Thanos Paravantis
f277e5ca9a
Fix diamond hunt map creation
2016-06-10 16:44:11 +03:00
Thanos Paravantis
1ed27e72a6
Use resetBlock method to set air blocks
2016-06-10 16:08:06 +03:00
Thanos Paravantis
5b021d3ecc
Update all challenges to use new set block method
2016-06-10 16:03:33 +03:00
Thanos Paravantis
00f14131df
Update treasure digger to use new set block method and apply minor improvements on chicken attack
2016-06-10 15:11:48 +03:00
Thanos Paravantis
47c4e57ce4
Fix unexpected challenge end
2016-06-10 13:33:20 +03:00
Thanos Paravantis
52ce640391
Merge branch 'develop' into thanos-mineware
2016-06-10 12:15:54 +03:00
Thanos Paravantis
b08abf9a73
Apply zombie infection improvements (wip)
2016-06-10 12:13:01 +03:00
Shaun Bennett
08e47b4b1b
Enable tips in bonus gui
2016-06-09 22:41:41 -05:00
Shaun Bennett
8bf26dbc11
Use a better podium for NPC, reenable boosters
2016-06-09 18:57:48 -05:00
Shaun Bennett
35e1c2af65
Use rewardCoinsLater for giving shards
2016-06-09 18:19:22 -05:00
xXVevzZXx
f6b60ad956
fix idle manager to persist teleports and make xp rewards depending on playtime
2016-06-09 15:51:27 -05:00
Keir Nellyer
8e48b00264
Merge branches 'develop' and 'feature/report-v2' of github.com:Mineplex-LLC/Minecraft-PC into feature/report-v2
2016-06-09 15:16:38 +01:00
Shaun Bennett
ece08c23a9
Fix merge issues
2016-06-09 00:40:05 -05:00
Shaun Bennett
699b35995f
Merge remote-tracking branch 'remotes/origin/develop' into feature/gems
...
# Conflicts:
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/ArcadeManager.java
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameGemManager.java
2016-06-09 00:39:39 -05:00
Shaun Bennett
d4ac309daa
Merge remote-tracking branch 'remotes/origin/master' into feature/gems
2016-06-09 00:29:27 -05:00
Shaun Bennett
83be0d7efe
Disable game boosters in arcade
2016-06-09 00:28:48 -05:00
cnr
cf6e3cf05d
Merge branch 'feature/game-variants' into develop
2016-06-08 22:47:16 -05:00
Shaun Bennett
c9d5b91c52
Proper booster activation events
2016-06-08 19:22:25 -05:00
xXVevzZXx
ce8c8543f6
fix game class not beeing added to modable classes
2016-06-09 01:11:19 +02:00
xXVevzZXx
b66b459e05
implement xp multiplier
2016-06-08 23:40:48 +02:00
cnr
d54bed150e
Merge branch 'mopple' into develop
2016-06-08 12:59:06 -05:00
xXVevzZXx
1aba217c55
slowly increase spider energy
2016-06-08 12:51:07 -05:00
xXVevzZXx
aa1c599b5e
Disable particles in DMT, disable Monster Damage in OITQ, fix teleport out minion despawning, horsman description, ice melting in master builders and energy draining for spider leap in SSM
2016-06-08 12:51:07 -05:00
Shaun Bennett
37a412f1bf
Starting to merge boosters into arcade code
2016-06-07 17:24:24 -05:00
xXVevzZXx
9e88174c36
slowly increase spider energy
2016-06-07 00:19:56 +02:00
Sam
8066eb939a
PC-500
...
Fixes an issue where players were able to open beacon inventories can
give themselves the buffs from it.
2016-06-06 18:14:06 +01:00
Thanos Paravantis
7288c4f131
Fix landing detection on cloud fall and improve clouds
2016-06-06 19:40:54 +03:00
Sam
4b576dbf3c
PC-164
...
Fixes an issue where players would be able to duplicate items in Bridges
2016-06-05 23:03:04 +01:00
LCastr0
cb71bf4ba5
Removes morphs from gadget persistence (PC-429)
2016-06-05 17:44:34 -03:00
Thanos Paravantis
b9a6fdee24
Fix dragon eggs not disappearing after challenge end
2016-06-05 20:13:32 +03:00
Sam
64ff9f193a
PC-403
...
Fixes an issue where if a player was in the respawning state in MCL and
their tower was destroyed they would not receive their gold armor
2016-06-05 15:34:20 +01:00
TadahTech
d1fb547d09
Files changed that need to be edited later on with the new Party System.
...
Memory commit
2016-06-04 23:02:02 -05:00
Ben
1778bd4c28
Final little tweaks to Champions
2016-06-04 18:28:38 +01:00
Sam
05e85523b1
PC-405
...
Fixes an issue where players would be able to fill buckets of water in
Bridges and get to the centre before the Bridges has fallen.
2016-06-04 17:42:30 +01:00
Sam
78c5b8a0a3
PC-402
...
Fixes a typo with the BeastMaster kit.
2016-06-04 17:00:09 +01:00
TadahTech
22a438d5c1
Party system rewrite init. Barebones frame work: Total time - 2hrs.
2016-06-04 01:54:17 -05:00
Sam
981943b38b
PC-413
...
Fixes an issue where /vanish could be abused during GameState.Prepare
2016-06-04 00:14:12 +01:00
Sam
f99d4bc14d
PC-164
...
Fixes an issue where players would be able to duplicate kit items by
giving them to another player then using their "Early game revive"
2016-06-03 23:29:46 +01:00
xXVevzZXx
5a5a25a799
make "and" bold
2016-06-03 14:15:46 +02:00
Sam
1ff06adf18
Rewrite of how /vanish is handled in game servers (PC-Bug-413)
...
Fixes all /vanish based issues where players would be not correctly
handled while toggling /vanish in game servers.
2016-06-03 13:13:19 +01:00
xXVevzZXx
f517954064
edit gem/shard display layout
2016-06-03 14:12:55 +02:00
LCastr0
c5cbca3ed0
Merge branch 'project-cosmetics' of https://github.com/Mineplex-LLC/Minecraft-PC into project-cosmetics
2016-06-02 18:30:22 -03:00
Sam
ee10751e23
Players could flip trap doors (PC-Bugs-440)
...
Fixes an issue where players would be able to flip trap doors in Dragon
Escape to either troll players or give them an advantage.
2016-06-02 22:30:18 +01:00
xXVevzZXx
719ac114d8
change text color
2016-06-02 21:19:54 +02:00
xXVevzZXx
231b55d018
add shards depending on rank
2016-06-02 21:13:12 +02:00
Thanos Paravantis
c1bd25cdbe
Merge branch 'develop' into thanos-mineware
...
Conflicts:
Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/GameType.java
2016-06-02 22:06:59 +03:00
Thanos Paravantis
f86a430266
Use disguisePlayers() and remove clone() method
2016-06-02 22:04:52 +03:00
Thanos Paravantis
daf0247d2d
Add brackets to statements
2016-06-02 22:04:00 +03:00
Thanos Paravantis
656c713132
Elevate egg smash score hologram
2016-06-02 22:03:15 +03:00
xXVevzZXx
aa1ea63337
adding shard reward to games
2016-06-02 20:16:36 +02:00
Sam
eaada4acaf
PC-400
...
Fixes an issue where items could be placed in item frames and then would
not be able to be retrieved.
2016-06-01 23:40:03 +01:00
Sam
6a423b571a
PC-379
...
Fixes an issue where the map selector for Paintball and Snow Fight did
not work in MPS.
2016-06-01 22:40:07 +01:00
Sam
146f878e62
PC-422
...
Fixes a not well constructed kit description. (Medic)
2016-06-01 22:03:13 +01:00
Sam
d83a6cd95c
PC-421
...
Fixes a typo when a user was reported for an inappropriate build.
"Buildres" to "Builders"
2016-06-01 21:57:34 +01:00
Sam
b08c2c9467
PC-149
...
Fixes an issue where entities wouldn't be removed when a build got a
"Failure" score.
2016-06-01 15:41:02 +01:00
Sam
4c4363ffaa
PC-409 - 2
...
Not sure why but it missed out an if statement in the previous commit
2016-06-01 14:54:23 +01:00
Sam
df9fe45d7e
PC-409
...
Fixes an issue where the game lobby scoreboard would not account for
players in /vanish.
2016-06-01 14:51:22 +01:00
Sam
1a9f58451b
PC-383
...
Fixes the issue where players would not be able to move when joining a
game in Mine-Strike as the GetSpectatorLocation() method would be
outside the map borders.
2016-05-31 22:35:52 +01:00
Sam
6b70292837
PC-124
...
Fixes an issue where if a user did /spec pre-game they would not be
given a Spell-Book in game.
2016-05-31 20:04:03 +01:00
Sam
d98afaf829
PC-125
...
Fixes a small grammatical error where "effect" was used instead of
"affect".
2016-05-31 19:44:29 +01:00
Sam
6a2b43f32d
PC-130
...
Fixes an issue where you could right click the UHC item in the set game
page which would allow you to have a golden apple in game.
2016-05-31 14:15:19 +01:00
Sam
c7757117fc
PC-148
...
Fixes a very trivial issue with Ocelots being named incorrectly
2016-05-31 13:40:20 +01:00
Sam
3bdc541c9d
Debug message removal
2016-05-31 11:12:55 +01:00
Sam
6db4c3acc7
PC-203
...
Fixes the issue of "auto-bowing" in OITQ
2016-05-31 01:46:50 +01:00
Sam
55317730fa
Merge remote-tracking branch 'refs/remotes/origin/develop' into mopple
2016-05-30 23:21:38 +01:00
Sam
cb2dd508bd
PC-413 (Fixed)
...
Fixed some aggressive auto-formatting
2016-05-30 23:21:20 +01:00
Sam
4a0558d5c8
PC-413
...
If staff join any game normally with /vanish disabled, then vanish
before the game starts, you still participate in the game except you're
invisible to everyone.
2016-05-30 23:11:19 +01:00
Alex-The-Coder
abb2729c0e
Remove arcade logitech advertisement
2016-05-30 14:46:29 -04:00
Shaun Bennett
4e9a48ab4f
Finish off the tip system
2016-05-30 12:02:12 -05:00
xXVevzZXx
365dd0e561
Disable particles in DMT, disable Monster Damage in OITQ, fix teleport out minion despawning, horsman description, ice melting in master builders and energy draining for spider leap in SSM
2016-05-30 14:44:42 +02:00
Thanos Paravantis
b258ec69ac
Update Deadly TNT and remove Fishing Day
...
Deadly TNT was updated in order to display a cooldown bar until
the next TNT throw, just above the player's inventory.
Fishing Day was removed from rotation as requested.
2016-05-30 14:54:10 +03:00
Thanos Paravantis
e77bee5cd8
Implement building champion, remove quick climber and enhance chicken attack
...
Building Champion achievement was implemented as a replacement
for quick climber achievement, since quick climber is almost impossible
to complete in public games. Build Champion is based on Build Race challenge,
and it requires players to place all blocks in their inventory,
within 15 seconds. Moreover, chicken minions can now attack players,
even if they are stuck in the water.
2016-05-30 12:51:58 +03:00
Thanos Paravantis
76f161f9ed
Update Zombie Infection and Zombie Wrapper
2016-05-30 12:48:07 +03:00
Thanos Paravantis
a918f9067d
Add double plant generation and fix life reduction bug
2016-05-30 12:46:04 +03:00
Thanos Paravantis
8ee53c935b
Use getPlayersWithRemainingLives() on map creation
...
The getPlayersAlive().size() has been replaced with
getPlayersWithRemainingLives(), since during map generation
players have not been reset yet. With that, all players are
selected properly.
2016-05-30 12:43:35 +03:00
Thanos Paravantis
d11c3c76eb
Add chicken attack info message
...
Every time chicken attack is triggered for a player, a chat message will
be displayed that explains why the player is being attacked by chickens.
Also, two debug messages were removed, since they were no longer used.
2016-05-30 12:39:17 +03:00
Shaun Bennett
e380354bad
Refactor CurrencyType
2016-05-29 16:34:21 -05:00
Keir Nellyer
20038f9e64
Massive changes made to how the report feature functions
...
Re-enabled report feature (merge from develop disabled it).
Moved reports from Redis to MySQL.
Made everything asynchronous.
Many many other miscellaneous changes.
Bugs will now be worked out and then this should be ready for QA testing
2016-05-29 00:25:26 +01:00
Shaun Bennett
4bbf39ca1c
Update JOOQ files
2016-05-28 08:59:03 -07:00
LCastr0
255191f01a
Changed gadget persistence to use Player Key/Value system (Thanks to Connor)
...
Changed the method names for some classes
2016-05-26 23:58:36 -03:00
LCastr0
e52ff13712
Merge branch 'project-cosmetics' of https://github.com/Mineplex-LLC/Minecraft-PC into project-cosmetics
2016-05-25 12:20:18 -03:00
LCastr0
460cb08f54
Adds old gadget names
...
Adds another fix for winroom speed
Moves gadgets to individual packages, easier to manage in a future update
Adds gadget persistence (Or maybe not)
Changed mount locked item data to 8 instead of 7
2016-05-25 12:19:06 -03:00
samczsun
2675789f59
Compare commands with equals. Fixes PC-116
2016-05-24 13:15:29 -04:00
Ben
1e0b94d870
[BlockHunt,Wizards,Champions] Disable particle effects [PC-156]
2016-05-24 12:08:18 +01:00
Shaun Bennett
1377e6724f
Merge with develop
2016-05-24 19:10:55 +10:00
cnr
494eafb97f
Use file.mineplex.com for resource packs
2016-05-23 07:52:22 -05:00
LCastr0
ed68ef332b
Fixes for Win Room (Players were able to see other players)
...
Added command to allow other players to run ranked commands
Fixes code styles
2016-05-22 21:05:48 -03:00
xXVevzZXx
c984bbfc8a
make it possible to add stats to the brawl games
2016-05-22 00:29:58 +02:00
xXVevzZXx
f5d0f5209e
decrease bridge fall time and instant kill on map leave in op bridges and disable health regain in gladiators champions after poison is active
2016-05-21 00:29:04 +02:00
xXVevzZXx
28901f378a
fix up speed bridges item give out
2016-05-20 23:27:49 +02:00
xXVevzZXx
0fb84e57c1
Merge branch 'master' of github.com:Mineplex-LLC/Minecraft-PC into feature/game-variants
...
# Conflicts:
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java
2016-05-20 23:26:54 +02:00
Thanos Paravantis
d1f94bcba5
Apply minor changes to block lobbers challenge
2016-05-20 23:12:23 +03:00
Thanos Paravantis
e45134f8d5
Fix treasure digger map creation
2016-05-20 20:39:14 +03:00
Thanos Paravantis
c828d37189
Rename InfestationZombie to ZombieWrapper
2016-05-20 13:34:21 +03:00
Thanos Paravantis
1dffc9b78e
Modify hologram height gain
2016-05-20 13:26:38 +03:00
Thanos Paravantis
745198d59e
Refactor punch the pig challenge
2016-05-20 13:25:30 +03:00
xXVevzZXx
ef164091b8
make small Adjustments to gamemodes, make a fix for Absorbtion hearts and fix format
2016-05-20 02:39:19 +02:00
cnr
f76b3f7d70
Freeze players when preparing for Master Builders. Fixes PC-127
...
This prevents players from quickly flying to other players' areas before
the game starts.
2016-05-19 18:02:46 -05:00
cnr
4351f6f1f0
Prevent muted MPS (co-)hosts from using /bc. Fixes PC-113
2016-05-19 18:02:46 -05:00
cnr
2ae6859e65
Apply slowness to Infiltrators in enemy spawn area. Fixes PC-185
2016-05-19 18:01:44 -05:00
cnr
419bf2a755
Fix mining drops in Bridges. Fixes PC-133
...
This change prevents players from using inadequate tools to mine ores,
e.g., using a stone pickaxe or fists to mine diamond ore.
2016-05-19 18:01:27 -05:00
Thanos Paravantis
472d3881a0
Merge branch 'develop' into thanos-mineware
2016-05-19 20:49:45 +03:00
Thanos Paravantis
87c8c7efa4
Merge branch 'master' into thanos-mineware
2016-05-19 20:42:43 +03:00
Thanos Paravantis
7e40141794
Fix spectators being teleported to map center
2016-05-19 20:40:13 +03:00
cnr
7f44281441
Merge branch 'develop' into project-cosmetics
2016-05-19 10:04:19 -05:00
cnr
18daf45298
Prevent wither assault spectators from reviving teammates.
...
This is a fix in the same vein as PC-103 (c7970d1
), but applied to the
Wither Assault game
2016-05-19 09:51:21 -05:00
TadahTech
51fd23ff84
Patch Bomber dupe glitch in Bridges in a better fashion.
...
Fix MCL Head Hunter achievement.
2016-05-17 18:11:11 -05:00
Ben
35c7b9a2bd
Incognito Updates:
...
-ADD: Prompt in Tab to identify who is in vanish (Can be a * or [Vanish])
-ADD: Make it so /stats don't work on vanished staff.
-ADD: Make sure it can be toggled off on /vanish again or network leave. Staff get stuck with it when resigning. Should stay on in-between lobbies.
2016-05-17 18:10:07 -05:00
xXVevzZXx
6e9b0e4fa5
Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into feature/game-variants
...
# Conflicts:
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/bridge/Bridge.java
2016-05-17 14:41:17 +02:00
TadahTech
43cadf564e
Fix Carl the Creeper. Fix Bridges TNT exploit.
2016-05-16 22:03:27 -05:00
Alex-The-Coder
1497662b2e
Restrict help display for main Game Command
2016-05-16 03:16:26 -04:00
William Burns
4633b99ad4
Don't block QA from testing, whoops.
2016-05-16 08:07:42 +01:00
LCastr0
fb63b3a1a4
Fixes for winroom command, and illuminated chest
2016-05-15 22:49:10 -03:00
xGamingDudex
a27a618b2f
Made debugging tools only available on test servers
2016-05-16 02:04:15 +02:00
xGamingDudex
ca556f7846
Fixed win room would not sort player properly for solo games
2016-05-15 23:29:58 +02:00
xGamingDudex
7073ba4e6a
Fixed gadgets in the win room
2016-05-15 23:29:24 +02:00
xGamingDudex
1e6dda2d7d
Cleaned up some win effect backend code & fixed kits working in winroom
2016-05-15 23:28:12 +02:00
xGamingDudex
14f7e64a77
Fixed Animator and removed duplicate test call in Game.java
2016-05-15 21:05:37 +02:00
xXVevzZXx
44e52f4b5b
Add javadoc to added files
2016-05-15 10:24:29 +02:00
phobia
a67fec95fc
Remove ultra tag
2016-05-15 03:21:58 -05:00
xXVevzZXx
a1a6abc1ca
Add champions gladiators and fix tiny winners typo
2016-05-15 10:13:06 +02:00
xXVevzZXx
63c44afa10
Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into feature/game-variants
2016-05-13 22:05:27 +02:00
xXVevzZXx
df5c628c35
add new gamemodes Tiny Winners, Random Kit SSM, UHC SW, UHC SG and improve OP SG, OP SW, OP Bridges, Dukes of decoration, OP Gladiators, Faster than Light, Bunny Hopper and Countdown
2016-05-13 20:23:04 +02:00
xGamingDudex
0544e86cb1
Started fixing the stat tracking for MS knife
2016-05-13 02:39:43 +02:00
xGamingDudex
3bb3821fa9
WinEffect gadget disable and MineStrike name and data update
2016-05-13 01:04:35 +02:00
xGamingDudex
4958ab8149
Bug Fixes
...
* Fixed Menu page adding glow to win effects if game modifiers were
active
* MineStrike skins were not properly applying material and data
* Skinned knife was not dealing damage
2016-05-13 00:38:56 +02:00
xGamingDudex
2db98613ab
Cosmetic Update
...
* Redid the Reward manager
Added new rewards to the chest and changed some values
* Fixed some MineStrike skin bugs
* Removed particles/death effects from Minestrike
* Removed old test minestrike skins
* Moved minestrike skins to correct package
* Changed the illuminated chest animation a bit
* Fixed other minor bugs
2016-05-12 23:42:37 +02:00
AlexTheCoder
fab24e2139
Allow admins to be opped on testing servers
2016-05-12 17:24:37 -04:00
xGamingDudex
1b0b9a894b
Tweaked some cosmetics
...
* Changed Party Death to firework icon
* Removed idle spark from Emerald Trail
* Changed wing style to pixie from angle on infernal wings
* Added black dots to YinYang
Started some work on the RewardManager
2016-05-10 20:20:44 +02:00
AlexTheCoder
de1fabf53d
Disable report system as it is not ready to go live
2016-05-09 02:10:51 -04:00
xGamingDudex
e04a897488
Added some pre-animation to chicken win effect. Removed some comments.
2016-05-06 21:58:31 +02:00
Shaun Bennett
93c2886601
Add boosters to inventory menu
2016-05-06 13:31:59 +10:00
xXVevzZXx
9f2189d173
Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into feature/game-variants
...
# Conflicts:
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameLobbyManager.java
2016-05-06 03:40:00 +02:00
xGamingDudex
17a4517e71
Merge remote-tracking branch 'origin/develop' into project-cosmetics
...
Conflicts:
Plugins/Mineplex.Core.Common/src/mineplex/core/common/util/UtilPlayer.java
2016-05-05 21:03:15 +02:00
xGamingDudex
1a96ea3c18
Merge branch 'project-cosmetics' of ssh://git@github.com/Mineplex-LLC/Minecraft-PC.git into project-cosmetics
2016-05-05 20:29:28 +02:00
xGamingDudex
db21c7dd22
EGit FTW!
...
Git, you are the greates, randomly deciding not to include everything
when I spesify you to do so....
This should have been part of prev commit.
2016-05-05 20:26:00 +02:00
Keir Nellyer
a663cb3e01
Revert "Revert "Report system (version 1)""
...
This reverts commit d0d2de1e21
.
# Conflicts:
# Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/Clans.java
2016-05-04 15:24:29 +01:00
Thanos Paravantis
e7f97fa5b8
Move life related methods to challenge class
2016-05-04 16:21:14 +03:00
Thanos Paravantis
9d53eddabd
Fix lives amount display and remove disguises
2016-05-04 15:40:43 +03:00
Thanos Paravantis
703e957156
Fix volley pig health and knockback message
2016-05-04 15:38:18 +03:00
Thanos Paravantis
2b362ee4f1
Fix egg smash eggs sometimes stay on the map
2016-05-04 15:37:16 +03:00
AlexTheCoder
0e509898ec
Add a method for simply checking if a player has been participating in the current game, and implement it in the ranked bans system
2016-05-03 21:07:50 -04:00
LCastr0
cfc6f3703d
Merge pull request #50 from Mineplex-LLC/develop
...
Merge from develop
2016-05-03 13:24:32 -03:00
xXVevzZXx
838cc2ce31
fix enchantments and increase arrow amount in gladiators
2016-05-02 23:01:59 +02:00
xXVevzZXx
8dd89d9dea
fix minor bugs and improve minor things in bridges, sg, uhc, quiver, runner and skywars
2016-05-02 20:27:43 +02:00
LCastr0
055b8684c2
- Added action bar message when booster is ready (Wind Up Suit)
...
- Moved each suit to an individual package, to make it easier to work with
- Removed some unused imports
- Added util to get entity egg data
- Added kit modifiers: Beastmaster, Horseman and Necromancer (SG), Apple (Bridges)
- Added specific kit pages to game modifier menu
2016-05-02 00:13:06 -03:00
xXVevzZXx
71f8640189
implement Dukes of decoration, OP Gladiators, Countdown, Heroes of the ewe, OP Skywars, Ultra spleef, Assassins and Blood diamonds
2016-05-02 01:06:00 +02:00
xXVevzZXx
6c2caac800
fix some format issues and implement God battles
2016-05-01 19:43:42 +02:00
xXVevzZXx
7bd6cdb93c
Implement Lists and Maps into the variable system and finish more gamemodes
2016-05-01 18:48:07 +02:00
AlexTheCoder
070326e72d
Create systems to automatically create and destroy branding boards, as well as implement the Logitech branding
2016-04-30 19:26:16 -04:00
Conrad
d0d2de1e21
Revert "Report system (version 1)"
2016-04-30 14:53:59 -04:00
Conrad
e0e30a8b7f
Merge pull request #43 from Mineplex-LLC/alex-mcl
...
Fix Async Elo Ranked Bans
2016-04-30 14:46:49 -04:00
AlexTheCoder
41e26f283c
Fix all async elo ranked ban methods and switch to callback system for API hooks
2016-04-30 14:10:09 -04:00
Keir Nellyer
6a00f26d5f
Merge branches 'develop' and 'feature/report' of github.com:Mineplex-LLC/Minecraft-PC into feature/report
...
# Conflicts:
# Plugins/Mineplex.Core/src/mineplex/core/preferences/PreferencesManager.java
# Plugins/Mineplex.Core/src/mineplex/core/report/ReportManager.java
# Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/Clans.java
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/Arcade.java
2016-04-29 23:42:27 +01:00
Keir Nellyer
81cebc4ce7
Swap static helpers for a much better solution
...
This allows for easier refactoring in the future when we move away
from retrieving the CoreClientManager from a static instance.
Mineplex coding standards are also against the use of static helpers
in scenarios such as this, therefore this commit brings this branch
to be in-line with the coding standards.
2016-04-29 23:37:40 +01:00
Thanos Paravantis
89bd325c81
Fix continuous milking sound on milk a cow
2016-04-29 14:35:48 +03:00
Thanos Paravantis
aff5396384
Prevent death effect armor stand modification
2016-04-29 13:41:16 +03:00
Shaun Bennett
184d247fc9
Start adding BoosterPage. Move Boosters to core to support UI's
2016-04-29 17:37:34 +10:00
AlexTheCoder
2887630cf8
- Added javadoc headers
2016-04-28 21:11:38 -04:00
TadahTech
680e579223
Merge Alex's branch into mine.
...
Convert to Java 8
Remove unneeded comments.
2016-04-28 19:39:24 -05:00
AlexTheCoder
156982460f
- Fixed water permanently [MCL]
...
- Fixed team balancing [MCL]
- Fixed overjoining [MCL]
- Changed bans for quitting ranked matches [MCL]
2016-04-28 20:03:09 -04:00
AlexTheCoder
b105ccb5f1
- Change event priority
2016-04-28 17:48:16 -04:00
AlexTheCoder
b13528ed66
- Further blockage of creating source blocks [MCL]
2016-04-28 17:46:57 -04:00
AlexTheCoder
3f9ef24235
- Removed debug message
2016-04-28 17:44:37 -04:00
Thanos Paravantis
8874b52b39
Merge branch 'develop' into thanos-mineware
2016-04-28 19:27:56 +03:00
Thanos Paravantis
6084d04a0f
Commit before pulling from develop
2016-04-28 19:23:21 +03:00
Thanos Paravantis
992e150608
Refactor and comment classes
...
New javadoc comments have been added to describe class functionality
and variable usage on specific places.
2016-04-28 16:54:46 +03:00
Thanos Paravantis
3a5ec7dc5d
Continue refactoring and comment main class
2016-04-28 13:11:27 +03:00
Thanos Paravantis
6cc8f854c4
Refactor main game class
2016-04-28 13:02:44 +03:00
Thanos Paravantis
3161cd53e9
Apply new format on floating holograms
2016-04-28 12:31:09 +03:00
AlexTheCoder
189296a586
- Fixed using water in restricted zones in MCL
...
- Implemented Elo in /stats menu
2016-04-28 00:53:04 -04:00
AlexTheCoder
46f873634e
- Decrease time till Overtime in MCL
...
- Block ability to flood in MCL
2016-04-28 00:33:36 -04:00
AlexTheCoder
b4c5be81f3
- Fixed random weather in MCL
...
- Added Elo Division display to /stats for applicable games
- Made fishing rods kept on death in MCL
2016-04-27 23:12:38 -04:00
William Burns
d90e9e7dff
Add a system for allowing all players to use game commands when in the correct mode.
2016-04-27 20:54:52 +01:00
Thanos Paravantis
aff4b6b270
Fix minecart dance double life loss
2016-04-27 22:09:06 +03:00
xXVevzZXx
1b5b18c9b2
Prevent exception while adding variables to gamemodes
2016-04-27 17:50:01 +02:00
xXVevzZXx
aa219ec3e5
Implement gamemode feature with modifiable variables and working on first moded games
2016-04-27 17:42:50 +02:00
Thanos Paravantis
ddad17855f
Improve chicken spawning on chicken shooting
2016-04-27 18:37:42 +03:00
Thanos Paravantis
f8ff99fc58
Increase hologram height gain and expire time
2016-04-27 18:37:09 +03:00
Thanos Paravantis
e3a6a0a50a
Fix spawns and map generation on smash off
2016-04-27 18:36:16 +03:00
Thanos Paravantis
c6b1065c4e
Fix scoreboard player team after death
2016-04-27 18:35:39 +03:00
Thanos Paravantis
9407265c73
Display predefined items on diamond hunt
2016-04-27 14:02:43 +03:00
Thanos Paravantis
ba5d06db88
Fix tag master and achievement progress
2016-04-27 13:14:20 +03:00
AlexTheCoder
a16145479e
- Disabled picking up lava
...
- Leaving ranked matches temp bans players from rejoining them
2016-04-27 03:18:44 -04:00
Thanos Paravantis
ccebeb75f1
Implement challenge team spawning
...
Team based challenges are now handled differently from the normal ones.
When the game or challenge starts, instead of spawning all players
with the default team spawn method, they are teleported according
to their team. For example, if a player is on the blue team, he
will be teleported on the blue side of the map. Moreover, teams
are now generated properly, by diving the total number of players by
two. One drawback, that will be fixed in a next commit, is that team
challenges require an even amount of players.
2016-04-27 09:41:02 +03:00
xGamingDudex
38d03b8468
Merge branch 'project-cosmetics' of ssh://git@github.com/Mineplex-LLC/Minecraft-PC.git into project-cosmetics
2016-04-27 00:03:29 +02:00
xGamingDudex
79f210e242
Schematic and WinEffect update
...
+Added better schematic support
+Fixed schematics not sending block updates to nearby players
+Added win room schematics
*Tweaked some of the win rooms
+Added sounds to the Lava Trap win effect.
2016-04-27 00:01:30 +02:00
Thanos Paravantis
38769d9616
Add missing tracker classes
2016-04-25 23:01:41 +03:00
Thanos Paravantis
d945bfa17a
Fix array out of bounds on veteran tracker
2016-04-25 23:01:17 +03:00
Thanos Paravantis
d0336be7b7
Add new achievements and modify current ones
2016-04-25 22:59:24 +03:00
Thanos Paravantis
41ef1a757c
Prevent null winner on veteran tracker
2016-04-25 18:03:25 +03:00
Thanos Paravantis
7c92971346
Remove new thread and use bukkit runnable only
...
Previously, a new thread was created to display the description
of a challenge. Instead of creating a new one, only a single
bukkit runnable is now created. With that change, when the challenge
is skipped, the correct description will show up instantaneously.
2016-04-25 18:00:37 +03:00
Thanos paravantis
a6bf059e6c
Modify challenge names and challenge intro titles
2016-04-25 12:47:55 +03:00
LCastr0
f0cfac8e73
Merge pull request #31 from Mineplex-LLC/develop
...
Merge from develop
2016-04-24 23:15:36 -03:00
Thanos paravantis
c214431cbf
Move and rename stat trackers
2016-04-24 22:44:42 +03:00
Thanos paravantis
856eb6059b
Update statistics and implement data tracker
2016-04-24 22:39:56 +03:00
Keir Nellyer
96aa5d1c4b
Removed duplicate code
...
Somehow this got duplicated and so therefore was causing compile time
errors, might have been something to do with my git merge.
2016-04-24 17:22:21 +01:00
Thanos paravantis
e2a6500bce
Update game achievements
2016-04-24 13:37:39 +03:00
Shaun Bennett
a0fd852537
Move field to top of class in Game
2016-04-24 13:38:58 +10:00
Shaun Bennett
b21dfad12e
Merge remote-tracking branch 'remotes/origin/develop' into feature/gems
...
# Conflicts:
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java
2016-04-24 13:37:45 +10:00
Thanos paravantis
bfabfab2d1
Fix circle spawn locations
2016-04-24 00:27:39 +03:00
cnr
c7970d1bd0
Prevent super paintball spectators from reviving teammates. Fixes PC-103
2016-04-22 19:48:03 -05:00
xGamingDudex
b7099088a9
Merge remote-tracking branch 'origin/develop' into project-cosmetics
...
Conflicts:
Plugins/Mineplex.Core.Common/src/mineplex/core/common/block/schematic/Schematic.java
Plugins/Mineplex.Core.Common/src/mineplex/core/common/util/UtilBlock.java
Plugins/Mineplex.Core.Common/src/mineplex/core/common/util/UtilEnt.java
Plugins/Mineplex.Core.Common/src/mineplex/core/common/util/UtilItem.java
Plugins/Mineplex.Core.Common/src/mineplex/core/common/util/UtilPlayer.java
Plugins/Mineplex.Core/src/mineplex/core/disguise/disguises/DisguisePlayer.java
Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/Game.java
Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/skywars/data/TNTGenerator.java
Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/MiscManager.java
2016-04-23 00:55:48 +02:00
Thanos paravantis
c526c86813
Add notes to fix recent bugs
2016-04-22 23:26:53 +03:00
Thanos paravantis
fa75bc15ad
Merge branch 'develop' into thanos-mineware
...
Conflicts:
Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/GameType.java
2016-04-22 22:03:15 +03:00
AlexTheCoder
2a4c3209b4
- Enable ELO
2016-04-22 05:44:56 -04:00
AlexTheCoder
70541fd6f2
Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into alex-compvanilla
2016-04-22 05:41:24 -04:00
Jonathan Williams
d73b720323
Merge branch 'features/elo' into develop
2016-04-22 04:34:35 -05:00
Jonathan Williams
477acf044e
Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into develop
2016-04-22 04:34:21 -05:00
Jonathan Williams
7b18efa7b0
Prevent farming elo up with multiple games by dc and joining new game.
2016-04-22 04:05:07 -05:00
Jonathan Williams
ddd1c5af9b
Removed EloSettings and fixed scoreboard.
2016-04-22 03:10:09 -05:00
Jonathan Williams
34f94c0381
Reverted scoreboard because of MC maxlines turd nugget.
2016-04-22 02:55:27 -05:00
Jonathan Williams
4577cf0398
Fixed scoreboard :D
2016-04-22 02:47:48 -05:00
Jonathan Williams
7cc4811ede
Merge branch 'features/elo' of github.com:Mineplex-LLC/Minecraft-PC into features/elo
2016-04-22 02:39:35 -05:00
Jonathan Williams
f922be51fe
Scoreboard tweak.
2016-04-22 02:39:08 -05:00
AlexTheCoder
04fe30df43
- Fix sb
2016-04-22 03:38:20 -04:00
AlexTheCoder
03bdc8d2db
Merge branch 'features/elo' of github.com:Mineplex-LLC/Minecraft-PC into alex/elofix
2016-04-22 03:17:54 -04:00
Jonathan Williams
b69a75355c
Fixed scoreboard alignment.
2016-04-22 02:17:40 -05:00
AlexTheCoder
1d3ad3c5fd
- Enabled ELO for testing
2016-04-22 02:06:37 -04:00
Jonathan Williams
44d4255628
Added endElo in the appropriate spots.
2016-04-22 00:58:07 -05:00
Jonathan Williams
6d00e8b41f
Refactored Elo to work correctly.
2016-04-22 00:21:11 -05:00
AlexTheCoder
d0e3b094c1
- cleaned up and prepped for live update
2016-04-21 20:57:35 -04:00
AlexTheCoder
e55bec505b
- Fix players ending up teleported back to arena due to broken respawn engine
2016-04-21 20:13:39 -04:00
AlexTheCoder
df55d48ab8
- Looks better
2016-04-21 01:03:14 -04:00
AlexTheCoder
d57cc48f0f
- Added new features!
2016-04-20 22:31:54 -04:00
Joseph Prezioso Jr.
f86b18b603
Elo Works Now
...
Ready to move on to MCL implementation
2016-04-20 22:09:18 -04:00
cnr
2d02d79cec
Fix survival games' Beastmaster wolf spawning
...
Beastmaster wolf spawning suffered from the same issue as the Wizards
"Summon Wolves" spell: spigot has an issue when setting an owner to a
wolf or ocelot without a previous owner. See SpigotUtil for details.
2016-04-20 18:45:54 -05:00
Joseph Prezioso Jr.
2d45ab61cc
Elo re-calculated
...
Elo is now being incremented more consistently (and not multiple times)
2016-04-20 15:48:27 -04:00
Joseph Prezioso Jr.
6a5c8336cf
Elo and Division fixed
...
Elo and Division should be displaying properly
Cleaned the code up a bit
Added endElo() to Game.java to handle team Elo code
Added event listener to check for GameState.End in TDM to call endElo()
2016-04-20 14:52:06 -04:00
Thanos paravantis
6e011b3a89
Add missing SpawnDefinition interface
2016-04-19 21:52:45 +03:00
Thanos paravantis
cb4561c561
Implement team check on challenge selection system
2016-04-19 18:25:36 +03:00
Thanos paravantis
11aef273ba
Fix NPE on Volley Pig
2016-04-19 18:25:04 +03:00
Thanos paravantis
50175f9453
Spawn players with equal distance from ladder on KOTL
2016-04-19 14:27:48 +03:00
Thanos paravantis
17c51f03ad
Remove grass only from used spawns
2016-04-19 14:17:32 +03:00
Thanos paravantis
20fdb1f21c
Restructure methods on Mini OITQ challenge
2016-04-19 13:59:09 +03:00
Thanos paravantis
816abad8de
Fix Mini OITQ barriers enclosing players at spawn
2016-04-19 13:57:39 +03:00
cnr
bda9772ba6
Mitigate spigot issue when setting wolf owner
...
This fixes the Summon Wolves spell in Wizards.
Explanation:
- Wolves keep track of their most recent owner.
- When a wolf is assigned a new owner, it updates the data
watcher with the new owner's UUID
- During this process, the old owner's UUID is checked
against the new one
- If the wolf didn't have a previous owner, the old owner's
UUID is the empty string.
- UUID.fromString() is called on the empty string, and throws
an exception.
2016-04-19 02:46:38 -05:00
Thanos paravantis
09fb1842b6
Apply improvements and bug fixes
2016-04-19 10:00:06 +03:00
Shaun Bennett
6dc2559dd1
Merge remote-tracking branch 'remotes/origin/md_5/boosters' into feature/gems
2016-04-19 13:57:33 +10:00
AlexTheCoder
e08965aa25
- Fixed TowerDefender being too difficult to obtain
...
- Fixed wither attacking own towers by accident
2016-04-18 22:58:55 -04:00
AlexTheCoder
6c20427395
- Fixed some bugs and added final achievements
2016-04-18 22:32:15 -04:00
AlexTheCoder
17ac3cb597
- Fix armor checking
...
- Edit wither death message
2016-04-18 20:29:53 -04:00
AlexTheCoder
10aba533f3
- Remove all dependence on UtilShapes
2016-04-18 19:59:55 -04:00
AlexTheCoder
34399db6e8
- Fixed missing GameType
2016-04-18 18:42:56 -04:00
xGamingDudex
e45f800519
Fixed damage calculator error
2016-04-18 20:36:22 +02:00
md_5
9de990744d
Stage
2016-04-18 17:46:38 +10:00
AlexTheCoder
ee30012011
Merge branch 'feature/elo' of github.com:Mineplex-LLC/Minecraft-PC into alex/elofix
2016-04-17 12:27:23 -04:00
AlexTheCoder
d623d0982b
Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into alex-compvanilla-merge
2016-04-17 12:02:08 -04:00
AlexTheCoder
4c35e35fc0
- More polish and bugfixes
2016-04-16 23:59:44 -04:00
Shaun Bennett
9c2cd6a883
Merge branch 'feature/redis-update' into feature/gems
2016-04-17 13:08:11 +10:00
AlexTheCoder
35d7dd8b44
- Fixed stuff
2016-04-16 20:36:19 -04:00
AlexTheCoder
b0d30a4ff4
- cleaned everything up
...
- renamed game
2016-04-16 20:32:14 -04:00
AlexTheCoder
d8f5ac66fc
- More chiss
2016-04-16 14:05:46 -04:00
xGamingDudex
696088b57e
Fixed gun stats between games
2016-04-16 18:16:53 +02:00
Thanos paravantis
cb4e25fb0a
Implement new challenge selection system
...
The new challenge selection system, picks a random challenge from
the list as a starting point. Once the challenge is ended, the next
one in the list will be selected. That process continues, until the
index is out of bounds, and from that point, a new starting point
will be selected. During that process, any challenge that is picked,
is also reviewed to make sure it's suitable according to the player
count. If that's not the case, the selection process will continue
until one challenge is found. If there is no appropriate challenge,
the game will be ended.
In addition to those changes, there are a couple of bug fixes and changes.
At first, some methods that keep track of player lists were renamed and
secondly, the enchantment lore is now hidden on challenges that use items.
2016-04-16 15:13:52 +03:00
Joseph Prezioso Jr.
bbb81dd663
Elo calls migrated to Game.java
...
Consequently, elo code is actually being called now
Bukkit.broadcastMessage calls have shown where things are breaking
handleElo() added to EloManager to facilitate movement of team elo code
preparing to use EloManager's getNewRatings() method to
calculate team elos
2016-04-15 20:48:56 -04:00
xGamingDudex
ffc0459e5a
Cosmetic Update
...
+ Support for relative copy position from with //copy from worledit in
schematics
+ Better block selection in bounding box in UtilBlock
+ Goal selector utils for entities
+ Global hide and show methods for players
+ Win effects and game modifiers
+ Tweaked player disguises
+ Added clean room generator to arcade games, previously normal flat
world
+ Animation utils
* Edited some particles, hats and death animations
2016-04-16 02:24:41 +02:00
Jonathan Williams
2b2b251548
Merge branch 'clans/beta' into develop
2016-04-15 12:41:14 -05:00
AlexTheCoder
09f9ae3b7a
- Update for playability
2016-04-14 23:05:14 -04:00
AlexTheCoder
33b557eb10
- Huuuuuuuge amount of changes for chiss
2016-04-14 22:45:21 -04:00
Joseph Prezioso Jr.
742807d80e
Added generatePlayerElos and updated saveDivision
...
Added method to fill EloManager's playerElos hashmap with values
--This may not work as intended
--Currently only implemented in Team Death Match
2016-04-14 17:17:26 -04:00
cnr
6b2f601c7a
Prevent a spectator race condition in arcade games
...
Previously, a player would erratically become a spectator if s/he
spammed the "spectate next player" action between rounds (i.e.
left-click while spectating a player).
2016-04-13 18:20:39 -05:00
Joseph Prezioso Jr.
9e8a7b582b
Elo updates
...
EloRanking turned on for Domination, Team Deathmatch, Turf Wars, CTF
Database QoL changes made to EloManager and EloRepository
--Unfortunately, Database still seems to not be updating properly
--Something on my end, or something to do with the queries? Unsure.
2016-04-13 18:35:56 -04:00
Thanos paravantis
ea6219984a
Add missing Spleef challenge to removed package
2016-04-09 11:06:46 +03:00
Thanos paravantis
0b780c8e99
Fix teleport delay and incorrect win placement.
...
Players that die during a challenge have the ability to fly
around as spectators. Although, once the challenge was ended
their fly mode was removed and they would fall for a very short
amount of time, which was noticeable. With that fix, players
now get reset once they are teleported to the spawn locations
of the next challenge. That happened because during the player
reset and spawn teleportation, the map would be generated, as a
result, causing a very small notable delay.
Moreover, win placement was fixed. In the previous version, the
third player would appear as second and the second player would
appear as the third one. The cause of this issue was that, after
the second and the third player is added to the winner list, the
last player that is remaining alive is added as first. To fix that,
I've implemented a swap method that changes the location of the
second with the third player.
2016-04-09 11:04:23 +03:00
Ben
a04f7c23c6
Disable incognito for staff in hub invisibility, and vice-versa
2016-04-08 20:18:56 +01:00
Joseph Prezioso Jr.
59001bdef6
Fix merge-related errors
...
Fix, polish, and re-implement Elo code.
2016-04-07 16:40:30 -04:00
Keir Nellyer
390b2878dc
Merge branches 'feature/report' and 'master' of github.com:Mineplex-LLC/Minecraft-PC into feature/report
...
# Conflicts:
# Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/Clans.java
# Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/Arcade.java
2016-04-07 14:28:30 +01:00
Joseph Prezioso Jr
91e550bdcc
Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into develop
...
Conflicts:
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/siege/outpost/Outpost.java
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/siege/weapon/SiegeWeapon.java
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/tutorial/command/FinishCommand.java
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/tutorial/command/TutorialCommand.java
Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/tutorial/tutorials/clans/objective/goals/attackenemy/BlowUpWallGoal.java
2016-04-06 19:40:01 -04:00
Joseph Prezioso Jr
a07e71ba08
GameOption takes a generic value to eliminate the need for more than the one GameOption class.
...
Remove the--now unnecessary--classes that inherited from GameOption.
Consequently, the creation and implementation of GameOptions should be much more efficient.
Note: it may be necessary to add decimal points to doubles and to cast 'long' data types as 'long'.
The above note generally applies to numerical values, but may apply to other values, as well.
2016-04-06 18:10:31 -04:00
Joseph Prezioso Jr
f030f78f08
Add headers to new classes, so as to comply with coding standards.
...
To that end, change methods to camel case and refactor them, so that the newly-renamed methods do not result in errors.
2016-04-06 16:20:26 -04:00
Joseph Prezioso Jr
c6c52885a9
Fixed commit
2016-04-05 15:16:40 -04:00
Ben
7f92a3c048
incognito changes
2016-04-05 00:38:27 +01:00
Shaun Bennett
ff929a8515
Merge remote-tracking branch 'remotes/origin/develop' into clans/beta
...
# Conflicts:
# Plugins/Mineplex.Core/src/mineplex/core/MiniPlugin.java
# Plugins/Mineplex.Core/src/mineplex/core/resourcepack/ResourcePackManager.java
2016-04-05 00:57:28 +10:00
Shaun Bennett
fecd3c1eaa
Final changes
2016-04-04 23:28:38 +10:00
Thanos paravantis
cc68b7087a
Change wool color on Wave Crush challenge
...
During map generation, the wool color is now predetermined and not
random.
2016-04-03 17:15:20 +03:00
Thanos paravantis
18ff9c23f7
Modify block removal from Wave Crush challenge
...
The removeExtraBlocks() method was changed, in order to include all
arena blocks. The previous version did not remove all extra blocks,
as it was using the getArenaSize() method inside the for-loop, which
returns a different integer depending on the challengers.
To fix that, I've implemented the '_arenaStartSize' field to store the
starting arena size value that is used in the map generation method.
2016-04-03 16:53:14 +03:00
Thanos paravantis
114fac2655
Refactor Red Light Green Light challenge
...
Separated functionality into different methods in order to improve
readability and maintainability. All four abstract methods were
updated, in order to make sure they work as intended without any
second thoughts.
Moreover, a PlayerQuitEvent listener was added to remove players from
the '_cooldown' array list and a null check in the onEnd method, to
prevent any null pointer exceptions.
Also, there were some minor display changes, regarding titles and chat
messages on the moveTextAndSound() and cannotMoveTextAndSound() methods.
Lastly, the bedrock layer was removed from map generation.
2016-04-03 16:49:31 +03:00
Thanos paravantis
f454a6de81
Comment game classes and remove unnecessary checks
...
Added comments on game classes, except challenges
and statistics trackers.
Removed challenge validity checks from onCollide method in Anvil Dance
and Falling Blocks, since that is now handled on the Collide method
located in the main game class.
2016-04-02 22:49:56 +03:00
Thanos paravantis
12b90501e2
Refactor Wave Crush challenge
...
Separated functionality into different methods in order to improve
readability and maintainability. All four abstract methods were
updated, in order to make sure they work as intended without any
second thoughts.
Also, a new PlayerQuitEvent listener is added, in order to remove
players from the '_survivedWaves' hash map, which keeps track of
the waves every player survived.
Lastly, onCollide if-statement logic was reversed to reduce and
simplify the lines of code inside the method.
2016-04-02 22:10:43 +03:00
Cheese
9969b7d783
support for resource packs for different MC versions
2016-04-02 11:39:40 +11:00
Joseph Prezioso Jr
5e1003cccb
Missed a minus sign in my previous commit.
2016-03-31 14:06:45 -04:00
Joseph Prezioso Jr
6ccc6df6aa
Elo calculations now account for player's Elo, relative to the average Elo among players
2016-03-31 13:57:21 -04:00
Joseph Prezioso Jr
cbb9798c35
Added AdjustPlayertElo method to increment/decrement the Elo's of individual players at the end of a game. Currently calling the new method in AnnounceEnd.
2016-03-31 12:49:22 -04:00
AlexTheCoder
4ae4f056ea
- Map Polish
2016-03-31 03:46:43 -04:00
AlexTheCoder
40175db217
- Lots of polish
2016-03-31 03:41:07 -04:00
Thanos paravantis
51820faceb
General bug fixes and minor changes.
2016-03-30 19:30:22 +03:00
Joseph Prezioso Jr
6048c97b52
Tweaks to clean/clarify things
2016-03-29 17:50:06 -04:00
Joseph Prezioso Jr
51cd770d38
Changes to help smooth the transition into using EloSettings.
2016-03-29 16:00:57 -04:00
Joseph Prezioso Jr
d8d952691b
cleaning up my code a bit
2016-03-28 13:40:34 -04:00
Joseph Prezioso Jr
abcdadc8d0
Corrected a small error in GameOption.
2016-03-28 12:40:41 -04:00
Thanos paravantis
cd08e5581a
Fix volley pig challenge, apply minor changes and bug fixes on Infestation, Reverse Tag.
2016-03-27 17:45:58 +03:00
AlexTheCoder
2530bc512e
- Fixed some more buggies
2016-03-26 14:02:18 -04:00
AlexTheCoder
bb28b7ad89
- Forgot to comment out 2 lines
2016-03-25 20:27:17 -04:00
AlexTheCoder
6678dffb61
- Updated everything for Sigils and chiss
2016-03-25 20:25:43 -04:00
Joseph Prezioso Jr
57a1e06406
no message
2016-03-25 20:11:35 -04:00
Joseph Prezioso Jr
f7575360db
Setting up a class to handle Materials as GameOptions
2016-03-25 16:42:39 -04:00
Joseph Prezioso Jr
05ede7910e
All errors have been fixed.
2016-03-25 15:27:11 -04:00
Joseph Prezioso Jr
262c6c2fa6
Quick Lunch-time bug-squashing update. Still have tons of errors to go through, but I want to make sure everything is backed up, should the weather turn foul(er) and a power outage should occur
2016-03-25 13:53:20 -04:00
Joseph Prezioso Jr
c1ef185e82
Flags have been changed and I have started to get rid of the errors that have started cropping up.
2016-03-25 12:48:39 -04:00