Commit Graph

4437 Commits

Author SHA1 Message Date
Sam 15d691370d Configuration for bridges 2017-03-14 21:05:52 +00:00
LCastr0 a3861d43c4 Fixes costume throwing items without complete set 2017-03-14 13:32:49 -03:00
Sam c8a9cffcdf Edit the documentation for per player world borders 2017-03-14 16:08:31 +00:00
Sam a49b19ee0c Removal of kit progression from bridges 2017-03-14 16:08:16 +00:00
Sam 1e43398875 Merge remote-tracking branch 'refs/remotes/origin/develop' into update/bridges 2017-03-14 15:53:27 +00:00
cnr 3dc36449b5 Add 2x XP and open Gem Hunters beta
This is for spring break, and ends 3/19
2017-03-10 00:29:11 -06:00
samczsun 888761d15e Somehow missed Team Super Smash 2017-03-09 01:06:53 -06:00
samczsun b5f026d4c0 Removem misleading comment 2017-03-09 01:06:53 -06:00
samczsun a99cb6579d PC-814 2017-03-09 01:06:53 -06:00
samczsun 4be4fcb434 Fix Team Armor Addon (also PC-201) 2017-03-09 01:06:53 -06:00
AlexTheCoder a691d58840 Set up clans specific rewards for voting, daily bonus, and youtube clicks. Additionally, set up promotion for specific youtube channels in Carl. Finally, provide support for a differently-named creeper! 2017-03-09 01:04:50 -06:00
cnr 06a71946a0 Publish server status earlier during startup
Servers are allowed ten seconds to publish their status on startup by
ServerMonitor. NpcManager can consume most or all of that allotted time
on EU, so we need to initialize ServerStatusManager first.
2017-03-03 08:15:56 -06:00
samczsun b782f5ced9 Speed up generation 2017-03-01 23:58:20 -06:00
samczsun 3e8b23c6f4 Sentry Issue #223473496
Don't bother with failsafe if the game is null (i.e. beyond dead)

Steps to reproduce:
1) Quit server at just the right time
2017-03-01 23:54:02 -06:00
samczsun 3f40432268 Sentry Issue #223474603
Handle null gun in Minestrike

Steps to reproduce:
1) Bring a player down to low health using a molotov
2) Kill them with a grenade
2017-03-01 23:54:02 -06:00
samczsun 9571db123d Sentry Issue #223483175
Fix badly implement Player check in PerkBoneRush

Steps to reproduce:
1) Pick Skeletal Horse
2) Bone rush on some mob (i.e. cows in swamp)
2017-03-01 23:54:02 -06:00
samczsun cb9ac1fc9f Sentry Issue #223481030
Prevent Fish Flurry from activating if no suitable blocks are found

Steps to reproduce:
1) Select squid on hyrule castle
2) Activate fish flurry while looking at middle of empty side of castle
2017-03-01 23:54:02 -06:00
samczsun 7e9211815f Sentry Issue #223481223, #223481117
Reverse check so RHS can be null

Steps to reproduce:
1) Pick Wither Skeleton in SSM
2) Throw wither image away from other player so it has no target
3) When it's standing still (i.e no target), have the other player punch
the image
2017-03-01 23:54:02 -06:00
samczsun 0725639852 Sentry Issue #223596821
Check if player has left before performing actions

Steps to reproduce:
1) Pick wolf in SSM
2) Hit someone
3) Quit immediately after
2017-03-01 23:54:02 -06:00
samczsun 2e23d59702 Sentry Issue #223489411
Check if fired projectile is a WitherSkull before casting

Steps to reproduce:
1) Go to Wither Assult
2) Fire enderpearl
2017-03-01 23:54:02 -06:00
cnr 699845d6d7 Merge branch 'feature/gem-hunters' into develop 2017-02-25 00:40:05 -06:00
cnr 7de556e3d8 Allow plugins to choose a hub type when restarting
Clans Hubs will send to Clans Hubs, Clans will send to Clans Hubs, and
all other plugins will send to the normal Hub
2017-02-25 00:35:46 -06:00
Sam 3a4e973551 Merge remote-tracking branch 'refs/remotes/origin/develop' into feature/gem-hunters 2017-02-12 13:12:53 +00:00
Alexander Meech 1736b198f2 Fix Twitch+ Mps not properly showing information via MOTD 2017-02-09 22:44:18 -06:00
Nate Mortensen 9444da9dae Fix item drop check in Wizards
Currently players are unable to drop items if the held item
slot is below 5.  This works fine when dropping items simply
by pressing q, but it often interferes with players dropping
items from an open inventory.  This commit changes the check
to iterate over the first five slots and only cancel the event
if they're dropping one of them.
2017-02-08 22:32:57 -06:00
Nate Mortensen abbb46ec0a Fix the death message when using Summon Wolves 2017-02-08 22:32:57 -06:00
Nate Mortensen 1425a2aaed Fix Rumble spell slowness level 2017-02-08 22:32:57 -06:00
Nate Mortensen b90e879d4b Fix protection provided by Gold armor in Wizards
While the name of the gold items is "Golden X", the
name of the material is "GOLD X" resulting in gold items
providing no protective benefit other than the default
vanilla protection(in the case of there being only gold
armor).
2017-02-08 22:32:57 -06:00
Nate Mortensen 4031b037de Correct damage for Fireball and AnvilDrop
This issue came down to two bugs with the explosions created
by Fireball and AnvilDrop.

The first was the damage being done.  Settings the max damage
doesn't change the base damage, so they did the default amount
of damage based on the vanilla code.

The second was the radius of the explosion.  The radius was
too small, and so it was perceived that only users directly hit
would suffer damage.  The radius was increased, however the block
explosion size was kept the same.
2017-02-08 22:32:57 -06:00
Nate Mortensen 941be75161 Allow spells to be learned from double chests 2017-02-08 22:32:57 -06:00
Alexander Meech 6583e86ace Remove william's copyright file headers 2017-02-08 22:24:19 -06:00
Alexander Meech 908b282fdf Fix issue with spaces in ChooseMapButton 2017-02-08 22:24:19 -06:00
Sam 2f9f55226a Adjust world border distance 2017-02-07 00:05:10 +00:00
Sam 3018f264cc QA ready! 2017-02-06 23:28:27 +00:00
Sam 36f318e4a0 KP Upgrades (1) 2017-02-06 21:00:30 +00:00
Sam 6cc5a14073 Merge remote-tracking branch 'refs/remotes/origin/develop' into feature/gem-hunters 2017-02-03 20:33:54 +00:00
Sam 13806a49d2 Bridges bug fixes 2017-02-03 20:33:21 +00:00
Sam 99ff344679 Merge remote-tracking branch 'refs/remotes/origin/develop' into update/bridges 2017-02-02 13:20:14 +00:00
samczsun 8a3b531a06 Bawk Bawk Battles rewrite 2017-02-02 00:31:58 -06:00
Sam c6bb850bc3 Lots of stuff 2017-01-30 23:28:55 +00:00
Sam a62ecdb212 Custom Bridges and Per player world borders 2017-01-25 21:38:58 +00:00
Sam 3557fd8acc Merge remote-tracking branch 'refs/remotes/origin/develop' into feature/gem-hunters 2017-01-21 14:21:03 +00:00
samczsun 8b1fe8302e Match Bukkit tab completion behaviour 2017-01-20 01:27:58 -06:00
samczsun cc9f28dfec Fix holes in Skywars
Skywars's crumble affects any block which has been updated, including
blocks outside the game world. This commit checks if a block is in the
game world before crumbling it
2017-01-20 01:27:58 -06:00
samczsun 8479e80f8e Change intent of /hub to PLAYER_REQUEST 2017-01-20 01:27:58 -06:00
samczsun 8dc0961f03 Remove debug message 2017-01-19 23:12:29 -05:00
samczsun f83550157c PC-1034
The `z` variable wasn't being reset properly
2017-01-19 23:12:26 -05:00
samczsun 1ff05eb3ff Reset Magma Cube kill counter on game end 2017-01-19 23:12:11 -05:00
samczsun 7290b83466 Fix Skywars eating/bowing/whatevering bug 2017-01-19 21:24:50 -05:00
samczsun 5ca9b79333 Fix Fissure doing no damage 2017-01-19 18:49:51 -05:00
samczsun 343167245e Fix party chat 2017-01-19 18:16:43 -05:00
Sam 8a9a3cb2ac Merge remote-tracking branch 'refs/remotes/origin/develop' into feature/gem-hunters 2017-01-19 21:16:12 +00:00
samczsun fd65f2df1b Tab completion for /game set 2017-01-18 23:34:57 -06:00
samczsun 6692432c42 Smart™ Tab Completion©® 2017-01-18 23:30:39 -06:00
samczsun e5ece844cb Tab completion 2017-01-18 23:20:56 -06:00
samczsun 1bb96625f7 Add missing import 2017-01-18 23:20:24 -06:00
samczsun 2ffae9f078 Enable strict anticheat in Gladiators (Artix) 2017-01-18 23:20:24 -06:00
samczsun ac63985419 Revert removing strict anticheat 2017-01-18 23:20:24 -06:00
samczsun 1ce69dfa14 PC-1054 PC-1164
GameTeam can't handle spawnpoints which are also solid blocks, and
SurvivalGames has a chance of spawning a chest on a spawn platform. When
this happens, the next closest spawn is always the same spawn because the
two players will be exactly 1 block apart, causing everyone to spawn at
the same podium. This commit prevents SurvivalGames from generating random
chests on spawn podiums
2017-01-18 23:20:24 -06:00
samczsun cc7150850c PC-221
In Block Hunt, hitting an entity will cause an "Cancelled Infection" event
to propagate upwards the stack. This commit checks whether the game is
live before beginning the cancellation
2017-01-18 23:20:24 -06:00
samczsun e309abc968 PC-1051 PC-1238
Some kits had armor in the wrong order, causing them to render
incorrectly. This commit reorders the armor.
2017-01-18 23:20:24 -06:00
samczsun 63357b0fc5 PC-1303
In the 1.11 update, the override was mistakenly toggled off while spawning
in skeletons. This commit undoes that change.
2017-01-18 23:20:24 -06:00
samczsun 8e5483e42b PC-190
Ignoring listened on too high of a priority and chat managers didn't
respect the recipients list. Those two issues have been fixed in this
commit
2017-01-18 23:20:24 -06:00
samczsun 0ae4bd2281 PC-938 PC-1294
For whatever reason, Minestrike nametags don't hide properly on
hotjoining. This is a simple fix which just resets all nametag
visibilities on game reset. Should work, right?
2017-01-18 23:20:24 -06:00
samczsun 2bac38385f PC-1299
In the 1.11 update, the override was mistakenly toggled off while spawning
in wither skeletons. This commit undoes that change.
2017-01-18 23:20:24 -06:00
samczsun 4cd643f64f PC-1040
In one of my previous commits, while migrating CompassAddon ->
CompassModule I accidentally removed two logical components. The first
prevented compasses from being given out in the pregame lobby, and the
second allowed players who were dead to receive compasses. Both have been
re-added.
2017-01-18 23:20:24 -06:00
samczsun 283dd23920 PC-1298
In the 1.11 update, the override was mistakenly toggled off while spawning
in horses. This commit undoes that change.
2017-01-18 23:20:24 -06:00
Sam 8d47e80066 Merge remote-tracking branch 'refs/remotes/origin/develop' into feature/gem-hunters 2017-01-12 18:03:07 +00:00
samczsun 132036bd17 Move Constants to common 2017-01-11 20:42:46 -06:00
samczsun e72d1e51a2 Ignore bypass for testing sever motd 2017-01-11 20:29:37 -06:00
samczsun 39ba03d1b4 Convert to UtilServer.isTestServer 2017-01-11 20:29:36 -06:00
samczsun 19ac8f0c3b Create framework for proper test network 2017-01-11 20:29:36 -06:00
Nate Mortensen e339b0352a Make GameComponent generic and store an instance of the Game. 2017-01-11 20:04:48 -06:00
samczsun 5c4cc48e86 More QA changes 2017-01-11 19:50:26 -06:00
samczsun 56d4ed9e11 Parties rewrite
Basically everything got changed. Also Portal has a slightly better API
now
2017-01-11 19:50:26 -06:00
cnr cea08cae67 Merge branch 'update/cosmetics-balloons' into develop 2017-01-11 15:32:41 -06:00
xXVevzZXx 1095f8bc49 Respack links 2017-01-11 15:29:50 -06:00
xXVevzZXx 5a2ed59a38 Make Strike Games an actual game, disable Hunger and remove food from loot 2017-01-11 15:29:50 -06:00
samczsun 99211d5d89 Fix particles 2017-01-11 15:11:57 -06:00
Nate Mortensen 9583c7abcb Run Minestrike in Adventure Mode 2017-01-11 15:07:48 -06:00
Nate Mortensen afaed17071 Fix kill reward for skinned knives 2017-01-11 15:07:48 -06:00
Nate Mortensen 8384c47e53 Create Lifetime system for managing Listeners with a defined duration.
This commit introduces a Component system focused around Games, which is completely
backwards compatible, as well as designed to be flexible enough for later improvements
such as dependency injection. Each GameState is associated with a phase of the
PhasedLifetime that each Game has. Components can be registered with a specific phased
or the entirety of the Lifetime. Refer to the javadocs for Lifetime and PhasedLifetime
for more details.  Currently the main two Component types are ICommand and
ListenerComponent.

This commit includes the first refactoring into using this system, which is replacing
the Wizards minigame's usage of Miniplugin with a Lifetimed Component, allowing for
the shop to be appropriately registered and unregistered.  This change allows for
Wizards to be run more than once on the same server instance.  Previously, attempting
to register the Miniplugin twice would result in the minigame failing to start after
the initial registration.

This commit additionally includes slight refactoring within GameCreationManager as
required for the Lifetime system to function correctly.  These changes ensure that
Games are only disabled once, whereas before they could be repeatedly disabled.
The previous implementation of disable(), along with the classes that override it,
functioned correctly despite being called several times.

Finally, this commit adds in changes to the pom to allow for unit testing.
2017-01-11 15:07:47 -06:00
LCastr0 21473a7d82 Fixed merge conflict 2017-01-10 21:27:47 -02:00
Sam 64026f81ff Merge remote-tracking branch 'refs/remotes/origin/develop' into feature/gem-hunters 2017-01-08 21:12:28 +00:00
Sam 0218965bee Villager trading and loot upgrades 2017-01-08 15:44:04 +00:00
cnr 990c548e7b Disable Thanksgiving chickens 2017-01-06 01:06:10 -07:00
cnr f08068c717 Revert "Enable double XP + gems for the holidays"
This reverts commit d3bcc77e01.
2017-01-04 20:34:09 -07:00
cnr 3af401ee8f Implement two-factor authentication 2017-01-04 20:33:09 -07:00
LCastr0 7f7f3b9954 Removed thanksgiving chickens 2016-12-29 17:01:30 -02:00
LCastr0 4c6298bb63 Merge branch 'develop' into update/cosmetics-balloons 2016-12-29 16:28:13 -02:00
LCastr0 6478656501 Fixed armorstand balloon types 2016-12-29 16:25:20 -02:00
Sam 0ba22f9201 Merge remote-tracking branch 'refs/remotes/origin/develop' into feature/gem-hunters 2016-12-28 22:33:04 +00:00
cnr c7d5e149f8 Fix NullPointerException in speed builders 2016-12-28 15:18:59 -07:00
Sam 4c7f5c5716 Merge remote-tracking branch 'refs/remotes/origin/develop' into feature/gem-hunters 2016-12-27 18:59:03 +00:00
cnr d3bcc77e01 Enable double XP + gems for the holidays 2016-12-26 22:43:32 -07:00
Sam a4a039b619 Merge remote-tracking branch 'refs/remotes/origin/develop' into feature/gem-hunters 2016-12-25 22:09:03 +00:00
cnr ca19840b19 Revert "Disable communities temporarily."
This reverts commit 6d5d2b551b.
2016-12-22 16:50:35 -07:00
William Burns 6d5d2b551b Disable communities temporarily. 2016-12-22 17:07:36 +00:00
AlexTheCoder 941b33bcfc Replace Integer == with Integer.intValue() == so as to avoid edge case errors 2016-12-21 19:31:56 -07:00
AlexTheCoder 8bb279a8fb Remove game tips from MCS 2016-12-21 19:30:53 -07:00
AlexTheCoder 2611ba7a7a Bugfixes from iteration, & new features requested by sampson sigils and relyh 2016-12-21 19:30:53 -07:00
AlexTheCoder df3c2d5d67 Fix champions being permanently disabled 2016-12-21 19:30:27 -07:00
AlexTheCoder cbe1a617af Support the MCS in Arcade 2016-12-21 19:30:26 -07:00
LCastr0 36801283d7 Added method to disable taunts in certain games 2016-12-21 15:55:52 -07:00
LCastr0 f9c71c481f Fixed taunts, using armorstands instead of items
Removed minestrike chest (not being released this month)
2016-12-21 15:55:52 -07:00
LCastr0 69f7f025a1 Added the first taunt! 2016-12-21 15:55:52 -07:00
LCastr0 0af46005e7 Added Taunts :toot: 2016-12-21 15:55:51 -07:00
samczsun 7f3bb9671a Change thresholds, add notifs, move stuff around 2016-12-20 15:05:52 -05:00
samczsun ece4416c2e Metadata 2016-12-20 15:05:26 -05:00
samczsun 77f1f18f27 More metadata 2016-12-20 15:05:01 -05:00
samczsun 6970c3205e AntiHack Logging 2016-12-20 15:05:01 -05:00
samczsun 77da6ac2c2 Remove MAC 2016-12-20 15:05:01 -05:00
samczsun fd00644eb8 Finalize Titles 2016-12-14 19:56:27 -07:00
samczsun 4641ed828b Fix faulty scoreboard logic 2016-12-14 19:54:08 -07:00
samczsun d291521ad1 Clean up DonationManager 2016-12-14 19:52:13 -07:00
cnr b7e738b4e8 Revert commits from #302
This reverts commits from the range 062fdd3^..a0beeab

Changes from #302 are on hold until a later date.
2016-12-08 20:41:46 -07:00
Nate Mortensen 5c363d27fd Fix item drop check in Wizards
Currently players are unable to drop items if the held item
slot is below 5.  This works fine when dropping items simply
by pressing q, but it often interferes with players dropping
items from an open inventory.  This commit changes the check
to iterate over the first five slots and only cancel the event
if they're dropping one of them.
2016-12-07 13:20:04 -06:00
Nate Mortensen 66eeae2a54 Run Minestrike in Adventure Mode 2016-12-07 13:20:04 -06:00
Nate Mortensen ee6e6837ac Fix the death message when using Summon Wolves 2016-12-07 13:20:04 -06:00
Nate Mortensen 1a7965a954 Fix kill reward for skinned knives 2016-12-07 13:20:04 -06:00
Nate Mortensen a05b53c233 Fix Rumble spell slowness level 2016-12-07 13:20:04 -06:00
Nate Mortensen 0c71d5ef5d Fix protection provided by Gold armor in Wizards
While the name of the gold items is "Golden X", the
name of the material is "GOLD X" resulting in gold items
providing no protective benefit other than the default
vanilla protection(in the case of there being only gold
armor).
2016-12-07 13:20:04 -06:00
Nate Mortensen fb15264a69 Correct damage for Fireball and AnvilDrop
This issue came down to two bugs with the explosions created
by Fireball and AnvilDrop.

The first was the damage being done.  Settings the max damage
doesn't change the base damage, so they did the default amount
of damage based on the vanilla code.

The second was the radius of the explosion.  The radius was
too small, and so it was perceived that only users directly hit
would suffer damage.  The radius was increased, however the block
explosion size was kept the same.
2016-12-07 13:20:04 -06:00
Nate Mortensen 833c52d0f2 Create Lifetime system for managing Listeners with a defined duration.
This commit introduces a Component system focused around Games, which is completely
backwards compatible, as well as designed to be flexible enough for later improvements
such as dependency injection. Each GameState is associated with a phase of the
PhasedLifetime that each Game has. Components can be registered with a specific phased
or the entirety of the Lifetime. Refer to the javadocs for Lifetime and PhasedLifetime
for more details.  Currently the main two Component types are ICommand and
ListenerComponent.

This commit includes the first refactoring into using this system, which is replacing
the Wizards minigame's usage of Miniplugin with a Lifetimed Component, allowing for
the shop to be appropriately registered and unregistered.  This change allows for
Wizards to be run more than once on the same server instance.  Previously, attempting
to register the Miniplugin twice would result in the minigame failing to start after
the initial registration.

This commit additionally includes slight refactoring within GameCreationManager as
required for the Lifetime system to function correctly.  These changes ensure that
Games are only disabled once, whereas before they could be repeatedly disabled.
The previous implementation of disable(), along with the classes that override it,
functioned correctly despite being called several times.

Finally, this commit adds in changes to the pom to allow for unit testing.
2016-12-07 13:20:04 -06:00
Nate Mortensen 062fdd31b2 Allow spells to be learned from double chests 2016-12-07 13:20:04 -06:00
samczsun 20697982e7 Create Rank ScoreboardTag to fix Name collision 2016-12-07 13:05:54 -06:00
Alexander Meech 1ab800afb8 Remove time portion from scoreboard when ending is reached 2016-12-04 01:59:28 -05:00
Alexander Meech aa3a8104d2 Toggle reached ending setting on last stage 2016-12-04 01:57:57 -05:00
Alexander Meech d1a084b66e Add a reached ending setting to Christmas Chaos 2016-12-04 01:55:46 -05:00
LCastr0 97ce2d0ae6 Gingerbread Cosmetics
Adds the following:
- Gingerbread Chests
- Holiday Tree particle
- Freeze Suit
- Winter Warfare win effect
- Present Danger Win Effect
- Gingerbread Man pet
2016-12-01 23:39:33 -06:00
cnr fa0e42a918 Revert "Anticheat Logging #299"
This reverts commit cae9d2f67e.
2016-12-01 01:59:50 -06:00
LCastr0 64949678f8 Added Santa Morph to the menu
Disabled spawning Baby Zombie Jockey near water
2016-12-01 01:42:29 -06:00
cnr cae9d2f67e Anticheat Logging #299
Remove MAC
Add AntiHack Logging
Change thresholds, add notifs, move stuff around
Add warning if check does not exist
Handle multiple bans when ranked TWITCH+
Prevent punishment abuse
2016-12-01 01:24:05 -06:00
AlexTheCoder df741fd394 Fix UtilVariant and disable Thanksgiving Chickens in Christmas Chaos 2016-12-01 01:22:32 -06:00
AlexTheCoder e8cc23279f Start debugging CC 2016-12-01 01:22:32 -06:00
AlexTheCoder df48369e70 Revamp original Pumpkin King morph, add a new Christmas King Morph, and make the Christmas King morph the new reward for Christmas Chaos 2016-12-01 01:22:32 -06:00
AlexTheCoder 72669c7640 Remove malfunctioning visibility refreshers and block direct connection to Clans servers for non-staff 2016-12-01 01:20:18 -06:00
Sam 6d1c368452 Fix no drops 2016-11-30 20:23:45 +00:00
Sam a7143897a0 Vertical Border and achievements fix 2016-11-30 19:52:27 +00:00
Sam 60c1d747c5 Remove PackMaster Achievement 2016-11-30 17:37:50 +00:00
Sam bb7191504c UHC Achievements 2016-11-26 00:40:19 +00:00
Sam ddab450c8e Another border size problem... 2016-11-25 00:44:13 -05:00
Sam f2eb1209db Wrong border size 2016-11-25 00:44:13 -05:00
Sam 4158d09106 UHC Bug fixes! 2016-11-25 00:44:13 -05:00
AlexTheCoder 6fefd71bb8 Remove all chickens on game state change and stop chickens spawning in any UHC type 2016-11-25 00:41:47 -05:00
cnr 3f72ded65e Revert "Retry CTF proxy fix"
This reverts commit 67a663891e.
2016-11-24 06:49:26 -06:00
cnr 5e218d019c Set view distance before loading UHC worlds 2016-11-24 04:50:54 -06:00
Shaun Bennett 4ffe9ef220 Disable UHC in player servers (temporary) 2016-11-24 04:57:21 -05:00
Shaun Bennett 8d9f697bdd Fix SkyWarrior Kit 2016-11-24 00:50:03 -05:00
Shaun Bennett 8882bfee5c Merge remote-tracking branch 'remotes/origin/develop' into update/uhc-moppletop
* remotes/origin/develop:
  Set up support server with Thankful Chest tracking and Eternal Rank
  Add Cake Mount and implement it in Thankful Chest
  Use getName() instead of a String
  Enable MountChicken with some small modifications and add it to Thankful Chest
  Implement Thankful chest, patch Trick or Treat chest showing as purchasable, make SubscriptionDuration enum public and static, and create a Power Play Reward
  Remove MCL and OITQP from the stats page
  Take a second crack at fixing invisibility across Arcade and Clans
  Properly block placement of redstone-based blocks in Clans
  Fix Clans servers not restarting every night, display an uptime notification whenever Clans servers shut down for any reason, and remove unnecessary onDisables from the main ClansManager onDisable
  Patch Frozen players in clans spawning CombatLog NPCs when leaving, patch ClansCommandExecutedEvent not always being called, clean up ClanBanner code, and make Freeze System and Nether Manager effectively block Clans Commands (particularly teleportation)
  Fix game scoreboards breaking when given more than 15 lines and removed OITQ Payload from the server selection compass GUI
  Patch Items with type FEATHER, BONE, or RAW_CHICKEN being automatically instantly removed, patch Carl the Creeper not viewing playwire as an available reward to inform players about, and patch Carl the Creeper not informing players of available rewards on Clans Hubs and Lobbies not included in the main server group

# Conflicts:
#	Plugins/Mineplex.Core/src/mineplex/core/achievement/AchievementCategory.java
2016-11-24 00:48:15 -05:00