Commit Graph

9766 Commits

Author SHA1 Message Date
samczsun
d291521ad1 Clean up DonationManager 2016-12-14 19:52:13 -07:00
samczsun
f2fc70f400 Titles 2016-12-14 19:52:13 -07:00
Kenny
1b76de9e06 Implement timeout into HTTP calls to prevent freezes 2016-12-12 21:21:06 -05:00
LCastr0
77a1b40bef Fixed illuminated chests having gadgets 2016-12-08 20:46:14 -07:00
cnr
b7e738b4e8 Revert commits from #302
This reverts commits from the range 062fdd3^..a0beeab

Changes from #302 are on hold until a later date.
2016-12-08 20:41:46 -07:00
LCastr0
38345bfc6d Add Infused chests #308 2016-12-07 21:42:44 -06:00
Nate Mortensen
a0beeab5ec Fix Frost Barrier not activating
Negative yaw values are considered valid in minecraft.
UtilShapes doesn't correctly handle negative yaw values
(throws an ArrayIndexOutOfBoundsException) so whenever
a player is facing east they're unable to activate Frost
Barrier.

This commit fixes the issue by allowing UtilShapes to take
negative values.
2016-12-07 13:20:04 -06:00
Nate Mortensen
5c363d27fd Fix item drop check in Wizards
Currently players are unable to drop items if the held item
slot is below 5.  This works fine when dropping items simply
by pressing q, but it often interferes with players dropping
items from an open inventory.  This commit changes the check
to iterate over the first five slots and only cancel the event
if they're dropping one of them.
2016-12-07 13:20:04 -06:00
Nate Mortensen
107fc9d5f6 Fix Blink ability with Spectators
When using blink, players are teleported away from other players
within a one block radius of them.  However, if a player happens
to have the exact same position(only can occur when a player is
spectating them), division by 0 occurs, resulting in the player
being teleported to NaN, as any operation with NaN is also NaN.

To fix this, Blink now ignores players in Spectator mode.  This
change could also address the hypothetical scenario where a
spectator is within the one block radius and results in a blinking
player getting teleported in a weird direction.
2016-12-07 13:20:04 -06:00
Nate Mortensen
66eeae2a54 Run Minestrike in Adventure Mode 2016-12-07 13:20:04 -06:00
Nate Mortensen
ee6e6837ac Fix the death message when using Summon Wolves 2016-12-07 13:20:04 -06:00
Nate Mortensen
d51d3b2df2 Fix PP-Bizon skin 2016-12-07 13:20:04 -06:00
Nate Mortensen
1a7965a954 Fix kill reward for skinned knives 2016-12-07 13:20:04 -06:00
Nate Mortensen
21ebb2b4c8 Add damage metadata system to CombatLog and CustomDamageEvent
This adds a system whereby plugins can associate metadata with individual
damage events and then retrieve that metadata later from the CombatLog.
One example use case for this is Minestrike.  Players are rewarded according
to the weapon that they used to kill another player, however the weapons
are frequently renamed.  Minestrike can now associate a "gunType" key
to the name of the weapon used to kill the player, regardless of the skin
that the gun currently has applied to it.
2016-12-07 13:20:04 -06:00
Nate Mortensen
a05b53c233 Fix Rumble spell slowness level 2016-12-07 13:20:04 -06:00
Nate Mortensen
0c71d5ef5d Fix protection provided by Gold armor in Wizards
While the name of the gold items is "Golden X", the
name of the material is "GOLD X" resulting in gold items
providing no protective benefit other than the default
vanilla protection(in the case of there being only gold
armor).
2016-12-07 13:20:04 -06:00
Nate Mortensen
fb15264a69 Correct damage for Fireball and AnvilDrop
This issue came down to two bugs with the explosions created
by Fireball and AnvilDrop.

The first was the damage being done.  Settings the max damage
doesn't change the base damage, so they did the default amount
of damage based on the vanilla code.

The second was the radius of the explosion.  The radius was
too small, and so it was perceived that only users directly hit
would suffer damage.  The radius was increased, however the block
explosion size was kept the same.
2016-12-07 13:20:04 -06:00
Nate Mortensen
833c52d0f2 Create Lifetime system for managing Listeners with a defined duration.
This commit introduces a Component system focused around Games, which is completely
backwards compatible, as well as designed to be flexible enough for later improvements
such as dependency injection. Each GameState is associated with a phase of the
PhasedLifetime that each Game has. Components can be registered with a specific phased
or the entirety of the Lifetime. Refer to the javadocs for Lifetime and PhasedLifetime
for more details.  Currently the main two Component types are ICommand and
ListenerComponent.

This commit includes the first refactoring into using this system, which is replacing
the Wizards minigame's usage of Miniplugin with a Lifetimed Component, allowing for
the shop to be appropriately registered and unregistered.  This change allows for
Wizards to be run more than once on the same server instance.  Previously, attempting
to register the Miniplugin twice would result in the minigame failing to start after
the initial registration.

This commit additionally includes slight refactoring within GameCreationManager as
required for the Lifetime system to function correctly.  These changes ensure that
Games are only disabled once, whereas before they could be repeatedly disabled.
The previous implementation of disable(), along with the classes that override it,
functioned correctly despite being called several times.

Finally, this commit adds in changes to the pom to allow for unit testing.
2016-12-07 13:20:04 -06:00
Nate Mortensen
062fdd31b2 Allow spells to be learned from double chests 2016-12-07 13:20:04 -06:00
samczsun
3755424b1c Botspam QoL improvements 2016-12-07 13:11:00 -06:00
samczsun
20697982e7 Create Rank ScoreboardTag to fix Name collision 2016-12-07 13:05:54 -06:00
samczsun
9234c7a7d5 Implement AddPunishCommand and RemovePunishCommand 2016-12-07 13:05:54 -06:00
Alexander Meech
3af0fe3bee Add a check for punishment removal permission 2016-12-07 13:05:54 -06:00
Alexander Meech
609d77a4f2 Add a check for whether a player can remove punishments 2016-12-07 13:05:54 -06:00
Alexander Meech
1ab800afb8 Remove time portion from scoreboard when ending is reached 2016-12-04 01:59:28 -05:00
Alexander Meech
aa3a8104d2 Toggle reached ending setting on last stage 2016-12-04 01:57:57 -05:00
Alexander Meech
d1a084b66e Add a reached ending setting to Christmas Chaos 2016-12-04 01:55:46 -05:00
LCastr0
97ce2d0ae6 Gingerbread Cosmetics
Adds the following:
- Gingerbread Chests
- Holiday Tree particle
- Freeze Suit
- Winter Warfare win effect
- Present Danger Win Effect
- Gingerbread Man pet
2016-12-01 23:39:33 -06:00
cnr
0ae158726a Remove last year's 'Massive Winter Sale' news 2016-12-01 03:56:29 -06:00
cnr
795f82d665 Set time to night in the Christmas hub 2016-12-01 03:00:36 -06:00
cnr
fa0e42a918 Revert "Anticheat Logging #299"
This reverts commit cae9d2f67e.
2016-12-01 01:59:50 -06:00
LCastr0
e503654114 Added lore and icon for the Santa Morph 2016-12-01 01:54:53 -06:00
LCastr0
420a74a33d Added Santa Morph to the PowerPlay rewards 2016-12-01 01:49:05 -06:00
LCastr0
64949678f8 Added Santa Morph to the menu
Disabled spawning Baby Zombie Jockey near water
2016-12-01 01:42:29 -06:00
cnr
cae9d2f67e Anticheat Logging #299
Remove MAC
Add AntiHack Logging
Change thresholds, add notifs, move stuff around
Add warning if check does not exist
Handle multiple bans when ranked TWITCH+
Prevent punishment abuse
2016-12-01 01:24:05 -06:00
AlexTheCoder
df741fd394 Fix UtilVariant and disable Thanksgiving Chickens in Christmas Chaos 2016-12-01 01:22:32 -06:00
AlexTheCoder
e8cc23279f Start debugging CC 2016-12-01 01:22:32 -06:00
AlexTheCoder
df48369e70 Revamp original Pumpkin King morph, add a new Christmas King Morph, and make the Christmas King morph the new reward for Christmas Chaos 2016-12-01 01:22:32 -06:00
AlexTheCoder
58fe232520 Fix redis pubsub for SalesAnnouncements 2016-12-01 01:20:18 -06:00
AlexTheCoder
72669c7640 Remove malfunctioning visibility refreshers and block direct connection to Clans servers for non-staff 2016-12-01 01:20:18 -06:00
AlexTheCoder
3a7ff872d6 Update Rune Amplifier display to be less confusing 2016-12-01 01:20:18 -06:00
Sam
6d1c368452 Fix no drops 2016-11-30 20:23:45 +00:00
Sam
a7143897a0 Vertical Border and achievements fix 2016-11-30 19:52:27 +00:00
Sam
60c1d747c5 Remove PackMaster Achievement 2016-11-30 17:37:50 +00:00
Sam
bb7191504c UHC Achievements 2016-11-26 00:40:19 +00:00
Sam
ddab450c8e Another border size problem... 2016-11-25 00:44:13 -05:00
Sam
f2eb1209db Wrong border size 2016-11-25 00:44:13 -05:00
Sam
4158d09106 UHC Bug fixes! 2016-11-25 00:44:13 -05:00
AlexTheCoder
6fefd71bb8 Remove all chickens on game state change and stop chickens spawning in any UHC type 2016-11-25 00:41:47 -05:00
AlexTheCoder
26262479f6 Remove Smoke Bomb and Illusion from Clans 2016-11-25 00:41:47 -05:00