Commit Graph

3373 Commits

Author SHA1 Message Date
Shaun Bennett
ea551182b6 Make booster gui smaller 2016-06-16 15:29:05 -05:00
Sam
ce23a94f3f PC-550
Fixes an issue where players would be able to interact with blocks on
other people's islands in Speed Builders
2016-06-16 12:25:21 +01:00
Sam
1d3e12dfb6 PC-574
Fixes an issue where staff in vanish would be placed in the game after
each round.
2016-06-16 12:10:39 +01:00
Sam
c3a18813ee PC-555
Fixes an issue where vanished players would show up in the "Give
Co-Host" and "Remove player" menus in MPS.
2016-06-16 11:39:51 +01:00
Sam
9e75cc6224 Fixes incorrect item in OITQ
Players should now get the stone sword that is intended with the leaper
kit, assuming it was some merge or pushing error.
2016-06-16 11:12:16 +01:00
TadahTech
e7d76e2ef4 Hot fixes. 2016-06-16 03:56:32 -05:00
samczsun
d6d8d288ca
Prevent TNT duping in Bridges. Fixes PC-132 2016-06-15 22:10:43 -04:00
Shaun Bennett
cbfbd6fe1c Booster GUI update 2016-06-15 17:40:20 -05:00
TadahTech
27afd3d96c Kit progression update 2016-06-15 15:54:53 -05:00
Shaun Bennett
aa785ed3d5 Code clean-up and documentation 2016-06-12 21:18:11 -05:00
xXVevzZXx
bf4de4471a fix permanent item removal and battle items in inventory 2016-06-11 17:33:12 +02:00
xXVevzZXx
bc77605dcd make crafted weapons in SG unbreakable 2016-06-11 16:43:56 +02:00
xXVevzZXx
a461e9cf1c fix inventory being editable while voting phase 2016-06-11 16:27:31 +02:00
xXVevzZXx
75e36d0e08 fix pickup of dropped tnt 2016-06-11 16:13:07 +02:00
xXVevzZXx
5e551a2ba6 fix waller only being able to make two walls 2016-06-11 15:49:31 +02:00
Shaun Bennett
2421fd1cfe Update booster page, proper booster rewards 2016-06-10 19:40:27 -05:00
xXVevzZXx
73d8aec494 fix breakable Armor in Wizards 2016-06-11 00:21:04 +02:00
xXVevzZXx
b13b354ce7 Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into bugfix/general-bugfixes
# Conflicts:
#	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/build/Build.java
2016-06-11 00:20:38 +02:00
Shaun Bennett
e6920b4549 Work on booster gui, display wait time 2016-06-10 17:17:43 -05:00
Shaun Bennett
ceb4de8b35 Load booster groups for arcade 2016-06-10 16:33:53 -05:00
cnr
06cee364fc Merge branch 'mopple' into develop 2016-06-10 14:12:07 -05:00
Sam
739fcdc649 Fixes the problem where players could not fire a bow in OITQ
Users with high latency were not able to fire bows.
2016-06-10 16:29:27 +01:00
Shaun Bennett
08e47b4b1b Enable tips in bonus gui 2016-06-09 22:41:41 -05:00
Shaun Bennett
8bf26dbc11 Use a better podium for NPC, reenable boosters 2016-06-09 18:57:48 -05:00
Shaun Bennett
35e1c2af65 Use rewardCoinsLater for giving shards 2016-06-09 18:19:22 -05:00
xXVevzZXx
f6b60ad956 fix idle manager to persist teleports and make xp rewards depending on playtime 2016-06-09 15:51:27 -05:00
Shaun Bennett
ece08c23a9 Fix merge issues 2016-06-09 00:40:05 -05:00
Shaun Bennett
699b35995f Merge remote-tracking branch 'remotes/origin/develop' into feature/gems
# Conflicts:
#	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/ArcadeManager.java
#	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java
#	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameGemManager.java
2016-06-09 00:39:39 -05:00
Shaun Bennett
d4ac309daa Merge remote-tracking branch 'remotes/origin/master' into feature/gems 2016-06-09 00:29:27 -05:00
Shaun Bennett
83be0d7efe Disable game boosters in arcade 2016-06-09 00:28:48 -05:00
cnr
cf6e3cf05d Merge branch 'feature/game-variants' into develop 2016-06-08 22:47:16 -05:00
Shaun Bennett
c9d5b91c52 Proper booster activation events 2016-06-08 19:22:25 -05:00
xXVevzZXx
ce8c8543f6 fix game class not beeing added to modable classes 2016-06-09 01:11:19 +02:00
xXVevzZXx
b66b459e05 implement xp multiplier 2016-06-08 23:40:48 +02:00
cnr
d54bed150e Merge branch 'mopple' into develop 2016-06-08 12:59:06 -05:00
xXVevzZXx
1aba217c55 slowly increase spider energy 2016-06-08 12:51:07 -05:00
xXVevzZXx
aa1c599b5e Disable particles in DMT, disable Monster Damage in OITQ, fix teleport out minion despawning, horsman description, ice melting in master builders and energy draining for spider leap in SSM 2016-06-08 12:51:07 -05:00
Shaun Bennett
37a412f1bf Starting to merge boosters into arcade code 2016-06-07 17:24:24 -05:00
AlexTheCoder
4f00c72d8c Fix bad autocomplete 2016-06-07 03:58:58 -04:00
xXVevzZXx
9e88174c36 slowly increase spider energy 2016-06-07 00:19:56 +02:00
Sam
8066eb939a PC-500
Fixes an issue where players were able to open beacon inventories can
give themselves the buffs from it.
2016-06-06 18:14:06 +01:00
Sam
4b576dbf3c PC-164
Fixes an issue where players would be able to duplicate items in Bridges
2016-06-05 23:03:04 +01:00
LCastr0
cb71bf4ba5 Removes morphs from gadget persistence (PC-429) 2016-06-05 17:44:34 -03:00
Sam
64ff9f193a PC-403
Fixes an issue where if a player was in the respawning state in MCL and
their tower was destroyed they would not receive their gold armor
2016-06-05 15:34:20 +01:00
AlexTheCoder
f658506e41 Make freezing smoother, implement simple debugging, fix scoring, make bounds smoother, fix 3 pointer determination, and fix description of kit 2016-06-04 20:57:17 -04:00
Sam
05e85523b1 PC-405
Fixes an issue where players would be able to fill buckets of water in
Bridges and get to the centre before the Bridges has fallen.
2016-06-04 17:42:30 +01:00
Sam
78c5b8a0a3 PC-402
Fixes a typo with the BeastMaster kit.
2016-06-04 17:00:09 +01:00
Sam
981943b38b PC-413
Fixes an issue where /vanish could be abused during GameState.Prepare
2016-06-04 00:14:12 +01:00
Sam
f99d4bc14d PC-164
Fixes an issue where players would be able to duplicate kit items by
giving them to another player then using their "Early game revive"
2016-06-03 23:29:46 +01:00
xXVevzZXx
5a5a25a799 make "and" bold 2016-06-03 14:15:46 +02:00
Sam
1ff06adf18 Rewrite of how /vanish is handled in game servers (PC-Bug-413)
Fixes all /vanish based issues where players would be not correctly
handled while toggling /vanish in game servers.
2016-06-03 13:13:19 +01:00
xXVevzZXx
f517954064 edit gem/shard display layout 2016-06-03 14:12:55 +02:00
LCastr0
c5cbca3ed0 Merge branch 'project-cosmetics' of https://github.com/Mineplex-LLC/Minecraft-PC into project-cosmetics 2016-06-02 18:30:22 -03:00
Sam
ee10751e23 Players could flip trap doors (PC-Bugs-440)
Fixes an issue where players would be able to flip trap doors in Dragon
Escape to either troll players or give them an advantage.
2016-06-02 22:30:18 +01:00
xXVevzZXx
719ac114d8 change text color 2016-06-02 21:19:54 +02:00
xXVevzZXx
231b55d018 add shards depending on rank 2016-06-02 21:13:12 +02:00
xXVevzZXx
aa1ea63337 adding shard reward to games 2016-06-02 20:16:36 +02:00
Sam
eaada4acaf PC-400
Fixes an issue where items could be placed in item frames and then would
not be able to be retrieved.
2016-06-01 23:40:03 +01:00
Sam
6a423b571a PC-379
Fixes an issue where the map selector for Paintball and Snow Fight did
not work in MPS.
2016-06-01 22:40:07 +01:00
Sam
146f878e62 PC-422
Fixes a not well constructed kit description. (Medic)
2016-06-01 22:03:13 +01:00
Sam
d83a6cd95c PC-421
Fixes a typo when a user was reported for an inappropriate build.
"Buildres" to "Builders"
2016-06-01 21:57:34 +01:00
Sam
b08c2c9467 PC-149
Fixes an issue where entities wouldn't be removed when a build got a
"Failure" score.
2016-06-01 15:41:02 +01:00
Sam
4c4363ffaa PC-409 - 2
Not sure why but it missed out an if statement in the previous commit
2016-06-01 14:54:23 +01:00
Sam
df9fe45d7e PC-409
Fixes an issue where the game lobby scoreboard would not account for
players in /vanish.
2016-06-01 14:51:22 +01:00
Sam
1a9f58451b PC-383
Fixes the issue where players would not be able to move when joining a
game in Mine-Strike as the GetSpectatorLocation() method would be
outside the map borders.
2016-05-31 22:35:52 +01:00
xGamingDudex
1141a05310 Add setReviewed method to build repository 2016-05-31 22:18:40 +02:00
xGamingDudex
99027258ee Added selection method for review queue. 2016-05-31 21:49:56 +02:00
xGamingDudex
22bf3bfd03 Removed create table on startup to follow DB policies 2016-05-31 21:19:34 +02:00
Sam
6b70292837 PC-124
Fixes an issue where if a user did /spec pre-game they would not be
given a Spell-Book in game.
2016-05-31 20:04:03 +01:00
Sam
d98afaf829 PC-125
Fixes a small grammatical error where "effect" was used instead of
"affect".
2016-05-31 19:44:29 +01:00
Sam
6a2b43f32d PC-130
Fixes an issue where you could right click the UHC item in the set game
page which would allow you to have a golden apple in game.
2016-05-31 14:15:19 +01:00
Sam
c7757117fc PC-148
Fixes a very trivial issue with Ocelots being named incorrectly
2016-05-31 13:40:20 +01:00
Sam
3bdc541c9d Debug message removal 2016-05-31 11:12:55 +01:00
AlexTheCoder
25da5fc132 Format the game to work with the map 2016-05-30 23:58:22 -04:00
Sam
6db4c3acc7 PC-203
Fixes the issue of "auto-bowing" in OITQ
2016-05-31 01:46:50 +01:00
Sam
55317730fa Merge remote-tracking branch 'refs/remotes/origin/develop' into mopple 2016-05-30 23:21:38 +01:00
Sam
cb2dd508bd PC-413 (Fixed)
Fixed some aggressive auto-formatting
2016-05-30 23:21:20 +01:00
Sam
4a0558d5c8 PC-413
If staff join any game normally with /vanish disabled, then vanish
before the game starts, you still participate in the game except you're
invisible to everyone.
2016-05-30 23:11:19 +01:00
Alex-The-Coder
abb2729c0e Remove arcade logitech advertisement 2016-05-30 14:46:29 -04:00
Shaun Bennett
4e9a48ab4f Finish off the tip system 2016-05-30 12:02:12 -05:00
xXVevzZXx
365dd0e561 Disable particles in DMT, disable Monster Damage in OITQ, fix teleport out minion despawning, horsman description, ice melting in master builders and energy draining for spider leap in SSM 2016-05-30 14:44:42 +02:00
Shaun Bennett
e380354bad Refactor CurrencyType 2016-05-29 16:34:21 -05:00
Shaun Bennett
4bbf39ca1c Update JOOQ files 2016-05-28 08:59:03 -07:00
xGamingDudex
31a941e1c0 Changed repository to upload schematic data instead of test data 2016-05-28 01:32:32 +02:00
xGamingDudex
02863d4a6a Updated some of the Mavericks reposetory to use place instead of won
This also implements a small schematic tester inside the Mavericks Game.
Converted some NautHashMaps into regular HashMaps
2016-05-28 01:23:14 +02:00
LCastr0
255191f01a Changed gadget persistence to use Player Key/Value system (Thanks to Connor)
Changed the method names for some classes
2016-05-26 23:58:36 -03:00
xGamingDudex
806fa7fca4 Added MavericksRepository (+ forgot schematic data in last commit)
+Tweaked some MasterBuilders code
2016-05-26 01:19:05 +02:00
xGamingDudex
8a2c30fa84 Merge branch 'develop' of ssh://git@github.com/Mineplex-LLC/Minecraft-PC.git into feature/mavericks-master-builders 2016-05-26 00:06:23 +02:00
LCastr0
e52ff13712 Merge branch 'project-cosmetics' of https://github.com/Mineplex-LLC/Minecraft-PC into project-cosmetics 2016-05-25 12:20:18 -03:00
LCastr0
460cb08f54 Adds old gadget names
Adds another fix for winroom speed
Moves gadgets to individual packages, easier to manage in a future update
Adds gadget persistence (Or maybe not)
Changed mount locked item data to 8 instead of 7
2016-05-25 12:19:06 -03:00
AlexTheCoder
ba1eeedf93 Implement scoreboard display and handle parsing of map information 2016-05-25 01:59:48 -04:00
AlexTheCoder
e0960c8705 Finish fleshing out api methods and game structure, and implement dynamic scoring manager 2016-05-24 18:30:20 -04:00
samczsun
2675789f59 Compare commands with equals. Fixes PC-116 2016-05-24 13:15:29 -04:00
xGamingDudex
f550df5a4b Initial game commit. 2016-05-24 13:31:59 +02:00
Shaun Bennett
1377e6724f Merge with develop 2016-05-24 19:10:55 +10:00
cnr
494eafb97f Use file.mineplex.com for resource packs 2016-05-23 07:52:22 -05:00
LCastr0
ed68ef332b Fixes for Win Room (Players were able to see other players)
Added command to allow other players to run ranked commands
Fixes code styles
2016-05-22 21:05:48 -03:00
xXVevzZXx
c984bbfc8a make it possible to add stats to the brawl games 2016-05-22 00:29:58 +02:00
xXVevzZXx
f5d0f5209e decrease bridge fall time and instant kill on map leave in op bridges and disable health regain in gladiators champions after poison is active 2016-05-21 00:29:04 +02:00
xXVevzZXx
28901f378a fix up speed bridges item give out 2016-05-20 23:27:49 +02:00
xXVevzZXx
0fb84e57c1 Merge branch 'master' of github.com:Mineplex-LLC/Minecraft-PC into feature/game-variants
# Conflicts:
#	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java
2016-05-20 23:26:54 +02:00
xXVevzZXx
ef164091b8 make small Adjustments to gamemodes, make a fix for Absorbtion hearts and fix format 2016-05-20 02:39:19 +02:00
cnr
f76b3f7d70 Freeze players when preparing for Master Builders. Fixes PC-127
This prevents players from quickly flying to other players' areas before
the game starts.
2016-05-19 18:02:46 -05:00
cnr
4351f6f1f0 Prevent muted MPS (co-)hosts from using /bc. Fixes PC-113 2016-05-19 18:02:46 -05:00
cnr
2ae6859e65 Apply slowness to Infiltrators in enemy spawn area. Fixes PC-185 2016-05-19 18:01:44 -05:00
cnr
419bf2a755 Fix mining drops in Bridges. Fixes PC-133
This change prevents players from using inadequate tools to mine ores,
e.g., using a stone pickaxe or fists to mine diamond ore.
2016-05-19 18:01:27 -05:00
AlexTheCoder
14a0ff8334 Add in data loc system 2016-05-19 16:28:14 -04:00
cnr
7f44281441 Merge branch 'develop' into project-cosmetics 2016-05-19 10:04:19 -05:00
cnr
18daf45298 Prevent wither assault spectators from reviving teammates.
This is a fix in the same vein as PC-103 (c7970d1), but applied to the
Wither Assault game
2016-05-19 09:51:21 -05:00
TadahTech
51fd23ff84 Patch Bomber dupe glitch in Bridges in a better fashion.
Fix MCL Head Hunter  achievement.
2016-05-17 18:11:11 -05:00
Ben
35c7b9a2bd Incognito Updates:
-ADD: Prompt in Tab to identify who is in vanish (Can be a * or [Vanish])
-ADD: Make it so /stats don't work on vanished staff.
-ADD: Make sure it can be toggled off on /vanish again or network leave. Staff get stuck with it when resigning. Should stay on in-between lobbies.
2016-05-17 18:10:07 -05:00
AlexTheCoder
141cafcf28 Implement initial game code and add skeleton for full play 2016-05-17 17:29:23 -04:00
xXVevzZXx
6e9b0e4fa5 Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into feature/game-variants
# Conflicts:
#	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/bridge/Bridge.java
2016-05-17 14:41:17 +02:00
TadahTech
43cadf564e Fix Carl the Creeper. Fix Bridges TNT exploit. 2016-05-16 22:03:27 -05:00
Alex-The-Coder
1497662b2e Restrict help display for main Game Command 2016-05-16 03:16:26 -04:00
William Burns
4633b99ad4 Don't block QA from testing, whoops. 2016-05-16 08:07:42 +01:00
LCastr0
fb63b3a1a4 Fixes for winroom command, and illuminated chest 2016-05-15 22:49:10 -03:00
xGamingDudex
a27a618b2f Made debugging tools only available on test servers 2016-05-16 02:04:15 +02:00
xGamingDudex
ca556f7846 Fixed win room would not sort player properly for solo games 2016-05-15 23:29:58 +02:00
xGamingDudex
7073ba4e6a Fixed gadgets in the win room 2016-05-15 23:29:24 +02:00
xGamingDudex
1e6dda2d7d Cleaned up some win effect backend code & fixed kits working in winroom 2016-05-15 23:28:12 +02:00
xGamingDudex
14f7e64a77 Fixed Animator and removed duplicate test call in Game.java 2016-05-15 21:05:37 +02:00
xXVevzZXx
44e52f4b5b Add javadoc to added files 2016-05-15 10:24:29 +02:00
phobia
a67fec95fc Remove ultra tag 2016-05-15 03:21:58 -05:00
xXVevzZXx
a1a6abc1ca Add champions gladiators and fix tiny winners typo 2016-05-15 10:13:06 +02:00
xXVevzZXx
63c44afa10 Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into feature/game-variants 2016-05-13 22:05:27 +02:00
xXVevzZXx
df5c628c35 add new gamemodes Tiny Winners, Random Kit SSM, UHC SW, UHC SG and improve OP SG, OP SW, OP Bridges, Dukes of decoration, OP Gladiators, Faster than Light, Bunny Hopper and Countdown 2016-05-13 20:23:04 +02:00
xGamingDudex
0544e86cb1 Started fixing the stat tracking for MS knife 2016-05-13 02:39:43 +02:00
xGamingDudex
3bb3821fa9 WinEffect gadget disable and MineStrike name and data update 2016-05-13 01:04:35 +02:00
xGamingDudex
4958ab8149 Bug Fixes
* Fixed Menu page adding glow to win effects if game modifiers were
active
* MineStrike skins were not properly applying material and data
* Skinned knife was not dealing damage
2016-05-13 00:38:56 +02:00
xGamingDudex
2db98613ab Cosmetic Update
* Redid the Reward manager
	Added new rewards to the chest and changed some values
* Fixed some MineStrike skin bugs
* Removed particles/death effects from Minestrike
* Removed old test minestrike skins
* Moved minestrike skins to correct package
* Changed the illuminated chest animation a bit
* Fixed other minor bugs
2016-05-12 23:42:37 +02:00
AlexTheCoder
fab24e2139 Allow admins to be opped on testing servers 2016-05-12 17:24:37 -04:00
xGamingDudex
1b0b9a894b Tweaked some cosmetics
* Changed Party Death to firework icon
* Removed idle spark from Emerald Trail
* Changed wing style to pixie from angle on infernal wings
* Added black dots to YinYang

Started some work on the RewardManager
2016-05-10 20:20:44 +02:00
AlexTheCoder
de1fabf53d Disable report system as it is not ready to go live 2016-05-09 02:10:51 -04:00
xGamingDudex
e04a897488 Added some pre-animation to chicken win effect. Removed some comments. 2016-05-06 21:58:31 +02:00
Shaun Bennett
93c2886601 Add boosters to inventory menu 2016-05-06 13:31:59 +10:00
xXVevzZXx
9f2189d173 Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into feature/game-variants
# Conflicts:
#	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameLobbyManager.java
2016-05-06 03:40:00 +02:00
xGamingDudex
17a4517e71 Merge remote-tracking branch 'origin/develop' into project-cosmetics
Conflicts:
	Plugins/Mineplex.Core.Common/src/mineplex/core/common/util/UtilPlayer.java
2016-05-05 21:03:15 +02:00
xGamingDudex
1a96ea3c18 Merge branch 'project-cosmetics' of ssh://git@github.com/Mineplex-LLC/Minecraft-PC.git into project-cosmetics 2016-05-05 20:29:28 +02:00
xGamingDudex
db21c7dd22 EGit FTW!
Git, you are the greates, randomly deciding not to include everything
when I spesify you to do so....

This should have been part of prev commit.
2016-05-05 20:26:00 +02:00
Keir Nellyer
a663cb3e01 Revert "Revert "Report system (version 1)""
This reverts commit d0d2de1e21.

# Conflicts:
#	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/Clans.java
2016-05-04 15:24:29 +01:00
AlexTheCoder
0e509898ec Add a method for simply checking if a player has been participating in the current game, and implement it in the ranked bans system 2016-05-03 21:07:50 -04:00
LCastr0
cfc6f3703d Merge pull request #50 from Mineplex-LLC/develop
Merge from develop
2016-05-03 13:24:32 -03:00
xXVevzZXx
838cc2ce31 fix enchantments and increase arrow amount in gladiators 2016-05-02 23:01:59 +02:00
xXVevzZXx
8dd89d9dea fix minor bugs and improve minor things in bridges, sg, uhc, quiver, runner and skywars 2016-05-02 20:27:43 +02:00
LCastr0
055b8684c2 - Added action bar message when booster is ready (Wind Up Suit)
- Moved each suit to an individual package, to make it easier to work with
- Removed some unused imports
- Added util to get entity egg data
- Added kit modifiers: Beastmaster, Horseman and Necromancer (SG), Apple (Bridges)
- Added specific kit pages to game modifier menu
2016-05-02 00:13:06 -03:00
xXVevzZXx
71f8640189 implement Dukes of decoration, OP Gladiators, Countdown, Heroes of the ewe, OP Skywars, Ultra spleef, Assassins and Blood diamonds 2016-05-02 01:06:00 +02:00
xXVevzZXx
6c2caac800 fix some format issues and implement God battles 2016-05-01 19:43:42 +02:00
xXVevzZXx
7bd6cdb93c Implement Lists and Maps into the variable system and finish more gamemodes 2016-05-01 18:48:07 +02:00
AlexTheCoder
070326e72d Create systems to automatically create and destroy branding boards, as well as implement the Logitech branding 2016-04-30 19:26:16 -04:00