Sam
e6530a6f44
More tweaks and fixes
2016-08-20 12:14:01 +01:00
Sam
dc5c2430cd
Merge remote-tracking branch 'refs/remotes/origin/develop' into update/oitq
2016-08-19 17:58:27 +01:00
Sam
3b11a2e985
Killstreaks
2016-08-18 22:02:33 +01:00
cnr
999237fe69
Accurately report game TPS
2016-08-18 01:59:05 -05:00
cnr
405f67f8b2
Implement/activate Anticheat phase two
...
- Remove anticheat guardians from Arcade
- Uncomment/implement Anticheat phase two actions
- Specifically: immediate ban on Kill Aura type A, VL 200.
- Give moderators less-specific messages, and limit messages by severity
2016-08-17 23:23:20 -04:00
Sam
8d6e4a5fd3
Remove some unused code and cleanup
2016-08-17 22:28:22 +01:00
Sam
84e5b38380
Testing session feedback
2016-08-16 10:53:37 +01:00
Sam
dac4d9595c
Change scoreboard to use new system
2016-08-15 20:28:12 +01:00
Sam
6839006bd1
Merge remote-tracking branch 'refs/remotes/origin/develop' into update/oitq
2016-08-15 20:25:01 +01:00
Sam
d5d8f07085
Merge remote-tracking branch 'refs/remotes/origin/develop' into bugfix/mopple
2016-08-15 19:21:56 +01:00
Sam
df606d5e07
Changed game logic to try out multiple round concept
2016-08-15 19:19:20 +01:00
Sam
09741d4d2a
Added VersionModule (The new way to check client versions for games)
2016-08-15 19:18:51 +01:00
Sam
33cb4db338
Minestrike - Stop vanished players being assigned teams on join
2016-08-12 19:52:23 +01:00
Sam
2915a5e3b9
Add mid-game kit changing NPCs
2016-08-11 21:16:49 +01:00
Sam
69fd78bbf2
Remove Shurikens
2016-08-11 19:05:13 +01:00
samczsun
7de9da3d1c
Complete rework of disguising and antihack hook
...
This commit completely rewrites DisguiseManager, DisguisePlayer, and
PlayerDisguiseManager.
Changes to disguising means that much of the core was also changed,
primarily having to do with mapping by UUID versus player names.
Several new API classes were added, such as EntitySelector, Managers,
UtilTasks, and a brand new scoreboard API which is much more optimized and
allows for much longer lines
The new anticheat is hooked as well, with implementation for guardians
which follow the players around. Release two code is also included, but is
currently disabled via a boolean.
2016-08-10 21:03:30 -04:00
Sam
82b2541e34
PC-827
...
Team SSM - Teammates can no longer cancel each other's Blaze Firefly
2016-08-10 21:47:13 +01:00
Sam
df646b0659
PC-897
...
SG - Spectators can no longer punch fireballs from the world border
2016-08-10 21:46:37 +01:00
Sam
a02699d84a
PC-898
...
SSM - Fixes an issue where kit armor would not appear correctly in your
inventory.
2016-08-10 21:46:02 +01:00
Sam
933861176d
PC-662
...
Castle Siege - Fixes the game not ending if the whole of one team left.
2016-08-10 21:45:27 +01:00
Sam
87dd4c5632
Merge remote-tracking branch 'refs/remotes/origin/develop' into bugfix/mopple
2016-08-09 20:23:58 +01:00
Sam
5fd5245978
Use attack name
2016-08-09 13:07:17 +01:00
Sam
95c23585c8
Missed a file
2016-08-09 12:53:54 +01:00
Sam
acd5e0c1d2
Added minecart colors
2016-08-09 12:53:34 +01:00
Sam
2f3ff052ff
Merge remote-tracking branch 'refs/remotes/origin/develop' into update/oitq
2016-08-08 22:59:55 +01:00
Sam
239761962d
Now 1.9!
2016-08-08 20:49:24 +01:00
Sam
4173c96d32
Fixes inconsistency with the scoreboard
2016-08-06 23:56:54 +01:00
Sam
691fc309c4
Documentation
2016-08-05 22:11:25 +01:00
Sam
e6bdfe8ba7
Per player fireworks
2016-08-05 22:11:15 +01:00
Sam
2c6fc85fee
Logic fix and message change
2016-08-04 17:59:28 +01:00
Sam
618a132806
Payload path marker logic change
2016-08-04 17:29:40 +01:00
Sam
24c1e5fc3b
Kit items are now unbreakable
2016-08-04 17:29:01 +01:00
xXVevzZXx
91cf391724
some adjustments to UHC Survivalgames
2016-08-04 00:33:24 -04:00
cnr
3610f78b37
Merge branch 'feature/thanks' into develop
2016-08-03 22:23:46 -04:00
Shaun Bennett
e113bedea5
Fix accidentally refactoring "thanks" in strings
2016-08-03 15:11:31 -05:00
Shaun Bennett
ad6c1dd970
Adjust some text wording
2016-08-03 14:55:33 -05:00
Shaun Bennett
a61906acfa
Ignore "Testing" boostergroup when announcing activation
2016-08-03 14:24:49 -05:00
Shaun Bennett
ca13b8f29e
Fix compile errors
2016-08-03 14:18:26 -05:00
Shaun Bennett
1ae7f6cb25
Integrate the new ThankManager into Amplifiers
2016-08-03 14:03:12 -05:00
Shaun Bennett
f41cd8c104
Add /thank command. Update jooq files
2016-08-02 00:10:46 -05:00
Sam
bd00ac8446
Merge remote-tracking branch 'refs/remotes/origin/develop' into update/oitq
2016-08-01 19:34:40 +01:00
Sam
4085453f0f
Ninja Dash stopping/not working on rails
2016-08-01 18:47:17 +01:00
Sam
71f9fd97d6
End Effect change
...
Reduced the amount of TNT thrown and reduced the velocity at which they
are fired.
2016-08-01 18:46:35 +01:00
Sam
8f96b15454
Ninja Dash damage radius fix
2016-08-01 17:18:01 +01:00
Sam
84a4aa5157
Reduce Shuriken damage
2016-07-31 13:47:28 +01:00
Sam
1fde433c50
More changes and fixes
2016-07-30 22:53:36 +01:00
Sam
063e05c0f3
Move subtle changes and fixes
2016-07-29 19:07:24 +01:00
cnr
8d0dc0ce08
Merge branch 'feature/party-v2' into develop
2016-07-28 21:19:52 -05:00
Sam
9b71f8c30b
Typo in KitBarrage
2016-07-28 22:49:58 +01:00
Sam
6c11037460
First QA testing session feedback
2016-07-28 22:39:05 +01:00