Commit Graph

3404 Commits

Author SHA1 Message Date
AlexTheCoder
34399db6e8 - Fixed missing GameType 2016-04-18 18:42:56 -04:00
xGamingDudex
e45f800519 Fixed damage calculator error 2016-04-18 20:36:22 +02:00
AlexTheCoder
ee30012011 Merge branch 'feature/elo' of github.com:Mineplex-LLC/Minecraft-PC into alex/elofix 2016-04-17 12:27:23 -04:00
AlexTheCoder
d623d0982b Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into alex-compvanilla-merge 2016-04-17 12:02:08 -04:00
AlexTheCoder
4c35e35fc0 - More polish and bugfixes 2016-04-16 23:59:44 -04:00
AlexTheCoder
35d7dd8b44 - Fixed stuff 2016-04-16 20:36:19 -04:00
AlexTheCoder
b0d30a4ff4 - cleaned everything up
- renamed game
2016-04-16 20:32:14 -04:00
AlexTheCoder
d8f5ac66fc - More chiss 2016-04-16 14:05:46 -04:00
xGamingDudex
696088b57e Fixed gun stats between games 2016-04-16 18:16:53 +02:00
Thanos paravantis
cb4e25fb0a Implement new challenge selection system
The new challenge selection system, picks a random challenge from
the list as a starting point. Once the challenge is ended, the next
one in the list will be selected. That process continues, until the
index is out of bounds, and from that point, a new starting point
will be selected. During that process, any challenge that is picked,
is also reviewed to make sure it's suitable according to the player
count. If that's not the case, the selection process will continue
until one challenge is found. If there is no appropriate challenge,
the game will be ended.

In addition to those changes, there are a couple of bug fixes and changes.
At first, some methods that keep track of player lists were renamed and
secondly, the enchantment lore is now hidden on challenges that use items.
2016-04-16 15:13:52 +03:00
Joseph Prezioso Jr.
bbb81dd663 Elo calls migrated to Game.java
Consequently, elo code is actually being called now

Bukkit.broadcastMessage calls have shown where things are breaking

handleElo() added to EloManager to facilitate movement of team elo code

preparing to use EloManager's getNewRatings() method to 
calculate team elos
2016-04-15 20:48:56 -04:00
xGamingDudex
ffc0459e5a Cosmetic Update
+ Support for relative copy position from with //copy from worledit in
schematics
+ Better block selection in bounding box in UtilBlock
+ Goal selector utils for entities
+ Global hide and show methods for players
+ Win effects and game modifiers
+ Tweaked player disguises
+ Added clean room generator to arcade games, previously normal flat
world
+ Animation utils

* Edited some particles, hats and death animations
2016-04-16 02:24:41 +02:00
Jonathan Williams
2b2b251548 Merge branch 'clans/beta' into develop 2016-04-15 12:41:14 -05:00
AlexTheCoder
09f9ae3b7a - Update for playability 2016-04-14 23:05:14 -04:00
AlexTheCoder
33b557eb10 - Huuuuuuuge amount of changes for chiss 2016-04-14 22:45:21 -04:00
Joseph Prezioso Jr.
742807d80e Added generatePlayerElos and updated saveDivision
Added method to fill EloManager's playerElos hashmap with values
--This may not work as intended
--Currently only implemented in Team Death Match
2016-04-14 17:17:26 -04:00
cnr
6b2f601c7a Prevent a spectator race condition in arcade games
Previously, a player would erratically become a spectator if s/he
spammed the "spectate next player" action between rounds (i.e.
left-click while spectating a player).
2016-04-13 18:20:39 -05:00
Joseph Prezioso Jr.
9e8a7b582b Elo updates
EloRanking turned on for Domination, Team Deathmatch, Turf Wars, CTF

Database QoL changes made to EloManager and EloRepository
--Unfortunately, Database still seems to not be updating properly
--Something on my end, or something to do with the queries? Unsure.
2016-04-13 18:35:56 -04:00
Thanos paravantis
ea6219984a Add missing Spleef challenge to removed package 2016-04-09 11:06:46 +03:00
Thanos paravantis
0b780c8e99 Fix teleport delay and incorrect win placement.
Players that die during a challenge have the ability to fly
around as spectators. Although, once the challenge was ended
their fly mode was removed and they would fall for a very short
amount of time, which was noticeable. With that fix, players
now get reset once they are teleported to the spawn locations
of the next challenge. That happened because during the player
reset and spawn teleportation, the map would be generated, as a
result, causing a very small notable delay.

Moreover, win placement was fixed. In the previous version, the
third player would appear as second and the second player would
appear as the third one. The cause of this issue was that, after
the second and the third player is added to the winner list, the
last player that is remaining alive is added as first. To fix that,
I've implemented a swap method that changes the location of the
second with the third player.
2016-04-09 11:04:23 +03:00
Ben
a04f7c23c6 Disable incognito for staff in hub invisibility, and vice-versa 2016-04-08 20:18:56 +01:00
Joseph Prezioso Jr.
59001bdef6 Fix merge-related errors
Fix, polish, and re-implement Elo code.
2016-04-07 16:40:30 -04:00
Keir Nellyer
390b2878dc Merge branches 'feature/report' and 'master' of github.com:Mineplex-LLC/Minecraft-PC into feature/report
# Conflicts:
#	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/Clans.java
#	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/Arcade.java
2016-04-07 14:28:30 +01:00
Joseph Prezioso Jr
91e550bdcc Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into develop
Conflicts:
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/siege/outpost/Outpost.java
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/siege/weapon/SiegeWeapon.java
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/tutorial/command/FinishCommand.java
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/tutorial/command/TutorialCommand.java
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/tutorial/tutorials/clans/objective/goals/attackenemy/BlowUpWallGoal.java
2016-04-06 19:40:01 -04:00
Joseph Prezioso Jr
a07e71ba08 GameOption takes a generic value to eliminate the need for more than the one GameOption class.
Remove the--now unnecessary--classes that inherited from GameOption.

Consequently, the creation and implementation of GameOptions should be much more efficient.

Note: it may be necessary to add decimal points to doubles and to cast 'long' data types as 'long'.

The above note generally applies to numerical values, but may apply to other values, as well.
2016-04-06 18:10:31 -04:00
Joseph Prezioso Jr
f030f78f08 Add headers to new classes, so as to comply with coding standards.
To that end, change methods to camel case and refactor them, so that the newly-renamed methods do not result in errors.
2016-04-06 16:20:26 -04:00
Joseph Prezioso Jr
c6c52885a9 Fixed commit 2016-04-05 15:16:40 -04:00
Ben
7f92a3c048 incognito changes 2016-04-05 00:38:27 +01:00
Shaun Bennett
ff929a8515 Merge remote-tracking branch 'remotes/origin/develop' into clans/beta
# Conflicts:
#	Plugins/Mineplex.Core/src/mineplex/core/MiniPlugin.java
#	Plugins/Mineplex.Core/src/mineplex/core/resourcepack/ResourcePackManager.java
2016-04-05 00:57:28 +10:00
Shaun Bennett
fecd3c1eaa Final changes 2016-04-04 23:28:38 +10:00
Thanos paravantis
cc68b7087a Change wool color on Wave Crush challenge
During map generation, the wool color is now predetermined and not
random.
2016-04-03 17:15:20 +03:00
Thanos paravantis
18ff9c23f7 Modify block removal from Wave Crush challenge
The removeExtraBlocks() method was changed, in order to include all
arena blocks. The previous version did not remove all extra blocks,
as it was using the getArenaSize() method inside the for-loop, which
returns a different integer depending on the challengers.

To fix that, I've implemented the '_arenaStartSize' field to store the
starting arena size value that is used in the map generation method.
2016-04-03 16:53:14 +03:00
Thanos paravantis
114fac2655 Refactor Red Light Green Light challenge
Separated functionality into different methods in order to improve
readability and maintainability. All four abstract methods were
updated, in order to make sure they work as intended without any
second thoughts.

Moreover, a PlayerQuitEvent listener was added to remove players from
the '_cooldown' array list and a null check in the onEnd method, to
prevent any null pointer exceptions.

Also, there were some minor display changes, regarding titles and chat
messages on the moveTextAndSound() and cannotMoveTextAndSound() methods.

Lastly, the bedrock layer was removed from map generation.
2016-04-03 16:49:31 +03:00
Thanos paravantis
f454a6de81 Comment game classes and remove unnecessary checks
Added comments on game classes, except challenges
and statistics trackers.

Removed challenge validity checks from onCollide method in Anvil Dance
and Falling Blocks, since that is now handled on the Collide method
located in the main game class.
2016-04-02 22:49:56 +03:00
Thanos paravantis
12b90501e2 Refactor Wave Crush challenge
Separated functionality into different methods in order to improve
readability and maintainability. All four abstract methods were
updated, in order to make sure they work as intended without any
second thoughts.

Also, a new PlayerQuitEvent listener is added, in order to remove
players from the '_survivedWaves' hash map, which keeps track of
the waves every player survived.

Lastly, onCollide if-statement logic was reversed to reduce and
simplify the lines of code inside the method.
2016-04-02 22:10:43 +03:00
Cheese
9969b7d783 support for resource packs for different MC versions 2016-04-02 11:39:40 +11:00
Joseph Prezioso Jr
5e1003cccb Missed a minus sign in my previous commit. 2016-03-31 14:06:45 -04:00
Joseph Prezioso Jr
6ccc6df6aa Elo calculations now account for player's Elo, relative to the average Elo among players 2016-03-31 13:57:21 -04:00
Joseph Prezioso Jr
cbb9798c35 Added AdjustPlayertElo method to increment/decrement the Elo's of individual players at the end of a game. Currently calling the new method in AnnounceEnd. 2016-03-31 12:49:22 -04:00
AlexTheCoder
4ae4f056ea - Map Polish 2016-03-31 03:46:43 -04:00
AlexTheCoder
40175db217 - Lots of polish 2016-03-31 03:41:07 -04:00
Thanos paravantis
51820faceb General bug fixes and minor changes. 2016-03-30 19:30:22 +03:00
Joseph Prezioso Jr
6048c97b52 Tweaks to clean/clarify things 2016-03-29 17:50:06 -04:00
Joseph Prezioso Jr
51cd770d38 Changes to help smooth the transition into using EloSettings. 2016-03-29 16:00:57 -04:00
Joseph Prezioso Jr
d8d952691b cleaning up my code a bit 2016-03-28 13:40:34 -04:00
Joseph Prezioso Jr
abcdadc8d0 Corrected a small error in GameOption. 2016-03-28 12:40:41 -04:00
Thanos paravantis
cd08e5581a Fix volley pig challenge, apply minor changes and bug fixes on Infestation, Reverse Tag. 2016-03-27 17:45:58 +03:00
AlexTheCoder
2530bc512e - Fixed some more buggies 2016-03-26 14:02:18 -04:00
AlexTheCoder
bb28b7ad89 - Forgot to comment out 2 lines 2016-03-25 20:27:17 -04:00
AlexTheCoder
6678dffb61 - Updated everything for Sigils and chiss 2016-03-25 20:25:43 -04:00
Joseph Prezioso Jr
57a1e06406 no message 2016-03-25 20:11:35 -04:00
Joseph Prezioso Jr
f7575360db Setting up a class to handle Materials as GameOptions 2016-03-25 16:42:39 -04:00
Joseph Prezioso Jr
05ede7910e All errors have been fixed. 2016-03-25 15:27:11 -04:00
Joseph Prezioso Jr
262c6c2fa6 Quick Lunch-time bug-squashing update. Still have tons of errors to go through, but I want to make sure everything is backed up, should the weather turn foul(er) and a power outage should occur 2016-03-25 13:53:20 -04:00
Joseph Prezioso Jr
c1ef185e82 Flags have been changed and I have started to get rid of the errors that have started cropping up. 2016-03-25 12:48:39 -04:00
Joseph Prezioso Jr
667ec03f06 Still a few more flags to go. I'll get to them tomorrow. Hopefully, I'll also figure out where/if I need to change things elsewhere in the code. 2016-03-24 18:43:02 -04:00
Joseph Prezioso Jr
eb6c385936 More flags changed 2016-03-24 17:52:02 -04:00
Joseph Prezioso Jr
0246ec275e More flags have been changed to use the new Game Options. WHY IS NOTHING BREAKING!? Not that I'm complaining. Just really confused... 2016-03-24 17:47:07 -04:00
Joseph Prezioso Jr
b5d3a6b8c3 Small fix to last commit so that everything works while I continue working on getting GameOptions working 2016-03-24 16:34:16 -04:00
Joseph Prezioso Jr
4e02258124 Merge branch 'clans/beta' of github.com:Mineplex-LLC/Minecraft-PC into clans/beta
Conflicts:
	Plugins/Mineplex.Game.Clans/src/mineplex/game/clans/clans/commands/ClansCommand.java
2016-03-24 16:32:33 -04:00
Shaun Bennett
e8dcc4a3e2 Merge branch 'develop' into clans/beta
# Conflicts:
#	Plugins/Mineplex.Cache/src/mineplex/cache/player/PlayerCache.java
#	Plugins/Mineplex.Core/src/mineplex/core/MiniPlugin.java
#	Plugins/Mineplex.Core/src/mineplex/core/account/repository/AccountRepository.java
#	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/ArcadeManager.java
2016-03-23 11:02:20 +11:00
Shaun Bennett
a107c38f28 Comment out missing ring game kit so we can compile 2016-03-23 10:18:22 +11:00
Shaun Bennett
85cb065d5c Merge pull request #14 from Mineplex-LLC/Dual_1.9
1.9 Bugfixes + Ring game
2016-03-22 19:25:37 +11:00
Thanos paravantis
72994656dd Improve dragon egg handling. Implement chat silence during challenge description. 2016-03-21 22:06:49 +02:00
Shaun Bennett
61b79fab9d Merge pull request #13 from Mineplex-LLC/PC-15
Fix PC-13, PC-15, PC-16, PC-17
2016-03-21 20:31:58 +11:00
Thanos paravantis
644e7a08bb Bug fixes (detailed description below) and hit box improvements.
- Cancel teleport event to prevent the game from breaking.
- Block Lobbers: Fix falling block spawning and item drops.
- Color Change: Fix platform not spawning after first stage.
2016-03-20 23:26:55 +02:00
Jonathan Williams
750b960b46 Fixed references to snake events. 2016-03-20 16:24:11 -05:00
Jonathan Williams
109190ee58 Moved snake events to their own classes.
Memory cleanup for Snake.
2016-03-20 15:54:04 -05:00
Jonathan Williams
262f659ffa Fix with TurfForts infinite while loop. 2016-03-20 15:46:57 -05:00
Thanos paravantis
f57bd37116 Rush push, cloud fall and treasure digger updates/refactoring. Added /mark command to reveal and correct misplaced spawn locations. 2016-03-20 17:20:40 +02:00
Thanos paravantis
8084897782 Rush Push: Update custom damage event listener. 2016-03-20 12:14:09 +02:00
Thanos paravantis
c080bc31ab Refactor rush push challenge, update win placement. 2016-03-20 11:10:16 +02:00
Jonathan Williams
3bc8dd0098 Fixed bug with infinite loop in Bridges MushroomSpawn. 2016-03-20 00:32:33 -05:00
Ben
723f62b8f9 incognito fixes and loads of other fixes 2016-03-20 01:06:46 +00:00
Thanos paravantis
1a51f51f60 Refactor color change, reverse tag and treasure digger challenge. 2016-03-19 17:36:27 +02:00
Thanos paravantis
115508cf72 Refactor onChallengeUpdate method. 2016-03-19 16:14:56 +02:00
Thanos paravantis
4c8292e7c9 Update color change and reverse tag challenge, changes and improvements and spawnpoints update. 2016-03-19 16:01:42 +02:00
Thanos paravantis
dd6d128b44 Rename files to match challenge name, change kit description, refactor color change challenge. 2016-03-18 18:36:32 +02:00
AlexTheCoder
3212b75e4e - Finally finished all of chiss' changes 2016-03-12 09:35:44 -05:00
Thanos paravantis
2f96325f0c Challenge refactoring. 2016-03-12 11:16:37 +02:00
Ben
86c50cc3cd updates 2016-03-11 19:03:32 +00:00
git
557b0bf978 Fix Wither disguise 2016-03-11 01:55:49 +13:00
Virizion
67e844db29 Added /e bridge <seconds> PC-17 2016-03-08 21:21:53 -05:00
Ben
5b3da3d06f Consistency. (Changed Vanish to Incognito) 2016-03-09 01:53:01 +00:00
Virizion
6c0d18662f Added /e clear <player or @a> PC-16 2016-03-08 20:45:23 -05:00
Ben
befb27d3db Finalized Vanish system 2016-03-09 01:45:17 +00:00
Virizion
c89669aec9 Add /e announce <text> PC-15 2016-03-08 20:23:33 -05:00
Thanos paravantis
1ee7a42b9c Challenge refactoring, modify challenge ending and chat messages, add generateGrass helper method. 2016-03-07 18:32:33 +02:00
git
496983ee04 Untested bugfixes 2016-03-07 22:29:14 +13:00
Thanos paravantis
4e6ba4ebd1 Challenge refactoring. 2016-03-06 16:45:25 +02:00
Thanos paravantis
c2d5699aa8 Challenge refactoring, bug fixes, add additional helper methods. 2016-03-06 00:59:13 +02:00
Thanos paravantis
0f58c1378c Challenge refactoring. 2016-03-05 17:51:30 +02:00
Thanos paravantis
c30f6b0f96 Main class and challenge refactoring. 2016-03-05 17:06:07 +02:00
Shaun Bennett
d108679d43 Fix compile error 2016-03-04 14:09:20 -06:00
Thanos paravantis
51d4db5e46 Implement game settings and challenge list. Add isChallengeValid and isPlayerValid for event checks. 2016-03-04 20:01:08 +02:00
git
6d0ca4f813 Merge branch 'Dual_1.9' of https://github.com/Mineplex-LLC/Minecraft-PC into Dual_1.9
Conflicts:
	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/GameType.java
2016-03-03 13:49:31 +13:00
git
0ffa67dfb8 Ring game 2016-03-03 13:48:22 +13:00
Thanos paravantis
9e09d8c477 Challenge refactoring. 2016-03-02 22:54:47 +02:00
Keir Nellyer
b18f2d8682 Merge branches 'feature/report' and 'master' of github.com:Mineplex-LLC/Minecraft-PC into feature/report 2016-03-02 20:02:09 +00:00
Shaun Bennett
3447354814 Dual 1.9 Fixes 2016-03-02 12:58:30 -06:00
Thanos paravantis
9a4f4dbd7c Merge branch 'master' into thanos-mineware 2016-03-02 18:47:30 +02:00
Thanos paravantis
60dfce4612 Challenge refactoring, move challenges to new package. 2016-03-02 18:45:27 +02:00
Shaun Bennett
a3b7a3269c Merge branch 'develop' into Dual_1.9 2016-03-01 15:14:59 -06:00
Thanos paravantis
cb8b180c2f Start challenge refactoring, implement helper methods. 2016-03-01 18:50:41 +02:00
Thanos paravantis
77871e3195 Implement challenge settings and data. 2016-03-01 17:09:43 +02:00
Thanos paravantis
6570adc4af Improve zombie on infestation challenge. 2016-02-29 22:40:09 +02:00
Thanos paravantis
dd538dedd5 Fix Lava Run challenge map generation. 2016-02-29 20:19:26 +02:00
Thanos paravantis
6a2f66f722 Challenge bug fixes and refactoring. 2016-02-29 15:07:33 +02:00
Thanos paravantis
2bc396dc17 General bug fixes and improvements, add map height preference. 2016-02-28 18:15:37 +02:00
Thanos paravantis
bcb489f13d Map support and parse locations. Minor changes and bug fixes. 2016-02-27 00:13:02 +02:00
Thanos paravantis
1e08e1a5db Update player death handling, add aggressive chicken behavior, minor changes and refactoring. 2016-02-26 18:17:03 +02:00
Shaun Bennett
923e51483c Remove fill line 2016-02-26 04:29:27 -06:00
Shaun Bennett
4472c52432 Fix bucket 2016-02-26 04:21:26 -06:00
William Burns
268536ce68 push 4 shaun 2016-02-26 08:13:28 +00:00
Thanos paravantis
0e697e279b Player death handling and chicken attack changes. 2016-02-25 23:35:38 +02:00
William Burns
e4ba5d9723 Fix colour targeting FINALLY! 2016-02-25 19:48:15 +00:00
William Burns
dead7a0850 Use a different method for targeting blocks. 2016-02-25 16:09:00 +00:00
William Burns
a97409b64a Adjust max distance for targeting. 2016-02-25 15:04:19 +00:00
William Burns
7f6517a823 Ignore barrier blocks when drawing. 2016-02-25 14:23:16 +00:00
git
2a9d49ccd9 Merge branch 'master' of https://github.com/Mineplex-LLC/Minecraft-PC into Dual_1.9 2016-02-25 18:11:12 +13:00
William Burns
19b6c3d95f Make sure the blocks are in the canvas. 2016-02-24 21:37:22 +00:00
William Burns
a5060e014b Replace old paint bucket recursive filling. 2016-02-24 21:34:41 +00:00
Thanos paravantis
1dbf7581d2 Add missing game class. 2016-02-24 21:45:38 +02:00
Thanos paravantis
27daace524 Rename game type to Bawk Bawk Battles, change item display to Egg. 2016-02-24 21:43:10 +02:00
Thanos paravantis
f2d58bd55c Player death handling and chicken attack update, working version. 2016-02-24 20:13:23 +02:00
Thanos paravantis
a7fb1df539 Experimenting with player death and chicken attack. 2016-02-24 18:10:57 +02:00
William Burns
35a853a198 Remove redo/undo system as per request of @mightysigils. 2016-02-24 08:17:13 +00:00
William Burns
33bf3e2e6e Merge branches 'develop' and 'feature/dmt-update' of github.com:Mineplex-LLC/Minecraft-PC into feature/dmt-update 2016-02-24 08:03:42 +00:00
William Burns
700f5ec44a Add Redo/Undo system (WIP). 2016-02-24 07:58:50 +00:00
Thanos paravantis
6a234aa50f Chicken attack and death handling progress. 2016-02-23 18:56:49 +02:00
Thanos paravantis
f1cb8378ac Test commit 2016-02-23 14:54:12 +02:00
Keir Nellyer
99150db2d7 Merge branches 'feature/report' and 'master' of github.com:Mineplex-LLC/Minecraft-PC into feature/report
# Conflicts:
#	Plugins/Mineplex.Core/src/mineplex/core/report/ReportRepository.java
#	Plugins/Mineplex.Hub/src/mineplex/hub/Hub.java
2016-02-22 19:02:54 +00:00
AlexTheCoder
3b7a7e457c Merge branch 'develop' of ssh://184.154.0.242:7999/min/Mineplex into alex-compvanilla 2016-02-20 03:20:27 -05:00
AlexTheCoder
0a6cdfa779 - chiss' requested changes 2016-02-20 03:18:59 -05:00
md_5
c811906a7e REVERT: Provide option to load config from mineplex.yml, not per game folders. (reverted from commit b58ea5b51a) 2016-02-19 18:21:01 +11:00
Shaun Bennett
7714e4960c Use DBPool for everything 2016-02-19 00:17:38 -06:00
md_5
b58ea5b51a Provide option to load config from mineplex.yml, not per game folders. 2016-02-19 15:25:09 +11:00
Thanos paravantis
6d05c54a7a Commit before pulling from master. 2016-02-18 21:30:12 +02:00
libraryaddict
8b1b63c8b3 Merge branch 'develop' of ssh://184.154.0.242:7999/min/mineplex into Dual_1.9
Conflicts:
	Patches/craftbukkit.jar
2016-02-18 16:45:37 +13:00
AlexTheCoder
d3884bd090 - Spawn regen 2016-02-17 22:12:23 -05:00
AlexTheCoder
fe849576f7 - Spawn protection 2016-02-17 22:04:20 -05:00
AlexTheCoder
4158c12227 Merge branch 'develop' of ssh://184.154.0.242:7999/min/Mineplex into alex-compvanilla 2016-02-17 21:44:51 -05:00
md_5
1a1c64dc51 Fix PerkMadScientist on non game zombies. 2016-02-17 18:44:49 +11:00
md_5
b5f4055269 Fix command stack trace on unitialized arcade games. 2016-02-17 18:40:24 +11:00
md_5
3fad9c639a Fix stack trace in master builders when clicking on a watch. 2016-02-17 18:39:26 +11:00
md_5
50f58ba3a5 Don't stack entities when a game isn't running. 2016-02-17 18:33:40 +11:00
md_5
628e77a701 Don't process empty chat messages. 2016-02-17 18:32:43 +11:00
md_5
e6c00b06ee Fix exception in GameChatManager if an Arcade game has not been initialized. 2016-02-17 18:29:47 +11:00
md_5
e3861d3bc0 Fix NPE in TnTGenerator 2016-02-17 18:22:37 +11:00
AlexTheCoder
9e2840b3b5 Merge branch 'develop' of ssh://184.154.0.242:7999/min/Mineplex into alex-compvanilla 2016-02-16 21:28:07 -05:00
AlexTheCoder
efb63ee824 - fixes 2016-02-16 21:27:50 -05:00
xGamingDudex
35b9e01aff Added FlySpeed Cap to WitherAssault game 2016-02-16 19:26:00 +01:00
xGamingDudex
d10dc3d7be Fixed NPE in KillsWhileEvolvingTracker for game Evolution 2016-02-16 19:22:18 +01:00
xGamingDudex
9c1e574f6a Fixed ConcurrentModificationException in PerkDeadlyBones:99 2016-02-16 19:09:06 +01:00
xGamingDudex
2f302f4892 Fixed NPE for Gladiators death event 2016-02-16 18:54:13 +01:00
xGamingDudex
2436b7084a Fixed some chat issues, especial one at GameChatManager:125 2016-02-16 18:52:18 +01:00
xGamingDudex
2d5868657a Fixed NPE in PerkVanish 2016-02-16 18:35:42 +01:00
xGamingDudex
2d3956175b Should have fixed PerkFishFlurry Block NPE on update (132) 2016-02-16 18:32:17 +01:00
xGamingDudex
ad6c506361 Concurrency Exception in PerkDeathsGrasp fix 2016-02-16 18:18:47 +01:00
xGamingDudex
d33905e174 Fixed NPE in MiscManager regarding hub clock tp fix for Master Builders 2016-02-16 18:09:07 +01:00
xGamingDudex
f551703d9c SkyWars TNTGenerator NPE fix 2016-02-16 17:57:00 +01:00
AlexTheCoder
16c03ebb48 - Silly skeletons! Swimming is for players! 2016-02-15 21:54:18 -05:00
Shaun Bennett
37757ad7de Add TypeWars to MPS 2016-02-15 18:55:13 -06:00
AlexTheCoder
53ac1827bc Merge branch 'develop' of ssh://184.154.0.242:7999/min/Mineplex into alex-compvanilla 2016-02-15 19:13:20 -05:00
AlexTheCoder
8d1b270089 - Balancing and bugs 2016-02-15 19:12:25 -05:00
Shaun Bennett
15ed2570e2 Valentines final changes, Change Gift Giver achievement 2016-02-15 20:43:46 -06:00
AlexTheCoder
f0d59755d2 - Update 2016-02-14 03:31:36 -05:00
AlexTheCoder
f6c38903f2 Merge branch 'develop' of ssh://184.154.0.242:7999/min/Mineplex into alex-compvanilla 2016-02-13 14:34:11 -05:00
AlexTheCoder
6385aacbac - Updates 2016-02-13 14:28:39 -05:00
AlexTheCoder
138c900484 - Fixed up for more universal damage switching 2016-02-13 12:46:57 -05:00
AlexTheCoder
8b39d7ba43 - Void damage fix 2016-02-12 23:16:56 -05:00
AlexTheCoder
ea893bfa48 - Fixed update 2016-02-12 23:03:38 -05:00
AlexTheCoder
197bcc9dbf Merge branch 'master' of ssh://184.154.0.242:7999/min/Mineplex into alex-compvanilla
Conflicts:
	Plugins/Mineplex.Core/src/mineplex/core/game/GameDisplay.java
	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/ArcadeManager.java
	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameChatManager.java
	Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/managers/GameFlagManager.java
2016-02-12 21:23:58 -05:00
AlexTheCoder
9595a0ffae - Lot of stuff 2016-02-12 21:22:00 -05:00
Shaun Bennett
960a0cdabb Fix constructor error, add ValentinesGiftManager to Arcade 2016-02-12 05:06:13 -06:00
Shaun Bennett
d51e26a5a4 Valentines game adjustments 2016-02-12 01:34:29 -06:00
Shaun Bennett
d8965179f7 More valentines adjustments/fix gladiators tutorial being enabled 2016-02-11 23:01:59 -06:00
Shaun Bennett
2eeddb828b Merge pull request #165 in MIN/mineplex from virizion_speed_builder to develop
* commit '51d152d48473f820ab6d03586fb41f890750f645':
  Perfect build all fix
  Only eliminated players are guardians. Broken blocks/mobs go directly into inventory.
  Stop mid game joiners from getting participation gems.
  Mob egg baby fix. Also fixed non build entities from being "broken"
  spec command add guardian
  The infamous look direction bounce bug
  Chiss' double jump mechanic
  Moar fixes
  Hopper item pickup fix.
2016-02-11 22:59:35 -06:00
William Burns
790ed4f993 Fix tools for block type/colour selections. 2016-02-11 08:11:40 +00:00
William Burns
b3045d38e7 Add colour selection for multiple block types. 2016-02-10 16:34:00 +00:00
Cheese
eebe25040e cleaned the particle effects a bit 2016-02-10 16:31:25 +11:00
Shaun Bennett
e3ff25526b Merge pull request #164 in MIN/mineplex from valentines/game to develop
* commit '6800e4ef478e2d1eea5c19ec52a8368ec0bd520a':
  valentines final push
  bug fixes
  more valentines :)
  many valentine, such wow
  val1
2016-02-09 20:28:58 -06:00
Shaun Bennett
f6e091f029 Merge pull request #163 in MIN/mineplex from feature/valentines-cosmetics to develop
* commit '57638ff68496b6f10012f8782633066b52a8a715':
  More work on valentines
  Valentines gifts
  Added love potion and hub sheep thing.
  Started on Love Potion system. Switching branches.
  Varius tweaks and changes.
  Added sheep mount to index.
  Added various cosmetic items for Valentines day.
2016-02-09 20:28:37 -06:00
Cheese
6800e4ef47 valentines final push 2016-02-09 20:43:24 +11:00
Virizion
51d152d484 Perfect build all fix 2016-02-07 19:05:53 -05:00
Virizion
aaf1fd42f3 Only eliminated players are guardians. Broken blocks/mobs go directly into inventory. 2016-02-07 18:16:36 -05:00
Virizion
b40f018ee2 Stop mid game joiners from getting participation gems. 2016-02-07 17:20:58 -05:00
Virizion
e96b4c4a7f Mob egg baby fix. Also fixed non build entities from being "broken" 2016-02-07 15:59:59 -05:00
Virizion
008fc587b0 Merge remote-tracking branch 'remotes/origin/master' into virizion_speed_builder 2016-02-07 15:33:37 -05:00
Virizion
7e9ff95ae3 spec command add guardian 2016-02-07 15:27:39 -05:00
Shaun Bennett
a5c5a7c536 Merge pull request #157 in MIN/mineplex from bugfix/bridges-ore-mining to develop
* commit '465f12e210120e316e9252dc4e5b7207b4ae0279':
  Fixed NPE
  Made sure that a valid tool is used before dropping any items.
2016-02-07 14:00:46 -06:00
Shaun Bennett
c059425e9d Remove GiveawayManager (not used anymore) 2016-02-07 13:18:29 -06:00
Mysticate
465f12e210 Fixed NPE 2016-02-07 13:27:38 -05:00
Cheese
2ab1b51401 bug fixes 2016-02-07 14:09:02 +11:00
Cheese
a35a9ea31f more valentines :) 2016-02-07 13:27:53 +11:00
Virizion
2ac7840d71 The infamous look direction bounce bug 2016-02-04 23:54:54 -05:00
Virizion
b0b43524da Chiss' double jump mechanic 2016-02-04 22:05:46 -05:00
Virizion
a76e570b8a Moar fixes 2016-02-04 21:43:17 -05:00
Cheese
690c2acce8 many valentine, such wow 2016-02-05 13:25:57 +11:00
Mysticate
c0d6cbbb85 Added various cosmetic items for Valentines day.
- Heart arrow trail
- Heart death animation
- Heart double jump animation
- Heart set
- Cupid's bow gadget
- Pink Sheep mount
2016-02-04 13:12:53 -05:00