Jesse Boyd
49d59e2021
Cast to pattern
...
Fixes #810
Closes #817
2017-12-09 13:51:34 +11:00
Leomixer17
b51c9f7a99
Update message.yml
2017-12-03 17:33:11 +01:00
Leomixer17
8befcbaf2f
Update message.yml
2017-12-03 17:24:15 +01:00
Leomixer17
9c1108aef6
Update message.yml
2017-12-03 16:44:56 +01:00
Leomixer17
dad5bc25f0
Update message.yml
2017-12-03 16:04:39 +01:00
Leomixer17
4a99245e00
Update message.yml
2017-12-03 15:16:57 +01:00
Leomixer17
0457848262
Create message.yml
2017-12-03 00:30:30 +01:00
Jesse Boyd
f72aa7baf9
Various minor
...
Angle mask optimizations
- Fix and re-implement greedy height caching
- Use cached block mask for everything
Keep mask intersection insertion order
2017-11-12 16:28:22 +11:00
Jesse Boyd
6873e45b6f
Fix heightmap in height restricted regions
2017-11-12 13:37:27 +11:00
Jesse Boyd
0bac7251c1
Remove debug + Sync sponge tile changes
2017-11-12 11:42:19 +11:00
Jesse Boyd
d5d97f82af
Fixes #780
2017-11-09 17:21:56 +11:00
Jesse Boyd
b020e3ebe6
Various minor
...
re-implement forge/sponge modules
Fix NBT copy error
Fix entity/tile error
Some work on multi-clipboards
2017-11-09 07:18:16 +11:00
Jesse Boyd
7a4b7be26a
Fix CompoundTagBuilder being private
2017-10-16 16:34:32 +11:00
Jesse Boyd
1a5fd8add5
fix compile
2017-10-16 14:51:27 +11:00
Jesse Boyd
2001992519
*
2017-10-16 14:44:56 +11:00
Jesse Boyd
4dab4d118a
Reduce memory usage when converting
2017-10-16 14:43:28 +11:00
Jesse Boyd
4b9058bc7a
*
2017-10-14 20:14:27 +11:00
Jesse Boyd
d93f9f0553
Entity conversion
2017-10-09 23:52:04 +11:00
Jesse Boyd
b2395f7aa9
Progress, lower memory usage
2017-10-09 19:41:44 +11:00
Jesse Boyd
911f613f2f
Convert nether portals
2017-10-08 16:20:17 +11:00
Jesse Boyd
6db70e6058
Revert to old leveldb dependency
2017-10-07 18:30:07 +11:00
Jesse Boyd
08bdfe2fd9
Use BaseItem for item remapping
2017-10-07 15:59:18 +11:00
Jesse Boyd
76cfbeb4d0
Piston fixes
2017-10-07 15:40:04 +11:00
Jesse Boyd
8a8022e1a4
Piston direction
2017-10-07 14:12:04 +11:00
Jesse Boyd
0d9f998c6c
Item remapping
2017-10-07 00:49:43 +11:00
Jesse Boyd
1558c5c31d
*
2017-10-06 23:34:23 +11:00
Jesse Boyd
31a9c4561c
Fix LPCommandMode
2017-10-06 17:49:17 +11:00
Jesse Boyd
201809aedd
Some conversion fixes
2017-10-06 16:51:04 +11:00
Jesse Boyd
4150413885
Remove debug
2017-10-03 12:00:07 +11:00
Jesse Boyd
3babe53f91
Merge pull request #755 from OneShotMC/master
...
fix //calc still being able to crash servers
2017-10-01 17:32:23 +11:00
Andrew Gazelka
3111fd566b
fix //calc still being able to crash servers
2017-09-30 22:02:09 -05:00
Jesse Boyd
22be697751
Fix saving lazy copy clipboard
2017-10-01 14:01:51 +11:00
Jesse Boyd
845ea0e9dc
MCPE fixes
...
Fix some MCPE mappings
Support MCPE -> PC
2017-09-30 15:40:02 +10:00
Jesse Boyd
ad593deb0f
Use provided EditSession for paste(World, Vector)
2017-09-30 00:49:07 +10:00
Jesse Boyd
3cb561eda7
Add remap message
...
Cloes #748
2017-09-25 17:00:07 +10:00
Jesse Boyd
c3d12f1971
Minor
...
Optimize schematic save with lazycopy
Have VS undo execute async
2017-09-24 13:15:42 +10:00
Jesse Boyd
a61e1fa96a
Fix remapping from pmmp
2017-09-22 13:27:03 +10:00
Jesse Boyd
9a45b364f6
Various minor
...
Fixes #742
Fixes #734
2017-09-22 12:44:49 +10:00
Jesse Boyd
cf4683b876
Fixes #747
2017-09-20 17:10:36 +10:00
Jesse Boyd
0b9def20ea
Fix surface mask
2017-09-19 12:44:49 +10:00
Jesse Boyd
dfcc75abd7
Add blank line before CFI message
2017-09-18 21:20:04 +10:00
Jesse Boyd
18d0ece516
Use ForkJoinPool instead of bukkit scheduler
...
As the ForkJoinPool will better manage threads so they don't get
exhausted.
2017-09-18 20:42:21 +10:00
Jesse Boyd
11f4c77883
Redirect CFI commands
2017-09-18 14:55:37 +10:00
Jesse Boyd
27d9baa7bc
Fixes #738
2017-09-18 14:45:44 +10:00
Jesse Boyd
c202b311f1
Fixes #733
2017-09-17 19:24:22 +10:00
Jesse Boyd
984c5c2e9f
Fixes #741
2017-09-17 17:50:50 +10:00
Jesse Boyd
ee38f856e4
Fixes #738
2017-09-14 15:31:25 +10:00
Jesse Boyd
b2252a1cf6
Fix regen issues
2017-09-14 14:33:47 +10:00
Jesse Boyd
eddb4d8b2d
CUI using structure blocks (config option)
2017-09-13 17:25:44 +10:00
Jesse Boyd
18c031919b
Br sweep feedback
2017-09-13 13:58:47 +10:00
Jesse Boyd
0693972db8
Fixes #737
2017-09-12 15:57:58 +10:00
Jesse Boyd
7b49ef0820
*
2017-09-12 06:22:25 +10:00
Jesse Boyd
ba195c40a1
*
2017-09-12 04:06:27 +10:00
Jesse Boyd
8ac2bf6da3
Interactive CFI
2017-09-12 03:02:44 +10:00
Jesse Boyd
b4c3e3989c
Fix randomization and FilteredTextureUtil with CFI
2017-09-09 00:35:29 +10:00
Jesse Boyd
f2b592a9e1
Fixes #728
2017-09-08 09:41:11 +10:00
Jesse Boyd
89c0a2cd2f
Fixes #727
2017-09-08 09:37:21 +10:00
Jesse Boyd
31d43755ab
Support diagonal stack
2017-09-07 23:13:32 +10:00
Jesse Boyd
477ae2a76d
Fixes #726
2017-09-07 18:39:26 +10:00
Jesse Boyd
398943b9b0
Add slot#
pattern
2017-09-06 18:18:58 +10:00
Jesse Boyd
4259656cda
Converting the image seems to fix the jvm bug
2017-09-06 02:37:43 +10:00
Jesse Boyd
7d24236dfe
*
2017-09-05 22:01:36 +10:00
Jesse Boyd
fb444ad5c4
Various minor
...
Fix skull rotation
Fix off axis rotation issues after reloading disk clipboard
Fix image loading removing alpha
Add masking support to 2 cfi blockBiomeColor
2017-09-05 21:50:12 +10:00
Jesse Boyd
cc7719e0e4
CFI color masking
...
/2 cfi color <color image> [image or worldedit mask] [whiteonly=true]
e.g. /2 cfi color file://color.png file://mask.png
2017-09-05 15:50:26 +10:00
Jesse Boyd
ba15e28810
Should probably change this back
2017-09-05 01:57:41 +10:00
Jesse Boyd
b0b2471b73
Use the base y as the center
2017-09-05 01:47:59 +10:00
Jesse Boyd
2649824761
Add sweep brush
...
Adapted from: https://github.com/Rafessor/VaeronTools
Credit @Schuwi
todo: Schematic pasting needs to be optimized for lots of small pastes,
as this is kinda slow.
2017-09-05 01:13:33 +10:00
Jesse Boyd
27152ef8ac
Use weak map for brush cache
2017-09-03 23:40:20 +10:00
Jesse Boyd
687d1ac890
Persistent brush lore
2017-09-03 23:24:49 +10:00
Jesse Boyd
23c44d89e2
Throw exception on failed initialization
2017-09-03 20:31:33 +10:00
Jesse Boyd
22ac707612
Fix cfi smooth edges
2017-09-03 20:28:01 +10:00
Jesse Boyd
665afce9b1
Fixes #721
2017-09-03 14:47:33 +10:00
Jesse Boyd
000b9e5fe9
Change fillr default depth
2017-09-02 18:42:43 +10:00
Jesse Boyd
79b88cefaa
Add sphericity param to blob brush
2017-09-02 16:30:03 +10:00
Jesse Boyd
5ccb8411f3
Fixes #719
2017-09-02 13:49:16 +10:00
Jesse Boyd
c0737415d5
*
2017-09-02 00:33:28 +10:00
Jesse Boyd
dcf46bbd3a
Craftscript installation instructions
2017-09-01 17:34:45 +10:00
Jesse Boyd
b9d267a908
Fix persistent brush scroll action
2017-09-01 15:14:20 +10:00
Jesse Boyd
8f2bfabc1a
Region based anvil delete unclaimed
2017-09-01 00:22:13 +10:00
Jesse Boyd
fe07915f52
Debug mode for anvil unclaimed filter
2017-09-01 00:18:37 +10:00
Jesse Boyd
8564b0b80f
Delete unclaimed filter
2017-08-31 22:42:29 +10:00
Jesse Boyd
1dad7a6cce
Fix minor brush persistence issue
2017-08-31 16:36:19 +10:00
Jesse Boyd
4d02548b04
(Experimental) Persistent brushes (config option)
...
Brushes can be bound to the item instead of being stored in the player's
LocalSession.
- Brushes can be shared by dropping the item
- Hasn't been fully tested, there may be bugs or performance issues
2017-08-31 16:04:03 +10:00
dordsor whitwell
fd333ae17d
Merge pull request #717 from boy0001/dordsor21-catenary-fix
...
Fix catenary brush help
2017-08-30 11:34:11 +01:00
dordsor whitwell
b404cd6f21
Fix pline -> spline typo
2017-08-30 11:34:03 +01:00
dordsor whitwell
d475e5159a
Fix catenary brush help
2017-08-30 11:30:20 +01:00
Jesse Boyd
d68740ecd1
Recover from failed injector (of minor classes)
2017-08-30 14:44:43 +10:00
Jesse Boyd
81850daa0d
Remove title fade in + minor texture fix
2017-08-29 22:43:00 +10:00
Jesse Boyd
356c5431ec
Fixes #715
2017-08-29 19:48:23 +10:00
Jesse Boyd
921ca83ed2
Change SurvivalModeExtent ordering
2017-08-29 15:09:45 +10:00
Jesse Boyd
583def4617
Fixes #709
2017-08-29 00:09:39 +10:00
Jesse Boyd
0ebc73d17f
Fixes #710
2017-08-28 23:48:18 +10:00
Jesse Boyd
9a430f3232
Fix set compatibility with SKCompat
2017-08-28 21:29:07 +10:00
Jesse Boyd
ee0a09e132
Optimize async -> sync task execution
2017-08-27 20:18:31 +10:00
Jesse Boyd
bc0bc5b705
Anvil trimAllAir + Fix elliptic cylinder arguments
2017-08-26 23:07:12 +10:00
Jesse Boyd
0dbb3b2844
Biome mixing tweaks to texture util
2017-08-25 15:02:26 +10:00
Jesse Boyd
d14b267cfd
*More off axis rotation changes
...
Fix off axis rotation for certain angles
- Math error when calculating the inverse affine transform
Add -a flag to copyPaste brush (rotates based on view)
2017-08-24 22:11:03 +10:00
Jesse Boyd
70e1e00e23
Use double instead of int for cyl radius
2017-08-24 20:56:38 +10:00
Jesse Boyd
55790601d3
Fix cyl radius check
2017-08-24 20:46:25 +10:00
Jesse Boyd
3c4a709efc
Off axis rotation
2017-08-24 14:23:44 +10:00
Jesse Boyd
920095a2de
Change hcyl default thickness
2017-08-24 12:07:51 +10:00
Jesse Boyd
ce19c2026b
Various minor
...
Add hcyl thickness Closes #467
Fix angle mask
2017-08-23 18:06:16 +10:00
Jesse Boyd
b181e8e400
Add l2d
2017-08-23 11:48:44 +10:00
Jesse Boyd
b979db514e
Fix hooking metrics with obfuscated plugins
2017-08-22 20:05:34 +10:00
Jesse Boyd
2ccf2eb86d
Fix adjacent mask trying to check below / above world
2017-08-22 16:43:06 +10:00
Jesse Boyd
c7c4da6237
Fix move
...
Fixes #631
Fixes #524
2017-08-22 15:14:32 +10:00
Jesse Boyd
3f0fe44f72
Fix super pickaxe region restrictions
2017-08-22 13:35:27 +10:00
Jesse Boyd
e395c11572
Closes #327
2017-08-21 23:43:54 +10:00
Jesse Boyd
316e55a724
*remove debug
2017-08-21 00:43:55 +10:00
Jesse Boyd
803c84a621
Add direction argument to fill
2017-08-21 00:40:10 +10:00
Jesse Boyd
65442c886a
Fixes #705
2017-08-20 22:09:38 +10:00
Jesse Boyd
3b77a09e27
Anvil paste (undo/restrictions)
2017-08-20 15:26:27 +10:00
Jesse Boyd
7359100159
Anvil undo/region restrictions
2017-08-20 14:54:10 +10:00
Jesse Boyd
d37e44e395
Fixes #1701
2017-08-19 15:45:57 +10:00
Jesse Boyd
891f50a7c7
Various
...
Fixes #694
Fixes #691
Closes #693
2017-08-18 00:35:15 +10:00
Jesse Boyd
e9db802e2d
Hook with other bukkit metrics
2017-08-16 17:27:56 +10:00
Jesse Boyd
a84348f478
Fix forge chunk 1.7.10 set
2017-08-16 14:22:48 +10:00
Jesse Boyd
8a50c27ebc
*
2017-08-16 00:04:45 +10:00
Jesse Boyd
b0a82a4cd7
Update metrics
2017-08-15 19:43:17 +10:00
Jesse Boyd
83317563a3
Target offset + code cleanup
2017-08-15 13:36:10 +10:00
Jesse Boyd
46d1d70f9e
Add blob brush
...
- simplex distortions with a configurable frequency/amplitude
2017-08-14 16:55:26 +10:00
Jesse Boyd
73b7ca941a
Various minor
...
tweak help
cancellable EditSessionEvent
2017-08-14 15:10:58 +10:00
Jesse Boyd
f0553f80ae
*
2017-08-13 16:30:31 +10:00
Jesse Boyd
f0066bbd26
Don't use relighter for non nms placer
2017-08-13 13:13:03 +10:00
Jesse Boyd
92bf3f702b
Future proofing
...
This is working towards making sure all parts of FAWE will work on newer
versions of minecraft without the plugin needing to update. (it'll still
be slower until proper support is added)
- Adds version agnostic bukkit adapter
- Adds version agnostic bukkit anvil mode
2017-08-13 12:38:19 +10:00
Jesse Boyd
8948645832
Add catenary brush
2017-08-11 17:23:38 +10:00
Jesse Boyd
f85a9f08d0
Fixes PlotSquared#1685
2017-08-11 12:20:14 +10:00
Jesse Boyd
ea94c0c11a
Fixes #687
2017-08-10 12:39:08 +10:00
Jesse Boyd
8d9914fafd
Don't swallow exception with disk clipboard
2017-08-10 01:19:46 +10:00
Jesse Boyd
195e043f2c
Fix p2 region restrictions min/max y
2017-08-10 01:03:58 +10:00
Jesse Boyd
2b0f1e62b7
Fixes #686
2017-08-10 00:41:19 +10:00
Jesse Boyd
62295e227a
Fix link
2017-08-09 15:15:45 +10:00
Jesse Boyd
7ba4e51a22
Various minor
...
fix parallel threads for sponge
remove static modifier for some fields
2017-08-08 22:25:22 +10:00
Jesse Boyd
71306cb749
Various
...
Anvil API can now be used fully async
- The underlying code still schedules things on the main thread
plotsquared + plotme perms now default to true
Minor optimization for DownwardVisitor
2017-08-08 17:36:17 +10:00
Jesse Boyd
6744a59d08
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit
2017-08-06 18:36:55 +10:00
Jesse Boyd
d23a4398ed
Fixes #674
2017-08-06 18:36:35 +10:00
Mike Primm
7b38d847c9
Fix AddBlock stream to write bytes on odd vs even offsets (off-by-one)
2017-08-05 18:50:40 -05:00
Jesse Boyd
1186ca87df
*
2017-08-04 15:15:31 +10:00
Jesse Boyd
d77ae61894
Fix angle mask
2017-08-04 15:11:11 +10:00
Jesse Boyd
8c2e6a875c
Fixes https://github.com/jb-aero/SKCompat/issues/30
2017-08-03 20:54:26 +10:00
Jesse Boyd
20c9dbacdf
Fixes #674
2017-08-03 20:48:49 +10:00
Jesse Boyd
e3d62d14ad
Fix WE/VS dl for 1.7.10
2017-08-03 10:00:07 +10:00
Jesse Boyd
bcdde9e647
Fix typo
2017-08-03 00:12:10 +10:00
Jesse Boyd
12fd9b0d62
Fixes #665 & Fix download button not being clickable
2017-08-02 23:38:37 +10:00
Jesse Boyd
5f05b5a58a
*
2017-08-02 17:03:00 +10:00
Jesse Boyd
b685680340
interactive schematic/brush list
2017-08-02 16:46:59 +10:00
Jesse Boyd
914165b428
Improved modifier help
2017-08-02 14:32:44 +10:00
Jesse Boyd
fb3c8cc5e1
Only resize if expanding
2017-08-02 13:20:47 +10:00
Mike Primm
2411adb6d1
Finish fixing AddBlock support
2017-08-01 21:58:02 -05:00
Mike Primm
8c519afce6
Fix handling of AddBlocks length, DiskClipboard resize
2017-08-01 20:47:16 -05:00
Jesse Boyd
1cc9a37520
Some more message interaction
2017-08-01 15:42:42 +10:00
Jesse Boyd
6305919397
cleanup disk clipboard code
2017-07-31 12:48:30 +10:00
Jesse Boyd
3726a69f13
Copy/paste/stack/move biomes
2017-07-31 11:56:32 +10:00
Jesse Boyd
36fc147cc2
Start work on biome copy (will finish later)
2017-07-30 23:39:55 +10:00
xnrand
e20f03d72e
Verify integrity of downloaded jars
...
The bukkit plugins download jar files from Curse and then load those
as plugins, i.e. they're running downloaded code.
In order to increase security, this commit adds logic to verify the
SHA-256 hash of the downloaded jar files.
2017-07-30 15:25:37 +02:00
Jesse Boyd
8dfcb0f914
Various
...
Start work on interactive commands (//help, //biomelist, //pos1/2)
Added clipboard and world remapping (between mcpe/pe)
//schematic remap
//anvil remapall
Added anvil -> leveldb converter (run Nukkit jar or /anvil2leveldb)
Added safe zstd decompressor
Angle mask fixes
Fix paste air issues with fawe format (which no-one uses anyway)
Fix cfi file:// with an absolute path
FIx schematic format and addBlocks
Update forge to 1.12
Fixes #663
2017-07-28 15:12:58 +10:00
Jesse Boyd
590b620d9d
Fix calc 1.7.10
2017-07-28 15:12:56 +10:00
Jesse Boyd
42d0317d6c
Remove java version check
2017-07-28 15:12:56 +10:00
Jesse Boyd
864d471176
*remove debug
2017-07-25 21:39:08 +10:00
Jesse Boyd
2712f5fea8
Fix changing visual mode not updating client
2017-07-25 13:01:02 +10:00
Jesse Boyd
9649482f59
Fix quartz pillar rotation
2017-07-24 13:39:39 +10:00
Jesse Boyd
5caeed19a1
Fix pasting nbt on the same block with combine-stages disabled
2017-07-24 13:16:03 +10:00
Jesse Boyd
58d7a330a0
Fix bed paste
2017-07-24 13:11:43 +10:00
Jesse Boyd
8150b71d2f
Closes #654
2017-07-22 22:23:18 +10:00
Jesse Boyd
3964390832
Fixes #651
2017-07-22 17:36:19 +10:00
Jesse Boyd
30d544b57d
Some fixes for 1.7.10
2017-07-12 13:51:28 +10:00
Jesse Boyd
262b07fd34
Fixes #639
2017-07-12 13:49:13 +10:00
Jesse Boyd
65c6702d94
Various minor
...
Fixes #620
Fixes VS pattern region restrictions
Fix some bukkit 1.7.10 issues
tweak debugpaste formatting
2017-07-11 22:37:41 +10:00
Jesse Boyd
a79003f2a3
Fixes #640
2017-07-11 20:09:52 +10:00
Jesse Boyd
f20a1002bb
Fixes language option and Fixes #633
2017-07-10 16:00:17 +10:00
Jesse Boyd
03b4aaad3c
Various
...
FAVS
- Support for //gmask
- Support for //gsmask
- Support for //gtransform
- Suport for /v <pattern>
improved ingame changelog info
Increase tick limiter default item spawn limit
Fixes #632
Fixes #629
Fixes #627
Fixes #628
2017-07-09 22:54:04 +10:00
Jesse Boyd
41833188c5
Fixes #627
2017-07-08 23:36:59 +10:00
Jesse Boyd
ded70ab9e0
Various minor
...
Add extra info to debugpaste
Optimize nmsrelighter
2017-07-06 15:49:56 +10:00
Jesse Boyd
7f01ac7790
Various minor
...
Fix nukkit compile
Fix setBlocks with BlockPattern
MCAQueue filterCopy API (performs operations on a copy of the world)
Add //anvil trimallplots
2017-07-05 18:53:05 +10:00
Jesse Boyd
448dd3721a
tweak tick limiter
2017-07-01 15:16:10 +10:00
Jesse Boyd
1bd44b270c
minor tweaks
2017-06-30 17:38:54 +10:00
Jesse Boyd
5d7f0b1418
save brushes globally
2017-06-29 01:01:44 +10:00
Jesse Boyd
2e84248cbc
Fixes butcher parrots + tweak brush/paste aliases
2017-06-28 21:20:00 +10:00
Jesse Boyd
3252c0464d
Fixes #612
2017-06-28 14:15:49 +10:00
Jesse Boyd
d7d897d11b
Various minor
...
add debug command moveto512
main command aliases are now configurable
clean thread pools when discarded
switch to BaseBlock and deprecate BlockPattern
Add SparseBlockSet
- uncompressed, memory efficient set of arbitrary bit length numbers
- if access is sequencial, use a compressed data structure instead
change SetQueue time allocation algorithm
2017-06-26 17:56:07 +10:00
Jesse Boyd
a7cd6c8715
*Also check if identity
2017-06-25 19:31:08 +10:00
Jesse Boyd
36a140e61d
Shortcut schematic.paste(...) with null transform
2017-06-25 19:26:39 +10:00
Jesse Boyd
0cf77c3cbc
Fixes brush perms check #610
2017-06-25 14:21:56 +10:00
Jesse Boyd
b49a0a35af
Fixes #607
2017-06-25 13:12:13 +10:00
Jesse Boyd
ebdcf1afcd
CuboidClipboard rotation fix
2017-06-25 11:42:46 +10:00
Jesse Boyd
8603729390
Throw error when image doesn't load.
2017-06-22 11:42:00 +10:00
Jesse Boyd
841dccb345
Fixes #548
2017-06-20 19:16:33 +10:00
Jesse Boyd
043f1e6002
minor cleanup
2017-06-20 19:00:30 +10:00
Jesse Boyd
283fd746d5
Fixes #601
2017-06-20 18:26:01 +10:00
Jesse Boyd
36a91f4756
*
2017-06-20 17:33:48 +10:00
Jesse Boyd
2f8543b25e
Close #529
2017-06-20 17:31:10 +10:00
Jesse Boyd
2483b9fb5e
Fixes #599
2017-06-20 10:32:21 +10:00
Jesse Boyd
edd8dcc552
Various minor
...
Tweak some messages
Add command confirmation
Optimize surface mask
Optimize angle mask (further)
Fix help formatting
Fix rollback import from disk being a shallow summary
2017-06-19 16:38:07 +10:00
Jesse Boyd
693963a0f3
Fixes #593
2017-06-19 14:15:09 +10:00
Jesse Boyd
b2261bb9e2
*
2017-06-18 09:54:51 +10:00
Jesse Boyd
3171fbd953
Cache angle mask + tweak updater
2017-06-18 09:50:25 +10:00
Jesse Boyd
27b035c737
Fix console toLocation
2017-06-18 06:40:35 +10:00
Jesse Boyd
4eb9abe0c1
Fix #582
2017-06-18 06:37:29 +10:00
Jesse Boyd
ba4bd667eb
Support sourceMask for paste
2017-06-18 06:17:28 +10:00
Jesse Boyd
455353ec51
Fixes #591
2017-06-18 06:09:36 +10:00
Jesse Boyd
7ae2d65607
Various
...
Dynamic chunk rendering (experimental section in config)
Use local files for CFI heightmaps: file://<file-path>
- Root directory is plugins/FastAsyncWorldEdit/heightmap
Optimize anvil for 1.12
Add safety checks to anvil commands
Move anvil command implementation to com.boydti.fawe.jnbt.anvil.filters
Add anvil chunk delete
Add MCAWriter mca offset method
Fix count -d
Fix taskbuilder split task concurrency issue
2017-06-16 15:28:10 +10:00
Jesse Boyd
ac0e255a93
Tweak buildscript
2017-06-09 17:08:57 +10:00
Jesse Boyd
f26543f7da
Fix #575
2017-06-09 17:07:38 +10:00
Jesse Boyd
6554370b57
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit
2017-06-07 07:34:17 +10:00
Jesse Boyd
b3e0125c71
Possible fix for VS entity brushes
...
close #564
close #565
close #566
2017-06-07 07:34:11 +10:00
Martin Panzer
27e97d0a54
Improved german translation
2017-06-03 22:41:52 +02:00
Jesse Boyd
8b9c1b7563
properly fix #473
2017-06-03 19:35:28 +10:00
Jesse Boyd
b3ee619d70
Include arm lz4 binding + fix timings recheck
2017-05-28 17:43:23 +10:00
Jesse Boyd
bb92a64be3
Fixes #551
2017-05-26 17:54:07 +10:00
Jesse Boyd
31d43b27d8
Various minor
...
forge 1710 - fix block extra
optimize expressions
better texture util error
memory optimize PrimitiveList
don't clear brush settings on assignment (affected craftscripts)
2017-05-21 23:40:24 +10:00
Jesse Boyd
efda408b76
Fix compression level 0
2017-05-21 23:18:41 +10:00
Jesse Boyd
b87008149e
#537 Remove anvil alias
2017-05-16 14:35:44 +10:00
Jesse Boyd
b9c056c879
Various
...
Optimize for 1.12
Refactor commands / style / cleanup
Brush saving/loading
Tweak / improve ChunkListener
2017-05-15 21:33:03 +10:00
Jesse Boyd
de26c22f05
Fix MutableEntityChange error
2017-05-15 19:38:22 +10:00
Jesse Boyd
59ab56bdd7
Allow other image urls
2017-05-13 14:43:15 +10:00
Jesse Boyd
acca995aa5
*angle mask swapped
2017-05-11 07:36:24 +10:00
Jesse Boyd
f5feefdc83
*whoops
2017-05-10 12:09:25 +10:00
Jesse Boyd
e03cb44b16
Fix disk clipboard initialization
2017-05-10 12:08:27 +10:00
Jesse Boyd
d0a0c0360e
Fix mask wildcard
2017-05-10 08:29:15 +10:00
Jesse Boyd
f8199a3b43
Various minor
...
cfi smooth
image command
fix perm typo
fix mask typo
fix random offset transform
2017-05-09 21:02:44 +10:00
Jesse Boyd
85ff1967d7
*typo
2017-05-09 10:47:51 +10:00
Jesse Boyd
6fba806cda
registering transforms
2017-05-09 10:24:33 +10:00
Jesse Boyd
69f4b7abd6
Change mask, pattern and transform syntax
2017-05-09 10:18:19 +10:00
Jesse Boyd
1e31827c9f
Fixes #527
2017-05-07 14:22:25 +10:00
Jesse Boyd
e2b9d1982c
CFI tweaks
2017-05-05 04:08:24 +10:00
Jesse Boyd
7586e87644
Various
...
angle patterns (using different blocks based on the angle)
pattern buffering
- only apply once to a block
- resets when the pattern is no longer being used (brushes?)
Anvil
- schematic population with heightmap
new texture patterns (will document later)
fixes texture complexity and block filtering
Some fixes to height based region commands
Surface brush
Fix line brush -s flag
Add optimized local Vector2D set
Tweak and optimize overlay behavior
Print time on command completion (if duration > 1s)
2017-05-04 13:05:25 +10:00
Jesse Boyd
95faf00467
Fixes #521
2017-05-01 08:36:45 +10:00
Jesse Boyd
40e7e0d290
Fix biome coloring
2017-05-01 04:10:07 +10:00
Jesse Boyd
b756f93361
water height
2017-05-01 03:04:35 +10:00
Jesse Boyd
94e5a931ec
finish biome priority
2017-05-01 02:32:34 +10:00
Jesse Boyd
f8579bdf6a
*
2017-04-29 23:35:59 +10:00
Jesse Boyd
cc3a3f159f
Finish mixed biome/block coloring
2017-04-29 23:32:08 +10:00
Jesse Boyd
96f9452608
Biome coloring
2017-04-29 22:47:34 +10:00
Jesse Boyd
fb779a8daa
Random coloring
2017-04-28 15:16:12 +10:00
Jesse Boyd
cdbe396ae6
Fix passthrough cache
2017-04-28 14:09:30 +10:00
Jesse Boyd
f37520cae1
Fixes #517
2017-04-28 13:16:27 +10:00
Jesse Boyd
f5720ad761
Fixes #516 - Invalidate ClipboardHolder on close
2017-04-28 13:14:05 +10:00
Jesse Boyd
01d8002a7f
CFI with glass coloring
2017-04-28 08:37:54 +10:00
Jesse Boyd
370ce99d93
Add cfi setcolor
2017-04-28 07:10:09 +10:00
Jesse Boyd
17fb559f10
Various
...
FAWE texture support
- Put any mods or client jars in `FastAsyncWorldEdit/textures`
- These textures can be used in patterns and commands (WIP)
- Adds #color:color pattern
Added random flip to #fullcopy:<schem>:<random-rotate>:<random-flip>
Improved parsing for clipboard loading
FRB now only works in regions you are the owner of (or if you have admin
bypass)
2017-04-28 05:28:03 +10:00
Jesse Boyd
45827b611d
Fixes #514
2017-04-26 17:31:45 +10:00
Jesse Boyd
81b60f75cf
*
2017-04-24 00:06:54 +10:00
Jesse Boyd
403425d307
*revert
2017-04-23 22:00:43 +10:00
Jesse Boyd
a78a5e20ec
Fix higher compression values + message tweaks
2017-04-23 21:47:31 +10:00
Jesse Boyd
f9174ffb56
Fixes #513
2017-04-23 16:10:39 +10:00
Jesse Boyd
aa3e8e3815
Work on #436
2017-04-23 02:09:15 +10:00
Jesse Boyd
763ca00b4b
Closes #511 (add navigation message)
2017-04-23 01:03:40 +10:00
Jesse Boyd
1bd8c3935a
Optimize copy and load
2017-04-22 21:22:09 +10:00
Jesse Boyd
1f539f4b80
Fix modifying y=0
2017-04-22 21:20:51 +10:00
Jesse Boyd
343f117515
Fix deprecated CuboidClipboard
2017-04-22 15:28:34 +10:00
Jesse Boyd
59c2439c85
Fix snow smooth
2017-04-21 17:05:36 +10:00
Jesse Boyd
73ab11a842
Fix brush targeting air
2017-04-21 17:04:59 +10:00
Jesse Boyd
1ed9b3ba56
Fix compile
2017-04-21 06:19:34 +10:00
Jesse Boyd
0fd7786f82
Add -s flag for heightmap to disable smoothing
2017-04-21 05:28:01 +10:00
Jesse Boyd
ac5d5de394
Brushes target solid blocks
2017-04-21 04:43:27 +10:00
Jesse Boyd
36a093eb5f
//schem list [mine|<filter>] [page=1]
2017-04-21 04:09:10 +10:00
Jesse Boyd
d6d3b51456
Check actor permissions (slower)
2017-04-21 02:49:42 +10:00
Jesse Boyd
b7e3eff59b
Fixes #490 (shatter brush)
2017-04-20 21:02:28 +10:00
Jesse Boyd
a08b68cac4
Fixes #487
2017-04-20 16:54:57 +10:00
Jesse Boyd
f0e310da6d
Fixes #491
2017-04-20 16:35:49 +10:00
Jesse Boyd
86a6a95f63
Close #492
2017-04-20 16:11:33 +10:00
Jesse Boyd
92fef6f5da
Scatter brush fixes
2017-04-20 03:44:28 +10:00
Jesse Boyd
89a0a44d14
Fixes #494 (entity rotation) (related #210 )
2017-04-20 01:04:05 +10:00
Jesse Boyd
156473356d
*Fix anchor links
2017-04-19 05:59:18 +10:00
Jesse Boyd
31e64eaaf4
Include flags in documentation
2017-04-19 05:39:46 +10:00
Jesse Boyd
87341ab4fe
Styling and documentation improvements
2017-04-19 05:23:02 +10:00
Jesse Boyd
b5e500e716
Fixes #502
2017-04-18 22:56:38 +10:00
Jesse Boyd
13c7e77be2
Merge pull request #503 from Maxetto/patch-1
...
Fix /fawe version showing 2016.
2017-04-17 22:11:52 +10:00
Jesse Boyd
b9854d31e3
Ensure modification date greater than creation
2017-04-15 10:21:32 +10:00
Maxetto
d817668529
Fix /fawe version showing 2016.
2017-04-13 10:52:11 +02:00
Jesse Boyd
39f848cccc
Output progress to console
2017-04-11 14:05:58 +10:00
Jesse Boyd
93de075bf8
Should shutdown the pool when done
2017-04-11 11:32:43 +10:00
Jesse Boyd
974cb3fdaf
Optimize anvil delete
2017-04-11 01:50:40 +10:00
Jesse Boyd
ecedd05651
Add command to delete unoccupied chunks
2017-04-10 23:42:51 +10:00
Jesse Boyd
e6edcd0739
MCAChunk encapsulate fileds
2017-04-10 22:57:54 +10:00
Jesse Boyd
eef3eff310
Various minor
...
Fix surfacespread pattern
Add schematic loadall
Fix brush reset
2017-04-10 20:41:07 +10:00
Jesse Boyd
e79559650f
tweak help behavior
2017-04-10 14:01:33 +10:00
Jesse Boyd
554eae1fcf
Style help entry
2017-04-10 13:33:43 +10:00
Jesse Boyd
b4b7a2785f
Improved worldedit help
2017-04-10 13:25:29 +10:00
Jesse Boyd
7d7ad52b0b
World unwrap
2017-04-10 06:23:04 +10:00
Jesse Boyd
4229665e14
Minor cleanup
2017-04-09 14:19:03 +10:00
Jesse Boyd
1d02901e39
Various minor
...
remove debug
Angle mask overlay option (end with o)
3rd party command registration fixes
message tweaks
2017-04-08 22:11:25 +10:00
Jesse Boyd
7c49c34c86
Tweak auto updater
2017-04-05 13:42:52 +10:00
Jesse Boyd
6a6387256b
Anvil commands for bukkit 1.10, 1.9
2017-04-05 09:59:40 +10:00
Jesse Boyd
9b1d32475c
Add anvil copy and paste
2017-04-04 20:14:51 +10:00
Jesse Boyd
7a31ec11d5
Merge pull request #481 from Bogdan2402/patch-1
...
Russian localization message.yml
2017-04-04 07:31:59 +10:00
Jesse Boyd
180c08b062
*
2017-04-03 20:47:19 +10:00
Jesse Boyd
d913fe0f00
Anvil removelayer debug cmd
2017-04-03 20:44:33 +10:00
Jesse Boyd
c7d959d6dc
Anvil replace + masking extent biomes
2017-04-03 20:07:57 +10:00
Jesse Boyd
b39ab79f16
Add #iddatamask pattern
...
Use to mask a pattern to a certain data range
e.g. #iddatamask:7:slab
2017-04-02 15:41:05 +10:00
Jesse Boyd
fda69a4f33
Fix hay rotation + remove duplicate perms
2017-04-02 05:55:34 +10:00
Jesse Boyd
594b836373
Fix brush scroll size with -1 brush radius
2017-04-01 16:59:33 +11:00
Jesse Boyd
381966e0ee
Ignore mask manager error.
2017-03-31 22:52:43 +11:00
Jesse Boyd
df15ba6cd7
Simplify config comments, messages, add permpack.
...
fawe.permpack.basic
2017-03-31 13:12:23 +11:00
Jesse Boyd
cba04dc208
* fix compile
2017-03-31 12:06:20 +11:00
Jesse Boyd
b19402ae17
Some minor code cleanup
2017-03-31 06:46:05 +11:00
Jesse Boyd
5c6a5c48d1
Fix paste -a
2017-03-31 00:54:44 +11:00
Jesse Boyd
f4752fe733
Color brush invert (use negative yscale)
2017-03-29 15:18:51 +11:00
Jesse Boyd
7a939e08bb
Add mask flag to stack - alternate to //gsmask
2017-03-29 07:07:55 +11:00
Jesse Boyd
ecbcc7e64b
*
2017-03-29 06:59:23 +11:00