Commit Graph

7052 Commits

Author SHA1 Message Date
Jonathan Williams
7cc4811ede Merge branch 'features/elo' of github.com:Mineplex-LLC/Minecraft-PC into features/elo 2016-04-22 02:39:35 -05:00
Jonathan Williams
f922be51fe Scoreboard tweak. 2016-04-22 02:39:08 -05:00
AlexTheCoder
04fe30df43 - Fix sb 2016-04-22 03:38:20 -04:00
AlexTheCoder
5e255fc4ed Merge branch 'features/elo' of github.com:Mineplex-LLC/Minecraft-PC into alex/elofix 2016-04-22 03:36:21 -04:00
Jonathan Williams
757c945320 Added in kFactor ratio application to rating delta. 2016-04-22 02:35:37 -05:00
AlexTheCoder
03bdc8d2db Merge branch 'features/elo' of github.com:Mineplex-LLC/Minecraft-PC into alex/elofix 2016-04-22 03:17:54 -04:00
Jonathan Williams
b69a75355c Fixed scoreboard alignment. 2016-04-22 02:17:40 -05:00
Jonathan Williams
aa6d25139f Tweaked elo for team games. 2016-04-22 02:04:57 -05:00
AlexTheCoder
b1c05e2ed0 Merge branch 'features/elo' of github.com:Mineplex-LLC/Minecraft-PC into alex/elofix 2016-04-22 02:12:02 -04:00
Jonathan Williams
776093288a Fixed rating not setting in EloPlayer constructor. 2016-04-22 01:11:48 -05:00
AlexTheCoder
2d2c8858e6 Merge branch 'features/elo' of github.com:Mineplex-LLC/Minecraft-PC into alex/elofix 2016-04-22 02:06:55 -04:00
AlexTheCoder
1d3ad3c5fd - Enabled ELO for testing 2016-04-22 02:06:37 -04:00
Jonathan Williams
977fbe684a Fixed elo query. 2016-04-22 01:06:33 -05:00
Jonathan Williams
44d4255628 Added endElo in the appropriate spots. 2016-04-22 00:58:07 -05:00
Jonathan Williams
6d00e8b41f Refactored Elo to work correctly. 2016-04-22 00:21:11 -05:00
AlexTheCoder
d0e3b094c1 - cleaned up and prepped for live update 2016-04-21 20:57:35 -04:00
Joseph Prezioso Jr.
f86b18b603 Elo Works Now
Ready to move on to MCL implementation
2016-04-20 22:09:18 -04:00
Joseph Prezioso Jr.
2d45ab61cc Elo re-calculated
Elo is now being incremented more consistently (and not multiple times)
2016-04-20 15:48:27 -04:00
Joseph Prezioso Jr.
6a5c8336cf Elo and Division fixed
Elo and Division should be displaying properly

Cleaned the code up a bit

Added endElo() to Game.java to handle team Elo code

Added event listener to check for GameState.End in TDM to call endElo()
2016-04-20 14:52:06 -04:00
AlexTheCoder
44263beb87 - Make elo store/recover properly 2016-04-17 17:34:18 -04:00
AlexTheCoder
ee30012011 Merge branch 'feature/elo' of github.com:Mineplex-LLC/Minecraft-PC into alex/elofix 2016-04-17 12:27:23 -04:00
Shaun Bennett
4477a215f4 Update to Redis 2.8.1 and clean up repositories (#26) 2016-04-16 22:51:20 -05:00
Joseph Prezioso Jr.
bbb81dd663 Elo calls migrated to Game.java
Consequently, elo code is actually being called now

Bukkit.broadcastMessage calls have shown where things are breaking

handleElo() added to EloManager to facilitate movement of team elo code

preparing to use EloManager's getNewRatings() method to 
calculate team elos
2016-04-15 20:48:56 -04:00
Jonathan Williams
a730b81feb Commented out TournamentManager, moving off develop. 2016-04-15 12:38:25 -05:00
Jonathan Williams
b43953439e Properly store teamId locally after registering for tournament.
Use team id when unregistering for the tournament.
2016-04-15 12:36:28 -05:00
Jonathan Williams
cf3141ddc0 Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into develop 2016-04-15 12:30:32 -05:00
Joseph Prezioso Jr.
4a4e64a3ff EloRepository overhaul started
Tinkering with EloRepository, using AccountRepository as a base
2016-04-14 20:09:09 -04:00
Jonathan Williams
64d5f91e8f Remove TeamInvite table. 2016-04-14 18:49:20 -05:00
Joseph Prezioso Jr.
742807d80e Added generatePlayerElos and updated saveDivision
Added method to fill EloManager's playerElos hashmap with values
--This may not work as intended
--Currently only implemented in Team Death Match
2016-04-14 17:17:26 -04:00
Joseph Prezioso Jr.
eb67c12108 Added getRepoElo to EloRepository
Added Bukkit.broadcastMessage() calls to test code

Methods that needed to throw SQLExceptions now throw SQLExceptions
2016-04-14 15:21:28 -04:00
Jonathan Williams
3a26225ce2 Finished main tournament calendar UI.
Added registration for tournaments.
2016-04-14 12:21:24 -05:00
cnr
ab21efd2ca Give the correct amount of old/ancient chests for bonuses 2016-04-13 18:51:52 -05:00
cnr
6b2f601c7a Prevent a spectator race condition in arcade games
Previously, a player would erratically become a spectator if s/he
spammed the "spectate next player" action between rounds (i.e.
left-click while spectating a player).
2016-04-13 18:20:39 -05:00
Joseph Prezioso Jr.
9e8a7b582b Elo updates
EloRanking turned on for Domination, Team Deathmatch, Turf Wars, CTF

Database QoL changes made to EloManager and EloRepository
--Unfortunately, Database still seems to not be updating properly
--Something on my end, or something to do with the queries? Unsure.
2016-04-13 18:35:56 -04:00
cnr
6d01e235fd Fix online friends list
Previously, it was incorrectly asserting that all players were
incognito. If we want to exclude incognito players, we'll have to find a
different way.
2016-04-13 17:24:46 -05:00
Jonathan Williams
85f4ff1299 Starting on Tournaments. 2016-04-13 17:14:48 -05:00
cnr
91c97e38b8 Prevent players from naming their pets "ULTRA"
This was being used to fool support into thinking the player had won
Ultra from a chest
2016-04-13 16:37:13 -05:00
Conrad
67adf94341 Merge pull request #23 from Mineplex-LLC/clans/beta
Clans/beta
2016-04-08 11:07:00 -04:00
Conrad S
8a2efa2f0b Make sure a user has enough gold to make a purchase. 2016-04-08 10:48:55 -04:00
Joseph Prezioso Jr.
59001bdef6 Fix merge-related errors
Fix, polish, and re-implement Elo code.
2016-04-07 16:40:30 -04:00
Ben
2c05743f62 Stop using static with Siege Manager 2016-04-07 21:01:25 +01:00
Conrad
e921ccc3e5 Merge pull request #22 from Mineplex-LLC/clans/beta
Add missing events that are causing errors in servers, and disables incognito mode for demoted staff members
2016-04-07 08:06:40 -04:00
Ben
c484a80a14 Remove incorrect import 2016-04-07 08:12:05 +01:00
Ben
b70ff03185 Fix siege weapon crater being spawned at the lowest block at the current collision location.
This was causing issues when Cannons were fired at a vertical wall, and would not do any damage to the wall as it would just do damage to the blocks at the nearest ground block.
2016-04-07 08:11:37 +01:00
Ben
f2ac2d87bf Remove debug command, that could be very abused 2016-04-07 08:07:18 +01:00
Ben
9ccec50fd0 Remove unnecessary database calls that checked for siege weapons remaining in the database, which is not possible, as siege weapons clean themselves up. 2016-04-07 08:06:16 +01:00
Ben
eed3df720a Disable incognito mode for staff members that have been demoted whilst using it.
Also fixes a bug that caused IncognitoHidePlayerEvent fire even if the player logging in does not have incognito mode enabled.
2016-04-07 07:00:46 +01:00
Ben
3a8ab581dd Add JavaDoc to new classes to comply with the new standards 2016-04-07 06:52:52 +01:00
Joseph Prezioso Jr
91e550bdcc Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into develop
Conflicts:
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/siege/outpost/Outpost.java
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/siege/weapon/SiegeWeapon.java
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/tutorial/command/FinishCommand.java
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/tutorial/command/TutorialCommand.java
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/tutorial/tutorials/clans/objective/goals/attackenemy/BlowUpWallGoal.java
2016-04-06 19:40:01 -04:00
Joseph Prezioso Jr
a07e71ba08 GameOption takes a generic value to eliminate the need for more than the one GameOption class.
Remove the--now unnecessary--classes that inherited from GameOption.

Consequently, the creation and implementation of GameOptions should be much more efficient.

Note: it may be necessary to add decimal points to doubles and to cast 'long' data types as 'long'.

The above note generally applies to numerical values, but may apply to other values, as well.
2016-04-06 18:10:31 -04:00