Commit Graph

2429 Commits

Author SHA1 Message Date
Jonathan Williams
776093288a Fixed rating not setting in EloPlayer constructor. 2016-04-22 01:11:48 -05:00
Jonathan Williams
977fbe684a Fixed elo query. 2016-04-22 01:06:33 -05:00
Jonathan Williams
6d00e8b41f Refactored Elo to work correctly. 2016-04-22 00:21:11 -05:00
AlexTheCoder
d0e3b094c1 - cleaned up and prepped for live update 2016-04-21 20:57:35 -04:00
Joseph Prezioso Jr.
f86b18b603 Elo Works Now
Ready to move on to MCL implementation
2016-04-20 22:09:18 -04:00
Joseph Prezioso Jr.
6a5c8336cf Elo and Division fixed
Elo and Division should be displaying properly

Cleaned the code up a bit

Added endElo() to Game.java to handle team Elo code

Added event listener to check for GameState.End in TDM to call endElo()
2016-04-20 14:52:06 -04:00
AlexTheCoder
44263beb87 - Make elo store/recover properly 2016-04-17 17:34:18 -04:00
AlexTheCoder
ee30012011 Merge branch 'feature/elo' of github.com:Mineplex-LLC/Minecraft-PC into alex/elofix 2016-04-17 12:27:23 -04:00
Shaun Bennett
4477a215f4 Update to Redis 2.8.1 and clean up repositories (#26) 2016-04-16 22:51:20 -05:00
Joseph Prezioso Jr.
bbb81dd663 Elo calls migrated to Game.java
Consequently, elo code is actually being called now

Bukkit.broadcastMessage calls have shown where things are breaking

handleElo() added to EloManager to facilitate movement of team elo code

preparing to use EloManager's getNewRatings() method to 
calculate team elos
2016-04-15 20:48:56 -04:00
Jonathan Williams
b43953439e Properly store teamId locally after registering for tournament.
Use team id when unregistering for the tournament.
2016-04-15 12:36:28 -05:00
Jonathan Williams
cf3141ddc0 Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into develop 2016-04-15 12:30:32 -05:00
Joseph Prezioso Jr.
4a4e64a3ff EloRepository overhaul started
Tinkering with EloRepository, using AccountRepository as a base
2016-04-14 20:09:09 -04:00
Jonathan Williams
64d5f91e8f Remove TeamInvite table. 2016-04-14 18:49:20 -05:00
Joseph Prezioso Jr.
742807d80e Added generatePlayerElos and updated saveDivision
Added method to fill EloManager's playerElos hashmap with values
--This may not work as intended
--Currently only implemented in Team Death Match
2016-04-14 17:17:26 -04:00
Joseph Prezioso Jr.
eb67c12108 Added getRepoElo to EloRepository
Added Bukkit.broadcastMessage() calls to test code

Methods that needed to throw SQLExceptions now throw SQLExceptions
2016-04-14 15:21:28 -04:00
Jonathan Williams
3a26225ce2 Finished main tournament calendar UI.
Added registration for tournaments.
2016-04-14 12:21:24 -05:00
cnr
ab21efd2ca Give the correct amount of old/ancient chests for bonuses 2016-04-13 18:51:52 -05:00
Joseph Prezioso Jr.
9e8a7b582b Elo updates
EloRanking turned on for Domination, Team Deathmatch, Turf Wars, CTF

Database QoL changes made to EloManager and EloRepository
--Unfortunately, Database still seems to not be updating properly
--Something on my end, or something to do with the queries? Unsure.
2016-04-13 18:35:56 -04:00
cnr
6d01e235fd Fix online friends list
Previously, it was incorrectly asserting that all players were
incognito. If we want to exclude incognito players, we'll have to find a
different way.
2016-04-13 17:24:46 -05:00
Jonathan Williams
85f4ff1299 Starting on Tournaments. 2016-04-13 17:14:48 -05:00
cnr
91c97e38b8 Prevent players from naming their pets "ULTRA"
This was being used to fool support into thinking the player had won
Ultra from a chest
2016-04-13 16:37:13 -05:00
Conrad S
8a2efa2f0b Make sure a user has enough gold to make a purchase. 2016-04-08 10:48:55 -04:00
Joseph Prezioso Jr.
59001bdef6 Fix merge-related errors
Fix, polish, and re-implement Elo code.
2016-04-07 16:40:30 -04:00
Ben
eed3df720a Disable incognito mode for staff members that have been demoted whilst using it.
Also fixes a bug that caused IncognitoHidePlayerEvent fire even if the player logging in does not have incognito mode enabled.
2016-04-07 07:00:46 +01:00
Ben
3a8ab581dd Add JavaDoc to new classes to comply with the new standards 2016-04-07 06:52:52 +01:00
Joseph Prezioso Jr
91e550bdcc Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into develop
Conflicts:
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/siege/outpost/Outpost.java
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/siege/weapon/SiegeWeapon.java
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/tutorial/command/FinishCommand.java
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/tutorial/command/TutorialCommand.java
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/tutorial/tutorials/clans/objective/goals/attackenemy/BlowUpWallGoal.java
2016-04-06 19:40:01 -04:00
Joseph Prezioso Jr
f030f78f08 Add headers to new classes, so as to comply with coding standards.
To that end, change methods to camel case and refactor them, so that the newly-renamed methods do not result in errors.
2016-04-06 16:20:26 -04:00
Ben
d75d63a81a some missing files and blacklist barrier block from block toss 2016-04-06 18:26:56 +01:00
Joseph Prezioso Jr
09db5a8131 I'm committing this so I can checkout to a different branch 2016-04-05 16:41:50 -04:00
Ben
876a7a8eb6 Merge branch 'clans/beta' of https://github.com/Mineplex-LLC/Minecraft-PC into clans/beta 2016-04-05 12:37:23 +01:00
Ben
7f92a3c048 incognito changes 2016-04-05 00:38:27 +01:00
Jonathan Williams
2d296d9226 Removed debug ResourcePack Message 2016-04-04 17:45:34 -05:00
Jonathan Williams
efa18d394b Fixed Incognito not saving status. 2016-04-04 17:45:10 -05:00
Jonathan Williams
02459c6a10 Fixed bad implementation of IncognitoManager that was locking up threads.
Temporarily disabled MessageManager's handling of Incognito.
2016-04-04 13:48:26 -05:00
Jonathan Williams
1b1e6f6ef5 Moved the redis operation before asking for a mysql connection 2016-04-04 13:45:20 -05:00
Shaun Bennett
ff929a8515 Merge remote-tracking branch 'remotes/origin/develop' into clans/beta
# Conflicts:
#	Plugins/Mineplex.Core/src/mineplex/core/MiniPlugin.java
#	Plugins/Mineplex.Core/src/mineplex/core/resourcepack/ResourcePackManager.java
2016-04-05 00:57:28 +10:00
Shaun Bennett
e11a9379b9 More tutorial tweaking 2016-04-04 12:32:22 +10:00
Jonathan Williams
401127caa9 Reworked Monthly bonuses so they always succeed and it logs them. 2016-04-03 01:36:30 -05:00
Jonathan Williams
ff41ad248a Removed PvpTimer
Fixed issue where StatManager and FriendManager were created twice.
2016-04-02 02:47:17 -05:00
Jonathan Williams
fa6d18b0fa Fix sync db call inside sendMessage 2016-04-01 22:43:09 -05:00
Cheese
8f959a73eb debug 2016-04-02 12:46:25 +11:00
Cheese
9969b7d783 support for resource packs for different MC versions 2016-04-02 11:39:40 +11:00
Joseph Prezioso Jr
6e23a17acb Removed unnecessary code. 2016-04-01 16:01:57 -04:00
William Burns
4ec833727f PC-20 - Detailed Objective Text 2016-03-31 18:45:17 +01:00
Joseph Prezioso Jr
cbb9798c35 Added AdjustPlayertElo method to increment/decrement the Elo's of individual players at the end of a game. Currently calling the new method in AnnounceEnd. 2016-03-31 12:49:22 -04:00
Joseph Prezioso Jr
b1c29a4fa6 Setup proper Elo brackets with the top 1% being placed in diamond. Also changed starting Elo to 1400 (middle of Iron 1), leaving Coal as a purely regressive division. 2016-03-30 16:06:30 -04:00
Joseph Prezioso Jr
00ee594f28 Missed one file last time 2016-03-29 17:50:45 -04:00
Joseph Prezioso Jr
6048c97b52 Tweaks to clean/clarify things 2016-03-29 17:50:06 -04:00
Joseph Prezioso Jr
51cd770d38 Changes to help smooth the transition into using EloSettings. 2016-03-29 16:00:57 -04:00