavior, minor changes and refactoring.
2016-02-26 18:17:03 +02:00
Shaun Bennett
923e51483c
Remove fill line
2016-02-26 04:29:27 -06:00
Shaun Bennett
4472c52432
Fix bucket
2016-02-26 04:21:26 -06:00
William Burns
268536ce68
push 4 shaun
2016-02-26 08:13:28 +00:00