Jesse Boyd
89bd2c0025
Suggest //schem show all <args>
if no schems are found
2018-05-02 10:51:58 +10:00
Jesse Boyd
e1df0ac8d1
Resolve paths where ../ fails
2018-05-02 10:34:15 +10:00
Jesse Boyd
63cb4784e7
debug file not found
2018-05-02 09:57:05 +10:00
Jesse Boyd
199eea5d9f
Fixes #860
2018-05-02 09:21:54 +10:00
Jesse Boyd
7a9ed0f512
Use file separator
2018-05-02 09:16:04 +10:00
Jesse Boyd
af43e19018
Fixes #991
2018-05-02 09:07:01 +10:00
Jesse Boyd
03318369ae
Catch Exception (legacy sk89q command utils)
2018-05-02 02:15:03 +10:00
Jesse Boyd
d32bcaac4b
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit
2018-04-30 06:20:51 +10:00
Jesse Boyd
e244235350
Fixes #765
2018-04-30 06:20:41 +10:00
Joey
19a9db3abf
Added a "Keep entities in non-air blocks" setting
2018-04-29 17:40:48 +02:00
Jesse Boyd
7519f735bc
Add #extrema mask
2018-04-29 23:38:05 +10:00
Jesse Boyd
0f2125cc83
ADD #roc mask
2018-04-29 16:32:45 +10:00
Jesse Boyd
81a76dfd30
Don't consume optional arguments
2018-04-29 12:59:08 +10:00
Jesse Boyd
916bca59ba
*
2018-04-29 12:22:17 +10:00
Jesse Boyd
4d62867cb6
Optional distance for angle patterns/masks
2018-04-28 06:59:23 +10:00
Jesse Boyd
2ec9a92268
Updated updater
2018-04-28 06:38:53 +10:00
Jesse Boyd
e8feaa9204
Fix angle mask
...
Fixes #923
Fixes #884
Fixes #804
2018-04-27 14:19:04 +10:00
Jesse Boyd
eaa8fbfc9d
Fixes #985
2018-04-27 09:00:19 +10:00
Jesse Boyd
8e3e5b0d14
*
2018-04-26 05:24:41 +10:00
Jesse Boyd
29337e17d1
Fix extending region typo
2018-04-26 05:14:41 +10:00
Jesse Boyd
6cec36af99
CFI masking
2018-04-25 09:34:12 +10:00
Jesse Boyd
13b5ded4e9
Fix TextureUtil mushroom coloring
2018-04-22 07:35:34 +10:00
Jesse Boyd
668f6c6e34
Improved edit confirmation
2018-04-22 00:19:48 +10:00
Jesse Boyd
7065492740
Use temporary clipboard
2018-04-22 00:09:23 +10:00
Jesse Boyd
a89bdae93b
Fixes #977
2018-04-20 02:17:03 +10:00
Jesse Boyd
02f2572cf5
*clearclipboard
2018-04-20 00:32:44 +10:00
Jesse Boyd
40a569e14e
Fixes #976
2018-04-19 23:55:03 +10:00
Jesse Boyd
11ac395ff6
Update #surfacespread desc
2018-04-19 05:14:09 +10:00
Jesse Boyd
b4bb0ddc15
*
2018-04-18 18:06:36 +10:00
Jesse Boyd
124cc02350
Fixes #975
2018-04-18 17:51:40 +10:00
Jesse Boyd
bd346bc4c5
Fix schem file filters
2018-04-18 09:00:40 +10:00
Jesse Boyd
5298c5401f
Fixes #973
2018-04-17 17:28:07 +10:00
Jesse Boyd
5fdad79469
More schem show stuff
2018-04-17 06:39:40 +10:00
Jesse Boyd
a7aef5bfd2
Fixes #972
2018-04-17 06:08:10 +10:00
Jesse Boyd
7997c60db4
*
2018-04-16 15:41:42 +10:00
Jesse Boyd
8830f9269c
Add PasteEvent
2018-04-16 15:40:48 +10:00
Jesse Boyd
d1231fb56d
Fix setExtent
2018-04-16 01:59:10 +10:00
Jesse Boyd
049aff4d74
check file format
2018-04-14 02:52:41 +10:00
Jesse Boyd
5bdc2d6519
Fixes #970
2018-04-14 02:23:31 +10:00
Jesse Boyd
39216dee42
Display usage
2018-04-13 19:59:08 +10:00
Jesse Boyd
6c67192fe2
VirtualWorld cache/optimizations
2018-04-13 19:49:03 +10:00
Jesse Boyd
d8d273a163
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit
2018-04-13 18:41:32 +10:00
Jesse Boyd
6968e66ad8
Various major
...
Implement virtual worlds
New schematic commands:
//schem show <directory>
//schem delete * - Deletes the files associated with your currently
loaded schematic
//schem move <directory> - Moves your currently loaded schematics to
this directory
//download -> supports downloading multiple schematics at once
2018-04-13 18:40:42 +10:00
Jesse Boyd
c938a61896
Merge pull request #957 from roro1506/patch-1
...
Update BBC.java
2018-04-12 21:33:20 +10:00
Jesse Boyd
b1f8bbddfa
*
2018-04-12 20:00:41 +10:00
Jesse Boyd
7968cdc232
support downloading multiple clipboards at once
2018-04-12 20:00:04 +10:00
roro1506
1f185e52b9
Update message.yml
2018-03-21 13:37:53 +01:00
roro1506
fa7a5f1423
Update message.yml
2018-03-21 13:36:28 +01:00
roro1506
5bb585db37
Update message.yml
2018-03-21 13:36:14 +01:00
roro1506
12ac22a9f7
Update message.yml
2018-03-21 13:35:50 +01:00
roro1506
51a541eee1
Update BBC.java
...
Updated a wrong TIP which had old pattern type.
2018-03-21 13:24:43 +01:00
Jesse Boyd
7c3ac8e362
Fix VS logging
2018-03-17 01:11:12 +11:00
Jesse Boyd
aace4a37cb
debug fix skylight
2018-03-16 23:43:57 +11:00
Jesse Boyd
789c923106
debug fix air
2018-03-16 23:37:36 +11:00
Jesse Boyd
65939fa878
Fix cut
2018-03-16 17:20:27 +11:00
Jesse Boyd
a5d70a65aa
Fixes #904
2018-03-16 17:17:07 +11:00
Jesse Boyd
bc5241274c
Fix CFI smooth creating incorrect //undo
2018-03-15 18:44:36 +11:00
Jesse Boyd
485427c667
Fix CFI worldData
2018-03-15 17:07:36 +11:00
Jesse Boyd
83d6d0d1e0
Fix CFI visualization offset
2018-03-15 17:03:51 +11:00
Jesse Boyd
c696b0260a
Fix anvil set counter
2018-03-15 16:51:52 +11:00
Jesse Boyd
a2daa3a6a5
Check no-worldedit flag
2018-03-15 16:35:44 +11:00
Jesse Boyd
fac3772eed
Fixes #947
2018-03-15 15:57:45 +11:00
Jesse Boyd
5cc4f6a37f
*
2018-03-15 15:02:49 +11:00
Jesse Boyd
353f93951c
Fixes #950
2018-03-15 03:13:41 +11:00
Jesse Boyd
8c29292bad
Fix //move -a
with overlapping regions
2018-03-15 00:54:47 +11:00
Jesse Boyd
e54df5a403
Add anvil set
2018-03-14 23:45:26 +11:00
Jesse Boyd
a07ad2c470
Use https
2018-03-14 16:07:24 +11:00
Jesse Boyd
3d8fdb021a
Spanish translations
...
Closes #948
2018-03-14 14:09:32 +11:00
MineMaximo
e6f417de55
message.yml
...
Translation of messages into Spanish
2018-03-10 11:05:45 -04:00
Jesse Boyd
25ef3a0c81
Recover from invalid bstats configuration
2018-03-10 23:59:31 +11:00
Jesse Boyd
4a9721edd3
Confirm for large \\undo <times>
2018-03-10 14:36:53 +11:00
Jesse Boyd
cf54fdc8c5
Add debug
2018-03-10 01:42:29 +11:00
Jesse Boyd
871074ec8e
Don't force trim to overwrite in-use sections.
...
- Just skip them
2018-03-10 01:28:10 +11:00
Jesse Boyd
c9ca0791ea
url shortening + mcpe download form
...
Closes #284
2018-03-08 23:12:52 +11:00
Jesse Boyd
044fc0a44c
Debug #938
2018-03-07 15:07:50 +11:00
Jesse Boyd
3644ad9d70
Ignore CUI connections with more than 3 failed attempts.
2018-03-07 15:00:11 +11:00
Jesse Boyd
dc8a18af9d
fix compilation
2018-02-27 11:19:57 +11:00
Jesse Boyd
c4165a76a4
Fix distr above id:256
2018-02-27 11:15:43 +11:00
Jesse Boyd
80672f74e7
*
2018-02-27 02:05:47 +11:00
Jesse Boyd
d450b8f0bc
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit
2018-02-27 01:58:29 +11:00
Jesse Boyd
77cf4ec34c
Support for non cuboid regions + add #liquid mask
2018-02-27 01:58:12 +11:00
SirYwell
ca7579e0a7
fixec //overlay command where the bottom layer was set to the given
...
block even if the block below is air
2018-02-17 03:56:07 +01:00
Jesse Boyd
9c1fe2571b
Merge pull request #919 from SirYwell/master
...
Fixed translation
2018-02-14 21:01:29 +11:00
Jesse Boyd
4c2754d6df
Use name based UUID for the time being
2018-02-12 00:57:59 +11:00
Jesse Boyd
e1c3404b16
Update VS depend
2018-02-11 12:29:12 +11:00
Jesse Boyd
e09c0c2224
* forgot MaskingExtent
2018-02-10 00:20:34 +11:00
Jesse Boyd
519a95b4b9
*
2018-02-10 00:13:13 +11:00
Jesse Boyd
fa8d9d322e
Mask tweaks
...
Biome pattern can be properly masked now
Added `false` and `true` mask
2018-02-10 00:12:57 +11:00
Jesse Boyd
147c1c87fe
tweak sweep brush y coordinate
2018-02-09 12:58:37 +11:00
Jesse Boyd
598fcb8fcd
whoops
2018-02-08 20:11:26 +11:00
Jesse Boyd
9ef163af52
Strip color from plain console messages
2018-02-08 17:09:32 +11:00
Jesse Boyd
1b504e949c
Remove javax.xml.bind usage
2018-02-08 17:03:31 +11:00
Jesse Boyd
b902a57c2c
Various minor
...
Closes #482
Optimized sqrt for small ranges
Close clipboard on finalize
2018-02-08 16:52:42 +11:00
Jesse Boyd
6f664c19bb
Fixes #912
2018-02-07 13:16:58 +11:00
Jesse Boyd
46634b1b26
Fix CylinderRegion minY/maxY excedding world
2018-02-06 18:02:01 +11:00
Hannes Greule
bad4705f7a
fixed translation
2018-02-02 22:20:04 +01:00
Jesse Boyd
ec5e45fdd2
Various minor
...
update to latest nukkit
Add tr lang file
Add support for legacy pattern as command argument
2018-02-02 14:18:26 +11:00
Jesse Boyd
7136fb422e
Fixes #898
2018-01-25 14:58:47 +11:00
Jesse Boyd
ad60b90987
Various minor
...
Functioning nukkit gui for most commands
Fixes #876
2018-01-24 19:57:08 +11:00
Jesse Boyd
ea63c77d7e
Fix butcher/copy entities etc.
2018-01-23 17:07:46 +11:00
Jesse Boyd
5125a18540
Fix P2 hook not checking done flag
2018-01-20 00:24:29 +11:00
Jesse Boyd
6ee7f47129
Add duplicate patterns rather than replacing them
2018-01-19 14:36:01 +11:00
Jesse Boyd
613f6bd5c0
Use local settings for FaweQueue
2018-01-17 12:19:37 +11:00
Jesse Boyd
1186a00b47
Fixes #885
2018-01-17 11:57:01 +11:00
Jesse Boyd
bcbf307e8d
Don't unlight border chunks
2018-01-16 13:49:29 +11:00
Jesse Boyd
8d5e329eea
Fix remove lighting end
2018-01-16 13:33:43 +11:00
Jesse Boyd
ff42446f19
Fix lighting remove
2018-01-16 12:19:43 +11:00
Jesse Boyd
78e795d21a
reordering the dependency fixed it...? whatever
2018-01-16 12:05:09 +11:00
Jesse Boyd
134daefa24
Various unfinished
...
Start work on command GUI
Code cleanup
Add new lighting mode (see config)
Rename sponge -> sponge112
Fix sponge compile issues
Fix fuzzy region min/max not being set on first use
Fix clipboard on disk not closing on java 9
Start work on CFI chunk simplifier (for loading existing worlds)
Minor tile fixes for bukkit 1.12
2018-01-16 11:30:55 +11:00
Jesse Boyd
2448b2fe22
*
2018-01-15 17:32:20 +11:00
Jesse Boyd
446dc9c568
Use supplier instead of RunnableVal for sync
2018-01-15 15:39:55 +11:00
Jesse Boyd
0a246fc90f
Add ASkyBlock support
2018-01-12 16:13:54 +11:00
Jesse Boyd
5be72dd5d7
Quicker tick-limiter detection and lower timings
2018-01-11 20:16:10 +11:00
Jesse Boyd
4b7c1e987b
Fixes #870 Fixes #872
2018-01-11 18:08:15 +11:00
Jesse Boyd
9366acd6dc
Fixes #870
2018-01-11 14:26:33 +11:00
Jesse Boyd
b36c3dfc90
*
2018-01-10 19:53:02 +11:00
Jesse Boyd
a1ccdf0543
Use combined color for texturing
2018-01-10 19:40:44 +11:00
Jesse Boyd
0a776078ea
Fixes #852
2018-01-10 16:22:04 +11:00
Jesse Boyd
4609b472fe
Various minor
...
Fix transforms and mask help pages
Closes #852
Add world and floor thickness to CFI
Fix snow layers not affecting leaves
2018-01-10 14:51:58 +11:00
Jesse Boyd
e6ea640d21
Fixes #855
2018-01-10 11:26:11 +11:00
Jesse Boyd
e1e31beff0
Fixes #847
2018-01-07 21:25:49 +11:00
Jesse Boyd
1cb4cb345f
prevent bleeding
2017-12-26 22:58:36 +11:00
Jesse Boyd
395b46c842
Various major
...
New building mode (using CFI):
- CFI world is generated around the player in realtime
- Use WorldEdit/VS brushes while editing
- This is still being optimized
- Use a 1K radius height brush with near instant results
- https://github.com/boy0001/FastAsyncWorldedit/wiki/CreateFromImage
Early example: https://www.youtube.com/watch?v=jp1SjanWN70
2017-12-26 22:15:24 +11:00
Jesse Boyd
7e3bec1c76
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit
2017-12-09 14:00:45 +11:00
Jesse Boyd
882eefe144
Closes #813
2017-12-09 14:00:39 +11:00
Jesse Boyd
249ab84e7f
Merge pull request #811 from Leomixer17/patch-1
...
Added the italian translation
2017-12-09 13:58:58 +11:00
Jesse Boyd
49d59e2021
Cast to pattern
...
Fixes #810
Closes #817
2017-12-09 13:51:34 +11:00
Leomixer17
b51c9f7a99
Update message.yml
2017-12-03 17:33:11 +01:00
Leomixer17
8befcbaf2f
Update message.yml
2017-12-03 17:24:15 +01:00
Leomixer17
9c1108aef6
Update message.yml
2017-12-03 16:44:56 +01:00
Leomixer17
dad5bc25f0
Update message.yml
2017-12-03 16:04:39 +01:00
Leomixer17
4a99245e00
Update message.yml
2017-12-03 15:16:57 +01:00
Leomixer17
0457848262
Create message.yml
2017-12-03 00:30:30 +01:00
Jesse Boyd
f72aa7baf9
Various minor
...
Angle mask optimizations
- Fix and re-implement greedy height caching
- Use cached block mask for everything
Keep mask intersection insertion order
2017-11-12 16:28:22 +11:00
Jesse Boyd
6873e45b6f
Fix heightmap in height restricted regions
2017-11-12 13:37:27 +11:00
Jesse Boyd
0bac7251c1
Remove debug + Sync sponge tile changes
2017-11-12 11:42:19 +11:00
Jesse Boyd
d5d97f82af
Fixes #780
2017-11-09 17:21:56 +11:00
Jesse Boyd
b020e3ebe6
Various minor
...
re-implement forge/sponge modules
Fix NBT copy error
Fix entity/tile error
Some work on multi-clipboards
2017-11-09 07:18:16 +11:00
Jesse Boyd
7a4b7be26a
Fix CompoundTagBuilder being private
2017-10-16 16:34:32 +11:00
Jesse Boyd
1a5fd8add5
fix compile
2017-10-16 14:51:27 +11:00
Jesse Boyd
2001992519
*
2017-10-16 14:44:56 +11:00
Jesse Boyd
4dab4d118a
Reduce memory usage when converting
2017-10-16 14:43:28 +11:00
Jesse Boyd
4b9058bc7a
*
2017-10-14 20:14:27 +11:00
Jesse Boyd
d93f9f0553
Entity conversion
2017-10-09 23:52:04 +11:00
Jesse Boyd
b2395f7aa9
Progress, lower memory usage
2017-10-09 19:41:44 +11:00
Jesse Boyd
911f613f2f
Convert nether portals
2017-10-08 16:20:17 +11:00
Jesse Boyd
6db70e6058
Revert to old leveldb dependency
2017-10-07 18:30:07 +11:00
Jesse Boyd
08bdfe2fd9
Use BaseItem for item remapping
2017-10-07 15:59:18 +11:00
Jesse Boyd
76cfbeb4d0
Piston fixes
2017-10-07 15:40:04 +11:00
Jesse Boyd
8a8022e1a4
Piston direction
2017-10-07 14:12:04 +11:00
Jesse Boyd
0d9f998c6c
Item remapping
2017-10-07 00:49:43 +11:00
Jesse Boyd
1558c5c31d
*
2017-10-06 23:34:23 +11:00
Jesse Boyd
31a9c4561c
Fix LPCommandMode
2017-10-06 17:49:17 +11:00
Jesse Boyd
201809aedd
Some conversion fixes
2017-10-06 16:51:04 +11:00
Jesse Boyd
4150413885
Remove debug
2017-10-03 12:00:07 +11:00
Jesse Boyd
3babe53f91
Merge pull request #755 from OneShotMC/master
...
fix //calc still being able to crash servers
2017-10-01 17:32:23 +11:00
Andrew Gazelka
3111fd566b
fix //calc still being able to crash servers
2017-09-30 22:02:09 -05:00
Jesse Boyd
22be697751
Fix saving lazy copy clipboard
2017-10-01 14:01:51 +11:00
Jesse Boyd
845ea0e9dc
MCPE fixes
...
Fix some MCPE mappings
Support MCPE -> PC
2017-09-30 15:40:02 +10:00
Jesse Boyd
ad593deb0f
Use provided EditSession for paste(World, Vector)
2017-09-30 00:49:07 +10:00
Jesse Boyd
3cb561eda7
Add remap message
...
Cloes #748
2017-09-25 17:00:07 +10:00
Jesse Boyd
c3d12f1971
Minor
...
Optimize schematic save with lazycopy
Have VS undo execute async
2017-09-24 13:15:42 +10:00
Jesse Boyd
a61e1fa96a
Fix remapping from pmmp
2017-09-22 13:27:03 +10:00
Jesse Boyd
9a45b364f6
Various minor
...
Fixes #742
Fixes #734
2017-09-22 12:44:49 +10:00
Jesse Boyd
cf4683b876
Fixes #747
2017-09-20 17:10:36 +10:00
Jesse Boyd
0b9def20ea
Fix surface mask
2017-09-19 12:44:49 +10:00
Jesse Boyd
dfcc75abd7
Add blank line before CFI message
2017-09-18 21:20:04 +10:00
Jesse Boyd
18d0ece516
Use ForkJoinPool instead of bukkit scheduler
...
As the ForkJoinPool will better manage threads so they don't get
exhausted.
2017-09-18 20:42:21 +10:00
Jesse Boyd
11f4c77883
Redirect CFI commands
2017-09-18 14:55:37 +10:00
Jesse Boyd
27d9baa7bc
Fixes #738
2017-09-18 14:45:44 +10:00
Jesse Boyd
c202b311f1
Fixes #733
2017-09-17 19:24:22 +10:00
Jesse Boyd
984c5c2e9f
Fixes #741
2017-09-17 17:50:50 +10:00
Jesse Boyd
ee38f856e4
Fixes #738
2017-09-14 15:31:25 +10:00
Jesse Boyd
b2252a1cf6
Fix regen issues
2017-09-14 14:33:47 +10:00
Jesse Boyd
eddb4d8b2d
CUI using structure blocks (config option)
2017-09-13 17:25:44 +10:00
Jesse Boyd
18c031919b
Br sweep feedback
2017-09-13 13:58:47 +10:00
Jesse Boyd
0693972db8
Fixes #737
2017-09-12 15:57:58 +10:00
Jesse Boyd
7b49ef0820
*
2017-09-12 06:22:25 +10:00
Jesse Boyd
ba195c40a1
*
2017-09-12 04:06:27 +10:00
Jesse Boyd
8ac2bf6da3
Interactive CFI
2017-09-12 03:02:44 +10:00
Jesse Boyd
b4c3e3989c
Fix randomization and FilteredTextureUtil with CFI
2017-09-09 00:35:29 +10:00
Jesse Boyd
f2b592a9e1
Fixes #728
2017-09-08 09:41:11 +10:00
Jesse Boyd
89c0a2cd2f
Fixes #727
2017-09-08 09:37:21 +10:00
Jesse Boyd
31d43755ab
Support diagonal stack
2017-09-07 23:13:32 +10:00
Jesse Boyd
477ae2a76d
Fixes #726
2017-09-07 18:39:26 +10:00
Jesse Boyd
398943b9b0
Add slot#
pattern
2017-09-06 18:18:58 +10:00
Jesse Boyd
4259656cda
Converting the image seems to fix the jvm bug
2017-09-06 02:37:43 +10:00
Jesse Boyd
7d24236dfe
*
2017-09-05 22:01:36 +10:00
Jesse Boyd
fb444ad5c4
Various minor
...
Fix skull rotation
Fix off axis rotation issues after reloading disk clipboard
Fix image loading removing alpha
Add masking support to 2 cfi blockBiomeColor
2017-09-05 21:50:12 +10:00
Jesse Boyd
cc7719e0e4
CFI color masking
...
/2 cfi color <color image> [image or worldedit mask] [whiteonly=true]
e.g. /2 cfi color file://color.png file://mask.png
2017-09-05 15:50:26 +10:00
Jesse Boyd
ba15e28810
Should probably change this back
2017-09-05 01:57:41 +10:00
Jesse Boyd
b0b2471b73
Use the base y as the center
2017-09-05 01:47:59 +10:00
Jesse Boyd
2649824761
Add sweep brush
...
Adapted from: https://github.com/Rafessor/VaeronTools
Credit @Schuwi
todo: Schematic pasting needs to be optimized for lots of small pastes,
as this is kinda slow.
2017-09-05 01:13:33 +10:00
Jesse Boyd
27152ef8ac
Use weak map for brush cache
2017-09-03 23:40:20 +10:00
Jesse Boyd
687d1ac890
Persistent brush lore
2017-09-03 23:24:49 +10:00
Jesse Boyd
23c44d89e2
Throw exception on failed initialization
2017-09-03 20:31:33 +10:00
Jesse Boyd
22ac707612
Fix cfi smooth edges
2017-09-03 20:28:01 +10:00
Jesse Boyd
665afce9b1
Fixes #721
2017-09-03 14:47:33 +10:00
Jesse Boyd
000b9e5fe9
Change fillr default depth
2017-09-02 18:42:43 +10:00
Jesse Boyd
79b88cefaa
Add sphericity param to blob brush
2017-09-02 16:30:03 +10:00